Ejemplo n.º 1
0
 void Register()
 {
     EffectHandlers += EffectHandlerFn(spell_pri_pain_and_suffering_proc_SpellScript::HandleEffectScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
 }
Ejemplo n.º 2
0
 void Register()
 {
     // add dummy effect spell handler to Polymorph visual
     EffectHandlers += EffectHandlerFn(spell_mage_polymorph_cast_visual_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
 }
Ejemplo n.º 3
0
 void Register()
 {
     // add dummy effect spell handler to Penance
     EffectHandlers += EffectHandlerFn(spell_pri_penance_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
 }
Ejemplo n.º 4
0
 void Register()
 {
     // add dummy effect spell handler to Summon Water Elemental
     EffectHandlers += EffectHandlerFn(spell_mage_summon_water_elemental_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
 }
Ejemplo n.º 5
0
 void Register()
 {
     // add dummy effect spell handler to Cold Snap
     EffectHandlers += EffectHandlerFn(spell_mage_cold_snap_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
 }
Ejemplo n.º 6
0
 void Register()
 {
     // add dummy effect spell handler to pet's Last Stand
     EffectHandlers += EffectHandlerFn(spell_hun_pet_heart_of_the_phoenix_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
 }
Ejemplo n.º 7
0
 void Register()
 {
     // add dummy effect spell handler to pet's Last Stand
     EffectHandlers += EffectHandlerFn(spell_hun_pet_carrion_feeder_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
 }
Ejemplo n.º 8
0
 void Register()
 {
     EffectHandlers += EffectHandlerFn(spell_hun_scatter_shot_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
 }
Ejemplo n.º 9
0
 void Register()
 {
     // add dummy effect spell handler to Readiness
     EffectHandlers += EffectHandlerFn(spell_hun_readiness_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
 }
Ejemplo n.º 10
0
 void Register()
 {
     EffectHandlers += EffectHandlerFn(spell_hun_masters_call_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
     EffectHandlers += EffectHandlerFn(spell_hun_masters_call_SpellScript::HandleScriptEffect, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
 }
Ejemplo n.º 11
0
 void Register()
 {
     EffectHandlers += EffectHandlerFn(spell_hun_invigoration_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
 }
Ejemplo n.º 12
0
 void Register()
 {
     EffectHandlers += EffectHandlerFn(spell_hun_chimera_shot_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
 }