Beispiel #1
0
	void sprite::set_position(const point& aPosition)
	{
		shape::set_position(aPosition);
		physics().set_position(aPosition.to_vector3());
	}
Beispiel #2
0
	void sprite::set_origin(const point& aOrigin)
	{
		shape::set_origin(aOrigin);
		physics().set_origin(aOrigin.to_vector3());
	}