Beispiel #1
0
ExampleApplication::ExampleApplication(const std::string& caption, int argc, const char* argv[])
{
	std::string title = caption + " - Open Graphics Framework";
	bool fullscreen = false;
	int width = 800;
	int height = 600;
	int samples = 0;
	
	for (int i = 1; i < argc; ++i)
	{
		if (std::strcmp(argv[i], "--fullscreen") == 0 || std::strcmp(argv[i], "-f") == 0)
		{
			fullscreen = true;
			continue;
		}
		
		if (std::sscanf(argv[i], "--width=%d", &width) == 1)
			continue;
		
		if (std::sscanf(argv[i], "-w=%d", &width) == 1)
			continue;
		
		if (std::sscanf(argv[i], "--height=%d", &height) == 1)
			continue;
		
		if (std::sscanf(argv[i], "-h=%d", &height) == 1)
			continue;
		
		if (std::sscanf(argv[i], "--samples=%d", &samples) == 1)
			continue;
		
		std::sscanf(argv[i], "-s=%d", &samples);
	}
	
	WindowManager* windowManager = getWindowManager();
	windowManager->setWindowHint(WindowHint::RESIZABLE, 1);
	windowManager->setWindowHint(WindowHint::SAMPLES, samples);

	const Display* display = windowManager->getDisplay(0);
	window = windowManager->createWindow(title, width, height);
	window->setDisplayMode(display->getMode(0));
	window->setSwapInterval(1);
	
	graphicsContext = window->getGraphicsContext();
	
	resourceContext = new ResourceContext(graphicsContext);
	
	// Create renderer
	renderer = new Renderer(graphicsContext);
	
	// Setup screen recording
	screenRecorder.setGraphicsContext(graphicsContext);
		
	window->addObserver(this);
	getInputManager()->getKeyboard(0)->addObserver(this);
}