int Window::moveTo(const yguipp::Point& p) { WindowManager* windowManager = m_guiServer->getWindowManager(); if (m_visible) { windowManager->lock(); } doMoveTo(p); if (m_visible) { windowManager->unLock(); } return 0; }
int Window::moveTo(const yguipp::Point& p) { WindowManager* windowManager = m_guiServer->getWindowManager(); if (m_visible) { windowManager->lock(); } doMoveTo(p); if (m_visible) { windowManager->unLock(); } return 0; }