Beispiel #1
0
void PlatformWindowSite::OnMouseMove(gm::PointF clientMousePos)
{
	POINT screenMousePos;
	::GetCursorPos(&screenMousePos);

	UIElement* hitElement = nullptr;

	if (m_MouseCaptureElement)
	{
		hitElement = m_MouseCaptureElement;
	}
	else
	{
		//Visual* child = get_Child();
		UIElement* child = GetRootElement();

		if (child)
		{
			hitElement = child->HitTest_(clientMousePos);
		}
	}

	if (m_MouseOverElement != hitElement)
	{
		// Find common ancestor
		UIElement* commonAncestor = m_MouseOverElement->FindCommonAncestor(hitElement);
	//	ASSERT(commonAncestor);

		for (UIElement* p = m_MouseOverElement; p != commonAncestor; p = p->get_Parent())
		{
			p->set_IsMouseOver(false);
		}

		for (UIElement* p = hitElement; p != commonAncestor; p = p->get_Parent())
		{
			p->set_IsMouseOver(true);
		}

		if (m_MouseOverElement)
		{
			m_MouseOverElement->set_IsMouseDirectlyOver(false);
		}

		m_MouseOverElement = hitElement;

		if (m_MouseOverElement)
		{
			m_MouseOverElement->set_IsMouseDirectlyOver(true);
		}
	}

	if (hitElement)
	{
		MouseEventArgs* args = new MouseEventArgs(nullptr, 0);
		args->set_RoutedEvent(UIElement::get_MouseMoveEvent());
		args->m_screenpos = Point(float(screenMousePos.x), float(screenMousePos.y));
		args->m_clientpos = clientMousePos;

		hitElement->RaiseEvent(args);
	}
}