Beispiel #1
0
void
TerrainEngineNode::validateTerrainOptions( TerrainOptions& options )
{
    // make sure all the requested properties are compatible, and fall back as necessary.
    //const Capabilities& caps = Registry::instance()->getCapabilities();

    // warn against mixing multipass technique with preemptive/sequential mode:
    if (options.compositingTechnique() == TerrainOptions::COMPOSITING_MULTIPASS &&
        options.loadingPolicy()->mode() != LoadingPolicy::MODE_STANDARD )
    {
        OE_WARN << LC << "MULTIPASS compositor is incompatible with preemptive/sequential loading policy; "
            << "falling back on STANDARD mode" << std::endl;
        options.loadingPolicy()->mode() = LoadingPolicy::MODE_STANDARD;
    }
}
Beispiel #2
0
TextureCompositor::TextureCompositor(const TerrainOptions& options) :
osg::Referenced( true ),
_tech( options.compositingTechnique().value() ),
_options( options ),
_forceTech( false )
{
    // for debugging:
    if ( _tech == TerrainOptions::COMPOSITING_AUTO && ::getenv( "OSGEARTH_COMPOSITOR_TECH" ) )
    {
        TerrainOptions::CompositingTechnique oldTech = _tech;
        std::string t( ::getenv( "OSGEARTH_COMPOSITOR_TECH" ) );
        if      ( t == "TEXTURE_ARRAY" )    _tech = TerrainOptions::COMPOSITING_TEXTURE_ARRAY;
        else if ( t == "MULTITEXTURE_GPU" ) _tech = TerrainOptions::COMPOSITING_MULTITEXTURE_GPU;
        else if ( t == "MULTIPASS" )        _tech = TerrainOptions::COMPOSITING_MULTIPASS;
        if ( oldTech != _tech )
            _forceTech = true;
    }

    init();
}
Beispiel #3
0
void GlobePlugin::setupMap()
{
  QSettings settings;
  QString cacheDirectory = settings.value( "cache/directory", QgsApplication::qgisSettingsDirPath() + "cache" ).toString();
  TMSCacheOptions cacheOptions;
  cacheOptions.setPath( cacheDirectory.toStdString() );

  MapOptions mapOptions;
  mapOptions.cache() = cacheOptions;
  osgEarth::Map *map = new osgEarth::Map( mapOptions );

  //Default image layer
  GDALOptions driverOptions;
  driverOptions.url() = QDir::cleanPath( QgsApplication::pkgDataPath() + "/globe/world.tif" ).toStdString();
  ImageLayerOptions layerOptions( "world", driverOptions );
  layerOptions.cacheEnabled() = false;
  map->addImageLayer( new osgEarth::ImageLayer( layerOptions ) );

  MapNodeOptions nodeOptions;
  //nodeOptions.proxySettings() =
  //nodeOptions.enableLighting() = false;

  //LoadingPolicy loadingPolicy( LoadingPolicy::MODE_SEQUENTIAL );
  TerrainOptions terrainOptions;
  //terrainOptions.loadingPolicy() = loadingPolicy;
  terrainOptions.compositingTechnique() = TerrainOptions::COMPOSITING_MULTITEXTURE_FFP;
  nodeOptions.setTerrainOptions( terrainOptions );

  // The MapNode will render the Map object in the scene graph.
  mMapNode = new osgEarth::MapNode( map, nodeOptions );

  //prefill cache
  if ( !QFile::exists( cacheDirectory + "/worldwind_srtm" ) )
  {
    copyFolder( QgsApplication::pkgDataPath() + "/globe/data/worldwind_srtm", cacheDirectory + "/globe/worldwind_srtm" );
  }

  mRootNode = new osg::Group();
  mRootNode->addChild( mMapNode );

  // Add layers to the map
  layersChanged();

  // model placement utils
  mElevationManager = new osgEarth::Util::ElevationManager( mMapNode->getMap() );
  mElevationManager->setTechnique( osgEarth::Util::ElevationManager::TECHNIQUE_GEOMETRIC );
  mElevationManager->setMaxTilesToCache( 50 );

  mObjectPlacer = new osgEarth::Util::ObjectPlacer( mMapNode );

