Beispiel #1
0
void PopulateLifos( Session & session, vector<myLifo> & l )
{
   int i, j;
   string data;
   char s[4];
   psoObjectDefinition queueDef = { PSO_LIFO, 0, 0, 0 };
   
   for ( i = 0; i < NUM_LIFOS; ++i ) {
      session.CreateQueue( l[i].name, queueDef, "Default" );
      l[i].queue.Open( session, l[i].name );

      for ( j = 0; j < 20; ++j ) {
         sprintf(s, "%d", j);
         data = string("Inserted data item = ") + s;
         sprintf(s, "%d", i);
         data += string(" in queue = ") + s;
         l[i].queue.Push( data.c_str(), data.length() );
      }
   }

   session.Commit();
}
Beispiel #2
0
void CleanupPreviousRun( Session & session )
{
   Folder folder;
   psoFolderEntry entry;
   int ok;
   string s;
   
   try {
      folder.Open( session, foldername );
      ok = folder.GetFirst( entry );
      while ( ok == 0 ) {
         s = foldername + "/" + entry.name;
         session.DestroyObject( s );
         ok = folder.GetNext( entry );
      }
      session.Commit();
   }
   catch ( pso::Exception exc ) {
      cerr << "Cleanup of previous session failed, error = " << exc.Message() << endl;
      exit(1);
   }
}
Beispiel #3
0
void PopulateQueues( Session & session, vector<myQueue> & q )
{
   int i, j;
   string data;
   char s[4];
   psoObjectDefinition queueDef = { PSO_QUEUE, 0, 0, 0 };
   
   for ( i = 0; i < NUM_QUEUES; ++i ) {
      cout << " i = " << i << ", " << q[i].name << ", " << &session << endl;
      session.CreateQueue( q[i].name, queueDef, "Default" );
      q[i].queue.Open( session, q[i].name );

      for ( j = 0; j < 20; ++j ) {
         sprintf(s, "%d", j);
         data = string("Inserted data item = ") + s;
         sprintf(s, "%d", i);
         data += string(" in queue = ") + s;
         q[i].queue.Push( data.c_str(), data.length() );
      }
   }

   session.Commit();
}
Beispiel #4
0
void PopulateHashMaps( Session & session, vector<myMap> & h )
{
   int i, j;
   string data, key;
   char s[4];
   psoObjectDefinition mapDef = { PSO_HASH_MAP, 0, 0, 0 };
   
   for ( i = 0; i < NUM_MAPS; ++i ) {
      session.CreateMap( h[i].name, mapDef, "Default", "Default" );
      h[i].map.Open( session, h[i].name );

      for ( j = 0; j < 20; ++j ) {
         sprintf(s, "%d", j);
         key = string("Key ") + s;
         data = string("Inserted data item = ") + s;
         sprintf(s, "%d", i);
         data += string(" in hashMap = ") + s;
         h[i].map.Insert( key.c_str(), key.length(), data.c_str(), data.length() );
      }
   }

   session.Commit();
}