Beispiel #1
0
void PlaneViewer::draw(TVectorImageP vi) {
  TRectD bbox(vi->getBBox());
  TRect bboxI(tfloor(bbox.x0), tfloor(bbox.y0), tceil(bbox.x1) - 1,
              tceil(bbox.y1) - 1);

  TVectorRenderData rd(TAffine(), bboxI, vi->getPalette(), 0, true, true);
  tglDraw(rd, vi.getPointer());
}
static TToonzImageP vectorToToonzRaster(const TVectorImageP &vi,
                                        const TDimension &size, const TAffine &aff,
                                        const TPointD &dpi) {
  /*
TScale sc(dpi.x/Stage::inch, dpi.y/Stage::inch);
TRectD bbox = sc*vi->getBBox();
bbox.x0 = tfloor(bbox.x0);
bbox.y0 = tfloor(bbox.y0);
bbox.x1 = tceil(bbox.x1);
bbox.y1 = tceil(bbox.y1);
TDimension size(bbox.getLx(), bbox.getLy());

*/

  TToonzImageP ti = ToonzImageUtils::vectorToToonzImage(
      vi, aff, vi->getPalette(), TPointD(0, 0), size, 0, true);
  ti->setPalette(vi->getPalette());  // e' necessario?
  return ti;
}
Beispiel #3
0
void StrokeSelection::paste() {
  TTool *tool = TTool::getApplication()->getCurrentTool()->getTool();
  if (!tool) return;
  if (TTool::getApplication()->getCurrentObject()->isSpline()) {
    const StrokesData *stData = dynamic_cast<const StrokesData *>(
        QApplication::clipboard()->mimeData());
    if (!stData) return;
    TVectorImageP splineImg = tool->getImage(true);
    TVectorImageP img       = stData->m_image;
    if (!splineImg || !img) return;

    QMutexLocker lock(splineImg->getMutex());
    TUndo *undo = new ToolUtils::UndoPath(
        tool->getXsheet()->getStageObject(tool->getObjectId())->getSpline());
    while (splineImg->getStrokeCount() > 0) splineImg->deleteStroke(0);

    TStroke *stroke = img->getStroke(0);
    splineImg->addStroke(new TStroke(*stroke), false);
    TUndoManager::manager()->add(undo);
    tool->notifyImageChanged();
    tool->invalidate();
    return;
  }

  TVectorImageP tarImg = tool->touchImage();
  if (!tarImg) return;
  TPaletteP palette       = tarImg->getPalette();
  TPaletteP oldPalette    = new TPalette();
  if (palette) oldPalette = palette->clone();
  bool isPaste = pasteStrokesWithoutUndo(tarImg, m_indexes, m_sceneHandle);
  if (isPaste) {
    TXshSimpleLevel *level =
        TTool::getApplication()->getCurrentLevel()->getSimpleLevel();
    TUndoManager::manager()->add(new PasteStrokesUndo(
        level, tool->getCurrentFid(), m_indexes, oldPalette, m_sceneHandle));
    m_updateSelectionBBox = isPaste;
  }
  tool->notifyImageChanged();
  tool->getApplication()
      ->getPaletteController()
      ->getCurrentLevelPalette()
      ->notifyPaletteChanged();
  m_updateSelectionBBox = false;
  tool->invalidate();
}
void VectorBrushProp::draw(const TVectorRenderData &rd)
{
	//Ensure that the stroke overlaps our clipping rect
	if (rd.m_clippingRect != TRect() && !rd.m_is3dView &&
		!convert(rd.m_aff * m_stroke->getBBox()).overlaps(rd.m_clippingRect))
		return;

	TPaletteP palette(m_brush->getPalette());
	if (!palette)
		return;

	static TOutlineUtil::OutlineParameter param; //unused, but requested

	//Build a solid color style to draw each m_vi's stroke with.
	TSolidColorStyle colorStyle;

	//Push the specified rd affine before drawing
	glPushMatrix();
	tglMultMatrix(rd.m_aff);

	//1. If necessary, build the outlines
	double currentPixelSize = sqrt(tglGetPixelSize2());
	bool differentPixelSize = !isAlmostZero(currentPixelSize - m_pixelSize, 1e-5);
	m_pixelSize = currentPixelSize;

	int i, viRegionsCount = m_brush->getRegionCount(), viStrokesCount = m_brush->getStrokeCount();
	if (differentPixelSize || m_strokeChanged) {
		m_strokeChanged = false;

		//1a. First, the regions
		m_regionOutlines.resize(viRegionsCount);

		for (i = 0; i < viRegionsCount; ++i) {
			TRegionOutline &outline = m_regionOutlines[i];
			const TRegion *brushRegion = m_brush->getRegion(i);

			//Build the outline
			outline.clear();
			TOutlineUtil::makeOutline(*getStroke(), *brushRegion, m_brushBox,
									  outline);
		}

		//1b. Then, the strokes
		m_strokeOutlines.resize(viStrokesCount);

		for (i = 0; i < viStrokesCount; ++i) {
			TStrokeOutline &outline = m_strokeOutlines[i];
			const TStroke *brushStroke = m_brush->getStroke(i);

			outline.getArray().clear();
			TOutlineUtil::makeOutline(*getStroke(), *brushStroke, m_brushBox,
									  outline, param);
		}
	}

	//2. Draw the outlines

	UINT s, t, r,
		strokesCount = m_brush->getStrokeCount(),
		regionCount = m_brush->getRegionCount();

	for (s = 0; s < strokesCount; s = t) //Each cycle draws a group
	{
		//A vector image stores group strokes with consecutive indices.