  // place 3D model on point layer
  if ( mSettingsDialog.modelLayer() && !mSettingsDialog.modelPath().isEmpty() )
  {
    osg::Node* model = osgDB::readNodeFile( mSettingsDialog.modelPath().toStdString() );
    if ( model )
    {
      QgsVectorLayer* layer = mSettingsDialog.modelLayer();
      QgsAttributeList fetchAttributes;
      layer->select( fetchAttributes ); //TODO: select only visible features
      QgsFeature feature;
      while ( layer->nextFeature( feature ) )
      {
        QgsPoint point = feature.geometry()->asPoint();
        placeNode( model, point.y(), point.x() );
      }
    }
  }

}
Beispiel #4
0
void GlobePlugin::setupMap()
{
  QSettings settings;
  /*
  QString cacheDirectory = settings.value( "cache/directory", QgsApplication::qgisSettingsDirPath() + "cache" ).toString();
  TMSCacheOptions cacheOptions;
  cacheOptions.setPath( cacheDirectory.toStdString() );
  */

  MapOptions mapOptions;
  //mapOptions.cache() = cacheOptions;
  osgEarth::Map *map = new osgEarth::Map( mapOptions );

  //Default image layer
  /*
  GDALOptions driverOptions;
  driverOptions.url() = QDir::cleanPath( QgsApplication::pkgDataPath() + "/globe/world.tif" ).toStdString();
  ImageLayerOptions layerOptions( "world", driverOptions );
  map->addImageLayer( new osgEarth::ImageLayer( layerOptions ) );
  */
  TMSOptions imagery;
  imagery.url() = "http://readymap.org/readymap/tiles/1.0.0/7/";
  map->addImageLayer( new ImageLayer( "Imagery", imagery ) );

  MapNodeOptions nodeOptions;
  //nodeOptions.proxySettings() =
  //nodeOptions.enableLighting() = false;

  //LoadingPolicy loadingPolicy( LoadingPolicy::MODE_SEQUENTIAL );
  TerrainOptions terrainOptions;
  //terrainOptions.loadingPolicy() = loadingPolicy;
  terrainOptions.compositingTechnique() = TerrainOptions::COMPOSITING_MULTITEXTURE_FFP;
  //terrainOptions.lodFallOff() = 6.0;
  nodeOptions.setTerrainOptions( terrainOptions );

  // The MapNode will render the Map object in the scene graph.
  mMapNode = new osgEarth::MapNode( map, nodeOptions );

  mRootNode = new osg::Group();
  mRootNode->addChild( mMapNode );

  // Add layers to the map
  imageLayersChanged();
  elevationLayersChanged();

  // model placement utils
#ifdef HAVE_OSGEARTH_ELEVATION_QUERY
#else
  mElevationManager = new osgEarth::Util::ElevationManager( mMapNode->getMap() );
  mElevationManager->setTechnique( osgEarth::Util::ElevationManager::TECHNIQUE_GEOMETRIC );
  mElevationManager->setMaxTilesToCache( 50 );

  mObjectPlacer = new osgEarth::Util::ObjectPlacer( mMapNode );

  // place 3D model on point layer
  if ( mSettingsDialog->modelLayer() && !mSettingsDialog->modelPath().isEmpty() )
  {
    osg::Node* model = osgDB::readNodeFile( mSettingsDialog->modelPath().toStdString() );
    if ( model )
    {
      QgsVectorLayer* layer = mSettingsDialog->modelLayer();
      QgsFeatureIterator fit = layer->getFeatures( QgsFeatureRequest().setSubsetOfAttributes( QgsAttributeList() ) ); //TODO: select only visible features
      QgsFeature feature;
      while ( fit.nextFeature( feature ) )
      {
        QgsPoint point = feature.geometry()->asPoint();
        placeNode( model, point.y(), point.x() );
      }
    }
  }
#endif

}