Beispiel #1
0
void PKRoomWidget::updateCurrentScore(int currentIndex , Score &score, Score &sumScore)
{
    PKRoomWidgetDebug("PKRoomWidget updateCurrentScore");
    scoreWidget->updateScore(score);
    // QTimer::singleShot(1000 , fadeOutHelper , SLOT(startFade()));
    playerListWidget->updatePlayerScore(currentIndex , sumScore);
    if(score.getTotalScore() > 60 && score.getTotalScore() <=70)
        peopleAnimeWidget->updateText(1 , QString("comeon"));
    else if(score.getTotalScore() > 70 && score.getTotalScore() <= 80 )
        peopleAnimeWidget->updateText(1 , QString("cool"));
    else if(score.getTotalScore() > 80 && score.getTotalScore() <= 90 )
        peopleAnimeWidget->updateText(1 , QString("great"));
}
Beispiel #2
0
void PlayerListWidget::updatePlayerScore(int currentIndex , Score score)
{
    playerWidgetList[currentIndex]->updateScore(score.getTotalScore());
}