		//2a. First, draw regions in the strokeIdx-th stroke's group
		for (r = 0; r < regionCount; ++r) {
			if (m_brush->sameGroupStrokeAndRegion(s, r)) {
				const TRegion *brushRegion = m_brush->getRegion(r);
				const TColorStyle *brushStyle =
					palette->getStyle(brushRegion->getStyle());
				assert(brushStyle);

				//Draw the outline
				colorStyle.setMainColor(brushStyle->getMainColor());
				colorStyle.drawRegion(0, false, m_regionOutlines[r]);
			}
		}

		//2b. Then, draw all strokes in strokeIdx-th stroke's group
		for (t = s; t < strokesCount && m_brush->sameGroup(s, t); ++t) {
			const TStroke *brushStroke = m_brush->getStroke(t);
			const TColorStyle *brushStyle =
				palette->getStyle(brushStroke->getStyle());
			if (!brushStyle)
				continue;

			colorStyle.setMainColor(brushStyle->getMainColor());
			colorStyle.drawStroke(0, &m_strokeOutlines[t], brushStroke); //brushStroke unused but requested
		}
	}

	glPopMatrix();
}
TImageP ImageRasterizer::build(int imFlags, void *extData)
{
	assert(!(imFlags & ~(ImageManager::dontPutInCache | ImageManager::forceRebuild)));

	TDimension d(10, 10);
	TPoint off(0, 0);

	// Fetch image
	assert(extData);
	ImageLoader::BuildExtData *data = (ImageLoader::BuildExtData *)extData;

	const std::string &srcImgId = data->m_sl->getImageId(data->m_fid);

	TImageP img = ImageManager::instance()->getImage(srcImgId, imFlags, extData);
	if (img) {
		TVectorImageP vi = img;
		if (vi) {
			TRectD bbox = vi->getBBox();

			d = TDimension(tceil(bbox.getLx()) + 1, tceil(bbox.getLy()) + 1);
			off = TPoint((int)bbox.x0, (int)bbox.y0);

			TPalette *vpalette = vi->getPalette();
			TVectorRenderData rd(TTranslation(-off.x, -off.y), TRect(TPoint(0, 0), d), vpalette, 0, true, true);

			TGlContext oldContext = tglGetCurrentContext();

			// this is too slow.
			{
				QSurfaceFormat format;
				format.setProfile(QSurfaceFormat::CompatibilityProfile);

				TRaster32P ras(d);

				glPushAttrib(GL_ALL_ATTRIB_BITS);
				glMatrixMode(GL_MODELVIEW), glPushMatrix();
				glMatrixMode(GL_PROJECTION), glPushMatrix();
				{
					std::unique_ptr<QOpenGLFramebufferObject> fb(new QOpenGLFramebufferObject(d.lx, d.ly));

					fb->bind();
					assert(glGetError() == 0);

					glViewport(0, 0, d.lx, d.ly);
					glClearColor(0, 0, 0, 0);
					glClear(GL_COLOR_BUFFER_BIT);

					glMatrixMode(GL_PROJECTION);
					glLoadIdentity();
					gluOrtho2D(0, d.lx, 0, d.ly);

					glMatrixMode(GL_MODELVIEW);
					glLoadIdentity();
					glTranslatef(0.375, 0.375, 0.0);

					assert(glGetError() == 0);
					tglDraw(rd, vi.getPointer());
					assert(glGetError() == 0);

					assert(glGetError() == 0);
					glFlush();
					assert(glGetError() == 0);

					QImage img = fb->toImage().scaled(QSize(d.lx, d.ly), Qt::IgnoreAspectRatio, Qt::SmoothTransformation);

					int wrap = ras->getLx() * sizeof(TPixel32);
					uchar *srcPix = img.bits();
					uchar *dstPix = ras->getRawData() + wrap * (d.ly - 1);
					for (int y = 0; y < d.ly; y++) {
						memcpy(dstPix, srcPix, wrap);
						dstPix -= wrap;
						srcPix += wrap;
					}
					fb->release();
				}
				glMatrixMode(GL_MODELVIEW), glPopMatrix();
				glMatrixMode(GL_PROJECTION), glPopMatrix();

				glPopAttrib();

				tglMakeCurrent(oldContext);

				TRasterImageP ri = TRasterImageP(ras);
				ri->setOffset(off + ras->getCenter());

				return ri;
			}
		}
	}

	// Error case: return a dummy image (is it really required?)

	TRaster32P ras(d);
	ras->fill(TPixel32(127, 0, 127, 127));

	return TRasterImageP(ras);
}