Beispiel #1
0
// Get attributes from font.
bool wxTextAttr::GetFontAttributes(const wxFont& font, int flags)
{
    if (!font.Ok())
        return false;

    if (flags & wxTEXT_ATTR_FONT_SIZE)
        m_fontSize = font.GetPointSize();

    if (flags & wxTEXT_ATTR_FONT_ITALIC)
        m_fontStyle = font.GetStyle();

    if (flags & wxTEXT_ATTR_FONT_WEIGHT)
        m_fontWeight = font.GetWeight();

    if (flags & wxTEXT_ATTR_FONT_UNDERLINE)
        m_fontUnderlined = font.GetUnderlined();

    if (flags & wxTEXT_ATTR_FONT_FACE)
        m_fontFaceName = font.GetFaceName();

    if (flags & wxTEXT_ATTR_FONT_ENCODING)
        m_fontEncoding = font.GetEncoding();

    if (flags & wxTEXT_ATTR_FONT_FAMILY)
        m_fontFamily = font.GetFamily();

    m_flags |= flags;

    return true;
}
Beispiel #2
0
/**************************************************************
***
**   FontConfig   ---   setFont
***
***************************************************************/
void FontConfig::setFont( const int &i, const wxFont &f )
{
  assert( i >= 0 && i < MAX_FONTS );
  fd[i].pointSize = f.GetPointSize();
  fd[i].family = f.GetFamily();
  fd[i].style = f.GetStyle();
  fd[i].weight = f.GetWeight();
  fd[i].facename = f.GetFaceName();
}
Beispiel #3
0
bool wxWindowSettings::SaveFont(wxConfigBase& config, const wxString& windowName, const wxFont& font)
{
    if (!font.Ok())
        return FALSE;

    wxString pathBase(wxT("/Fonts/"));
    pathBase += windowName;
    pathBase += wxT("/");

    config.Write(pathBase + wxT("PointSize"), (long) font.GetPointSize());
    config.Write(pathBase + wxT("Family"), (long) font.GetFamily());
    config.Write(pathBase + wxT("Style"), (long) font.GetStyle());
    config.Write(pathBase + wxT("Weight"), (long) font.GetWeight());
    config.Write(pathBase + wxT("Underlined"), (long) font.GetUnderlined());
    config.Write(pathBase + wxT("FaceName"), font.GetFaceName());

    return TRUE;    
}
Beispiel #4
0
// Get attributes from font.
bool wxTextAttr::GetFontAttributes(const wxFont& font, int flags)
{
    if (!font.IsOk())
        return false;

    if (flags & wxTEXT_ATTR_FONT_SIZE)
        m_fontSize = font.GetPointSize();

    if (flags & wxTEXT_ATTR_FONT_ITALIC)
        m_fontStyle = font.GetStyle();

    if (flags & wxTEXT_ATTR_FONT_WEIGHT)
        m_fontWeight = font.GetWeight();

    if (flags & wxTEXT_ATTR_FONT_UNDERLINE)
        m_fontUnderlined = font.GetUnderlined();

    if (flags & wxTEXT_ATTR_FONT_STRIKETHROUGH)
        m_fontStrikethrough = font.GetStrikethrough();

    if (flags & wxTEXT_ATTR_FONT_FACE)
        m_fontFaceName = font.GetFaceName();

    if (flags & wxTEXT_ATTR_FONT_ENCODING)
        m_fontEncoding = font.GetEncoding();

    if (flags & wxTEXT_ATTR_FONT_FAMILY)
    {
        // wxFont might not know its family, avoid setting m_fontFamily to an
        // invalid value and rather pretend that we don't have any font family
        // information at all in this case
        const wxFontFamily fontFamily = font.GetFamily();
        if ( fontFamily == wxFONTFAMILY_UNKNOWN )
            flags &= ~wxTEXT_ATTR_FONT_FAMILY;
        else
            m_fontFamily = fontFamily;
    }

    m_flags |= flags;

    return true;
}
Beispiel #5
0
bool wxFontBase::operator==(const wxFont& font) const
{
    // either it is the same font, i.e. they share the same common data or they
    // have different ref datas but still describe the same font
    return IsSameAs(font) ||
           (
            IsOk() == font.IsOk() &&
            GetPointSize() == font.GetPointSize() &&
            // in wxGTK1 GetPixelSize() calls GetInternalFont() which uses
            // operator==() resulting in infinite recursion so we can't use it
            // in that port
#if !defined(__WXGTK__) || defined(__WXGTK20__)
            GetPixelSize() == font.GetPixelSize() &&
#endif
            GetFamily() == font.GetFamily() &&
            GetStyle() == font.GetStyle() &&
            GetWeight() == font.GetWeight() &&
            GetUnderlined() == font.GetUnderlined() &&
            GetFaceName().IsSameAs(font.GetFaceName(), false) &&
            GetEncoding() == font.GetEncoding()
           );
}
Beispiel #6
0
// Get attributes from font.
bool wxTextAttr::GetFontAttributes(const wxFont& font, int flags)
{
    if (!font.IsOk())
        return false;

    // If we pass both pixel and point size attributes, this is an indication
    // to choose the most appropriate units.
    if ((flags & wxTEXT_ATTR_FONT) == wxTEXT_ATTR_FONT)
    {
        if (font.IsUsingSizeInPixels())
        {
            m_fontSize = font.GetPixelSize().y;
            flags &= ~wxTEXT_ATTR_FONT_POINT_SIZE;
        }
        else
        {
            m_fontSize = font.GetPointSize();
            flags &= ~wxTEXT_ATTR_FONT_PIXEL_SIZE;
        }
    }
    else if (flags & wxTEXT_ATTR_FONT_POINT_SIZE)
    {
        m_fontSize = font.GetPointSize();
        flags &= ~wxTEXT_ATTR_FONT_PIXEL_SIZE;
    }
    else if (flags & wxTEXT_ATTR_FONT_PIXEL_SIZE)
    {
        m_fontSize = font.GetPixelSize().y;
    }

    if (flags & wxTEXT_ATTR_FONT_ITALIC)
        m_fontStyle = font.GetStyle();

    if (flags & wxTEXT_ATTR_FONT_WEIGHT)
        m_fontWeight = font.GetWeight();

    if (flags & wxTEXT_ATTR_FONT_UNDERLINE)
        m_fontUnderlined = font.GetUnderlined();

    if (flags & wxTEXT_ATTR_FONT_STRIKETHROUGH)
        m_fontStrikethrough = font.GetStrikethrough();

    if (flags & wxTEXT_ATTR_FONT_FACE)
        m_fontFaceName = font.GetFaceName();

    if (flags & wxTEXT_ATTR_FONT_ENCODING)
        m_fontEncoding = font.GetEncoding();

    if (flags & wxTEXT_ATTR_FONT_FAMILY)
    {
        // wxFont might not know its family, avoid setting m_fontFamily to an
        // invalid value and rather pretend that we don't have any font family
        // information at all in this case
        const wxFontFamily fontFamily = font.GetFamily();
        if ( fontFamily == wxFONTFAMILY_UNKNOWN )
            flags &= ~wxTEXT_ATTR_FONT_FAMILY;
        else
            m_fontFamily = fontFamily;
    }

    m_flags |= flags;

    return true;
}