virtual bool processOverlap(btBroadphasePair& pair) { BT_PROFILE("btCollisionDispatcher::processOverlap"); (*m_dispatcher->getNearCallback())(pair,*m_dispatcher,m_dispatchInfo); return false; }
virtual bool processOverlap(btBroadphasePair& pair) { (*m_dispatcher->getNearCallback())(pair,*m_dispatcher,m_dispatchInfo); return false; }