void PKRoomWidget::updateCurrentScore(int currentIndex , Score &score, Score &sumScore) { PKRoomWidgetDebug("PKRoomWidget updateCurrentScore"); scoreWidget->updateScore(score); // QTimer::singleShot(1000 , fadeOutHelper , SLOT(startFade())); playerListWidget->updatePlayerScore(currentIndex , sumScore); if(score.getTotalScore() > 60 && score.getTotalScore() <=70) peopleAnimeWidget->updateText(1 , QString("comeon")); else if(score.getTotalScore() > 70 && score.getTotalScore() <= 80 ) peopleAnimeWidget->updateText(1 , QString("cool")); else if(score.getTotalScore() > 80 && score.getTotalScore() <= 90 ) peopleAnimeWidget->updateText(1 , QString("great")); }
void PlayerListWidget::updatePlayerScore(int currentIndex , Score score) { playerWidgetList[currentIndex]->updateScore(score.getTotalScore()); }