void AudioNewTestApp::keyDown( KeyEvent event )
{
	//float volume = audio::Output::getVolume();
	float volume = mTrack1->getVolume();
	switch( event.getChar() ) {
		case 'q':
			//audio::Output::setVolume( volume + 0.1f );
			mTrack1->setVolume( volume + 0.1f );
		break;
		case 'a':
			//audio::Output::setVolume( volume - 0.1f );
			mTrack1->setVolume( volume - 0.1f );
		break;
		case 'w':
			mTrack1->setTime( 1.5 );
			console() << mTrack1->getTime() << std::endl;
		break;
	}
	console() << mTrack1->getVolume() << std::endl;
}