void PlaneViewer::draw(TVectorImageP vi) { TRectD bbox(vi->getBBox()); TRect bboxI(tfloor(bbox.x0), tfloor(bbox.y0), tceil(bbox.x1) - 1, tceil(bbox.y1) - 1); TVectorRenderData rd(TAffine(), bboxI, vi->getPalette(), 0, true, true); tglDraw(rd, vi.getPointer()); }
static TToonzImageP vectorToToonzRaster(const TVectorImageP &vi, const TDimension &size, const TAffine &aff, const TPointD &dpi) { /* TScale sc(dpi.x/Stage::inch, dpi.y/Stage::inch); TRectD bbox = sc*vi->getBBox(); bbox.x0 = tfloor(bbox.x0); bbox.y0 = tfloor(bbox.y0); bbox.x1 = tceil(bbox.x1); bbox.y1 = tceil(bbox.y1); TDimension size(bbox.getLx(), bbox.getLy()); */ TToonzImageP ti = ToonzImageUtils::vectorToToonzImage( vi, aff, vi->getPalette(), TPointD(0, 0), size, 0, true); ti->setPalette(vi->getPalette()); // e' necessario? return ti; }
void StrokeSelection::paste() { TTool *tool = TTool::getApplication()->getCurrentTool()->getTool(); if (!tool) return; if (TTool::getApplication()->getCurrentObject()->isSpline()) { const StrokesData *stData = dynamic_cast<const StrokesData *>( QApplication::clipboard()->mimeData()); if (!stData) return; TVectorImageP splineImg = tool->getImage(true); TVectorImageP img = stData->m_image; if (!splineImg || !img) return; QMutexLocker lock(splineImg->getMutex()); TUndo *undo = new ToolUtils::UndoPath( tool->getXsheet()->getStageObject(tool->getObjectId())->getSpline()); while (splineImg->getStrokeCount() > 0) splineImg->deleteStroke(0); TStroke *stroke = img->getStroke(0); splineImg->addStroke(new TStroke(*stroke), false); TUndoManager::manager()->add(undo); tool->notifyImageChanged(); tool->invalidate(); return; } TVectorImageP tarImg = tool->touchImage(); if (!tarImg) return; TPaletteP palette = tarImg->getPalette(); TPaletteP oldPalette = new TPalette(); if (palette) oldPalette = palette->clone(); bool isPaste = pasteStrokesWithoutUndo(tarImg, m_indexes, m_sceneHandle); if (isPaste) { TXshSimpleLevel *level = TTool::getApplication()->getCurrentLevel()->getSimpleLevel(); TUndoManager::manager()->add(new PasteStrokesUndo( level, tool->getCurrentFid(), m_indexes, oldPalette, m_sceneHandle)); m_updateSelectionBBox = isPaste; } tool->notifyImageChanged(); tool->getApplication() ->getPaletteController() ->getCurrentLevelPalette() ->notifyPaletteChanged(); m_updateSelectionBBox = false; tool->invalidate(); }
void VectorBrushProp::draw(const TVectorRenderData &rd) { //Ensure that the stroke overlaps our clipping rect if (rd.m_clippingRect != TRect() && !rd.m_is3dView && !convert(rd.m_aff * m_stroke->getBBox()).overlaps(rd.m_clippingRect)) return; TPaletteP palette(m_brush->getPalette()); if (!palette) return; static TOutlineUtil::OutlineParameter param; //unused, but requested //Build a solid color style to draw each m_vi's stroke with. TSolidColorStyle colorStyle; //Push the specified rd affine before drawing glPushMatrix(); tglMultMatrix(rd.m_aff); //1. If necessary, build the outlines double currentPixelSize = sqrt(tglGetPixelSize2()); bool differentPixelSize = !isAlmostZero(currentPixelSize - m_pixelSize, 1e-5); m_pixelSize = currentPixelSize; int i, viRegionsCount = m_brush->getRegionCount(), viStrokesCount = m_brush->getStrokeCount(); if (differentPixelSize || m_strokeChanged) { m_strokeChanged = false; //1a. First, the regions m_regionOutlines.resize(viRegionsCount); for (i = 0; i < viRegionsCount; ++i) { TRegionOutline &outline = m_regionOutlines[i]; const TRegion *brushRegion = m_brush->getRegion(i); //Build the outline outline.clear(); TOutlineUtil::makeOutline(*getStroke(), *brushRegion, m_brushBox, outline); } //1b. Then, the strokes m_strokeOutlines.resize(viStrokesCount); for (i = 0; i < viStrokesCount; ++i) { TStrokeOutline &outline = m_strokeOutlines[i]; const TStroke *brushStroke = m_brush->getStroke(i); outline.getArray().clear(); TOutlineUtil::makeOutline(*getStroke(), *brushStroke, m_brushBox, outline, param); } } //2. Draw the outlines UINT s, t, r, strokesCount = m_brush->getStrokeCount(), regionCount = m_brush->getRegionCount(); for (s = 0; s < strokesCount; s = t) //Each cycle draws a group { //A vector image stores group strokes with consecutive indices. //2a. First, draw regions in the strokeIdx-th stroke's group for (r = 0; r < regionCount; ++r) { if (m_brush->sameGroupStrokeAndRegion(s, r)) { const TRegion *brushRegion = m_brush->getRegion(r); const TColorStyle *brushStyle = palette->getStyle(brushRegion->getStyle()); assert(brushStyle); //Draw the outline colorStyle.setMainColor(brushStyle->getMainColor()); colorStyle.drawRegion(0, false, m_regionOutlines[r]); } } //2b. Then, draw all strokes in strokeIdx-th stroke's group for (t = s; t < strokesCount && m_brush->sameGroup(s, t); ++t) { const TStroke *brushStroke = m_brush->getStroke(t); const TColorStyle *brushStyle = palette->getStyle(brushStroke->getStyle()); if (!brushStyle) continue; colorStyle.setMainColor(brushStyle->getMainColor()); colorStyle.drawStroke(0, &m_strokeOutlines[t], brushStroke); //brushStroke unused but requested } } glPopMatrix(); }
TImageP ImageRasterizer::build(int imFlags, void *extData) { assert(!(imFlags & ~(ImageManager::dontPutInCache | ImageManager::forceRebuild))); TDimension d(10, 10); TPoint off(0, 0); // Fetch image assert(extData); ImageLoader::BuildExtData *data = (ImageLoader::BuildExtData *)extData; const std::string &srcImgId = data->m_sl->getImageId(data->m_fid); TImageP img = ImageManager::instance()->getImage(srcImgId, imFlags, extData); if (img) { TVectorImageP vi = img; if (vi) { TRectD bbox = vi->getBBox(); d = TDimension(tceil(bbox.getLx()) + 1, tceil(bbox.getLy()) + 1); off = TPoint((int)bbox.x0, (int)bbox.y0); TPalette *vpalette = vi->getPalette(); TVectorRenderData rd(TTranslation(-off.x, -off.y), TRect(TPoint(0, 0), d), vpalette, 0, true, true); TGlContext oldContext = tglGetCurrentContext(); // this is too slow. { QSurfaceFormat format; format.setProfile(QSurfaceFormat::CompatibilityProfile); TRaster32P ras(d); glPushAttrib(GL_ALL_ATTRIB_BITS); glMatrixMode(GL_MODELVIEW), glPushMatrix(); glMatrixMode(GL_PROJECTION), glPushMatrix(); { std::unique_ptr<QOpenGLFramebufferObject> fb(new QOpenGLFramebufferObject(d.lx, d.ly)); fb->bind(); assert(glGetError() == 0); glViewport(0, 0, d.lx, d.ly); glClearColor(0, 0, 0, 0); glClear(GL_COLOR_BUFFER_BIT); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluOrtho2D(0, d.lx, 0, d.ly); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glTranslatef(0.375, 0.375, 0.0); assert(glGetError() == 0); tglDraw(rd, vi.getPointer()); assert(glGetError() == 0); assert(glGetError() == 0); glFlush(); assert(glGetError() == 0); QImage img = fb->toImage().scaled(QSize(d.lx, d.ly), Qt::IgnoreAspectRatio, Qt::SmoothTransformation); int wrap = ras->getLx() * sizeof(TPixel32); uchar *srcPix = img.bits(); uchar *dstPix = ras->getRawData() + wrap * (d.ly - 1); for (int y = 0; y < d.ly; y++) { memcpy(dstPix, srcPix, wrap); dstPix -= wrap; srcPix += wrap; } fb->release(); } glMatrixMode(GL_MODELVIEW), glPopMatrix(); glMatrixMode(GL_PROJECTION), glPopMatrix(); glPopAttrib(); tglMakeCurrent(oldContext); TRasterImageP ri = TRasterImageP(ras); ri->setOffset(off + ras->getCenter()); return ri; } } } // Error case: return a dummy image (is it really required?) TRaster32P ras(d); ras->fill(TPixel32(127, 0, 127, 127)); return TRasterImageP(ras); }