// Get attributes from font. bool wxTextAttr::GetFontAttributes(const wxFont& font, int flags) { if (!font.Ok()) return false; if (flags & wxTEXT_ATTR_FONT_SIZE) m_fontSize = font.GetPointSize(); if (flags & wxTEXT_ATTR_FONT_ITALIC) m_fontStyle = font.GetStyle(); if (flags & wxTEXT_ATTR_FONT_WEIGHT) m_fontWeight = font.GetWeight(); if (flags & wxTEXT_ATTR_FONT_UNDERLINE) m_fontUnderlined = font.GetUnderlined(); if (flags & wxTEXT_ATTR_FONT_FACE) m_fontFaceName = font.GetFaceName(); if (flags & wxTEXT_ATTR_FONT_ENCODING) m_fontEncoding = font.GetEncoding(); if (flags & wxTEXT_ATTR_FONT_FAMILY) m_fontFamily = font.GetFamily(); m_flags |= flags; return true; }
/************************************************************** *** ** FontConfig --- setFont *** ***************************************************************/ void FontConfig::setFont( const int &i, const wxFont &f ) { assert( i >= 0 && i < MAX_FONTS ); fd[i].pointSize = f.GetPointSize(); fd[i].family = f.GetFamily(); fd[i].style = f.GetStyle(); fd[i].weight = f.GetWeight(); fd[i].facename = f.GetFaceName(); }
bool wxWindowSettings::SaveFont(wxConfigBase& config, const wxString& windowName, const wxFont& font) { if (!font.Ok()) return FALSE; wxString pathBase(wxT("/Fonts/")); pathBase += windowName; pathBase += wxT("/"); config.Write(pathBase + wxT("PointSize"), (long) font.GetPointSize()); config.Write(pathBase + wxT("Family"), (long) font.GetFamily()); config.Write(pathBase + wxT("Style"), (long) font.GetStyle()); config.Write(pathBase + wxT("Weight"), (long) font.GetWeight()); config.Write(pathBase + wxT("Underlined"), (long) font.GetUnderlined()); config.Write(pathBase + wxT("FaceName"), font.GetFaceName()); return TRUE; }
// Get attributes from font. bool wxTextAttr::GetFontAttributes(const wxFont& font, int flags) { if (!font.IsOk()) return false; if (flags & wxTEXT_ATTR_FONT_SIZE) m_fontSize = font.GetPointSize(); if (flags & wxTEXT_ATTR_FONT_ITALIC) m_fontStyle = font.GetStyle(); if (flags & wxTEXT_ATTR_FONT_WEIGHT) m_fontWeight = font.GetWeight(); if (flags & wxTEXT_ATTR_FONT_UNDERLINE) m_fontUnderlined = font.GetUnderlined(); if (flags & wxTEXT_ATTR_FONT_STRIKETHROUGH) m_fontStrikethrough = font.GetStrikethrough(); if (flags & wxTEXT_ATTR_FONT_FACE) m_fontFaceName = font.GetFaceName(); if (flags & wxTEXT_ATTR_FONT_ENCODING) m_fontEncoding = font.GetEncoding(); if (flags & wxTEXT_ATTR_FONT_FAMILY) { // wxFont might not know its family, avoid setting m_fontFamily to an // invalid value and rather pretend that we don't have any font family // information at all in this case const wxFontFamily fontFamily = font.GetFamily(); if ( fontFamily == wxFONTFAMILY_UNKNOWN ) flags &= ~wxTEXT_ATTR_FONT_FAMILY; else m_fontFamily = fontFamily; } m_flags |= flags; return true; }
bool wxFontBase::operator==(const wxFont& font) const { // either it is the same font, i.e. they share the same common data or they // have different ref datas but still describe the same font return IsSameAs(font) || ( IsOk() == font.IsOk() && GetPointSize() == font.GetPointSize() && // in wxGTK1 GetPixelSize() calls GetInternalFont() which uses // operator==() resulting in infinite recursion so we can't use it // in that port #if !defined(__WXGTK__) || defined(__WXGTK20__) GetPixelSize() == font.GetPixelSize() && #endif GetFamily() == font.GetFamily() && GetStyle() == font.GetStyle() && GetWeight() == font.GetWeight() && GetUnderlined() == font.GetUnderlined() && GetFaceName().IsSameAs(font.GetFaceName(), false) && GetEncoding() == font.GetEncoding() ); }
// Get attributes from font. bool wxTextAttr::GetFontAttributes(const wxFont& font, int flags) { if (!font.IsOk()) return false; // If we pass both pixel and point size attributes, this is an indication // to choose the most appropriate units. if ((flags & wxTEXT_ATTR_FONT) == wxTEXT_ATTR_FONT) { if (font.IsUsingSizeInPixels()) { m_fontSize = font.GetPixelSize().y; flags &= ~wxTEXT_ATTR_FONT_POINT_SIZE; } else { m_fontSize = font.GetPointSize(); flags &= ~wxTEXT_ATTR_FONT_PIXEL_SIZE; } } else if (flags & wxTEXT_ATTR_FONT_POINT_SIZE) { m_fontSize = font.GetPointSize(); flags &= ~wxTEXT_ATTR_FONT_PIXEL_SIZE; } else if (flags & wxTEXT_ATTR_FONT_PIXEL_SIZE) { m_fontSize = font.GetPixelSize().y; } if (flags & wxTEXT_ATTR_FONT_ITALIC) m_fontStyle = font.GetStyle(); if (flags & wxTEXT_ATTR_FONT_WEIGHT) m_fontWeight = font.GetWeight(); if (flags & wxTEXT_ATTR_FONT_UNDERLINE) m_fontUnderlined = font.GetUnderlined(); if (flags & wxTEXT_ATTR_FONT_STRIKETHROUGH) m_fontStrikethrough = font.GetStrikethrough(); if (flags & wxTEXT_ATTR_FONT_FACE) m_fontFaceName = font.GetFaceName(); if (flags & wxTEXT_ATTR_FONT_ENCODING) m_fontEncoding = font.GetEncoding(); if (flags & wxTEXT_ATTR_FONT_FAMILY) { // wxFont might not know its family, avoid setting m_fontFamily to an // invalid value and rather pretend that we don't have any font family // information at all in this case const wxFontFamily fontFamily = font.GetFamily(); if ( fontFamily == wxFONTFAMILY_UNKNOWN ) flags &= ~wxTEXT_ATTR_FONT_FAMILY; else m_fontFamily = fontFamily; } m_flags |= flags; return true; }