Beispiel #1
0
void UIElement::OnComputedPropertyValueChanged(PropertyValue* pPropertyVal, bool handled)
{
	if (pPropertyVal->m_dp == get_CursorProperty())
	{
		IRootVisual* root = GetRoot();
		if (root)
		{
			root->ElementSetMouseCursor(this);
		}
	}
	else if (pPropertyVal->m_dp == get_ShadowTreeProperty())
	{
		if (!handled)
		{
			UIElement* shadowTree = get_ShadowTree();
			if (shadowTree)
			{
				shadowTree->SetRoot(GetRoot());
				shadowTree->set_ParentWindow(get_ParentWindow());

				shadowTree->set_Parent(this);
				shadowTree->set_TemplatedOwner(this);

				InvalidateMeasure();
			}
		}
	}
	else if (pPropertyVal->m_dp == get_ParentProperty())
	{
		UIElement* parent = get_Parent();
		if (parent)
		{
			SetTreeLevel(parent->get_TreeLevel()+1);

			parent->InvalidateArrange();
		}
		else
		{
			set_TreeLevel(0);
		}
	}
	else if (pPropertyVal->m_dp == get_ParentWindowProperty())
	{
		Window* parentwindow = get_ParentWindow();

		UIElement* shadowTree = get_ShadowTree();
		if (shadowTree)
		{
			shadowTree->set_ParentWindow(parentwindow);
		}

		size_t nchildren = GetChildrenCount();
		for (size_t i = 0; i < nchildren; ++i)
		{
			Visual* child = GetChild(i);
			ASSERT(child);

			child->set_ParentWindow(parentwindow);
		}
	}
	else if (pPropertyVal->m_dp == get_TemplatedOwnerProperty())
	{
		UIElement* owner = get_TemplatedOwner();

		size_t nchildren = GetChildrenCount();
		for (size_t i = 0; i < nchildren; ++i)
		{
			Visual* child = GetChild(i);
			ASSERT(child);

			child->set_TemplatedOwner(owner);
		}
	}
	else if (pPropertyVal->m_dp == get_WidthProperty())
	{
		InvalidateMeasure();
		/*
		float minWidth = get_MinWidth();
		float width = get_Width();

		if (width < minWidth) width = minWidth;

		set_ActualWidth(width);
		*/
	}
	else if (pPropertyVal->m_dp == get_HeightProperty())
	{
		InvalidateMeasure();
/*
		float minHeight = get_MinHeight();
		float height = get_Height();

		if (height < minHeight) height = minHeight;

		set_ActualHeight(height);
		*/
	}
	else if (pPropertyVal->m_dp == get_ActualWidthProperty() ||
			pPropertyVal->m_dp == get_ActualHeightProperty())
	{
#if 0
		m_visibleGeometryValid = false;

		get_Parent();

		m_measureValid = false;

		WindowVisual* w = dynamic_cast<WindowVisual*>(GetRoot());
		if (w)
		{
			w->AddArrange(this, get_TreeLevel());
		//	w->m_arrangeList.push_back(this);
		}

		/*

		// Not here
		for (size_t i = 0; i < GetChildrenCount(); ++i)
		{
			Visual* child = GetChild(i);
			child->DoLayoutSize();
		}
		*/
#endif
	}

	baseClass::OnComputedPropertyValueChanged(pPropertyVal, handled);
}