ExprTree *ClassAdXMLParser:: ParseList(void) { bool have_token; ExprTree *tree; ExprTree *subtree; XMLLexer::Token token; vector<ExprTree*> expressions; tree = NULL; have_token = lexer.ConsumeToken(&token); assert(have_token && token.tag_id == XMLLexer::tagID_List); while (lexer.PeekToken(&token)) { if ( token.token_type == XMLLexer::tokenType_Tag && token.tag_type == XMLLexer::tagType_End && token.tag_id == XMLLexer::tagID_List) { // We're at the end of the list lexer.ConsumeToken(NULL); break; } else if ( token.token_type == XMLLexer::tokenType_Tag && token.tag_type != XMLLexer::tagType_End) { subtree = ParseThing(); expressions.push_back(subtree); } } tree = ExprList::MakeExprList(expressions); return tree; }
ExprTree *ClassAdXMLParser:: ParseAttribute( string &attribute_name) { ExprTree *tree; XMLLexer::Token token; tree = NULL; lexer.ConsumeToken(&token); assert(token.tag_id == XMLLexer::tagID_Attribute); if (token.tag_type != XMLLexer::tagType_Start) { attribute_name = ""; } else { attribute_name = token.attributes["n"]; if (attribute_name != "") { tree = ParseThing(); } SwallowEndTag(XMLLexer::tagID_Attribute); } return tree; }
void ParseTextMap(MapData *map) { char *buffer = new char[map->Size(ML_TEXTMAP)]; isTranslated = true; isExtended = false; floordrop = false; map->Read(ML_TEXTMAP, buffer); sc.OpenMem(Wads.GetLumpFullName(map->lumpnum), buffer, map->Size(ML_TEXTMAP)); delete [] buffer; sc.SetCMode(true); if (sc.CheckString("namespace")) { sc.MustGetStringName("="); sc.MustGetString(); namespc = sc.String; switch(namespc) { case NAME_ZDoom: namespace_bits = Zd; isTranslated = false; break; case NAME_ZDoomTranslated: level.flags2 |= LEVEL2_DUMMYSWITCHES; namespace_bits = Zdt; break; case NAME_Vavoom: namespace_bits = Va; isTranslated = false; break; case NAME_Hexen: namespace_bits = Hx; isTranslated = false; break; case NAME_Doom: namespace_bits = Dm; P_LoadTranslator("xlat/doom_base.txt"); level.flags2 |= LEVEL2_DUMMYSWITCHES; floordrop = true; break; case NAME_Heretic: namespace_bits = Ht; P_LoadTranslator("xlat/heretic_base.txt"); level.flags2 |= LEVEL2_DUMMYSWITCHES; floordrop = true; break; case NAME_Strife: namespace_bits = St; P_LoadTranslator("xlat/strife_base.txt"); level.flags2 |= LEVEL2_DUMMYSWITCHES|LEVEL2_RAILINGHACK; floordrop = true; break; default: Printf("Unknown namespace %s. Using defaults for %s\n", sc.String, GameTypeName()); switch (gameinfo.gametype) { default: // Shh, GCC case GAME_Doom: case GAME_Chex: namespace_bits = Dm; P_LoadTranslator("xlat/doom_base.txt"); break; case GAME_Heretic: namespace_bits = Ht; P_LoadTranslator("xlat/heretic_base.txt"); break; case GAME_Strife: namespace_bits = St; P_LoadTranslator("xlat/strife_base.txt"); break; case GAME_Hexen: namespace_bits = Hx; isTranslated = false; break; } } sc.MustGetStringName(";"); } else { Printf("Map does not define a namespace.\n"); } while (sc.GetString()) { if (sc.Compare("thing")) { FMapThing th; unsigned userdatastart = MapThingsUserData.Size(); ParseThing(&th); MapThingsConverted.Push(th); if (userdatastart < MapThingsUserData.Size()) { // User data added MapThingsUserDataIndex[MapThingsConverted.Size()-1] = userdatastart; // Mark end of the user data for this map thing FMapThingUserData ud; ud.Property = NAME_None; ud.Value = 0; MapThingsUserData.Push(ud); } } else if (sc.Compare("linedef")) { line_t li; ParseLinedef(&li, ParsedLines.Size()); ParsedLines.Push(li); } else if (sc.Compare("sidedef")) { side_t si; intmapsidedef_t st; ParseSidedef(&si, &st, ParsedSides.Size()); ParsedSides.Push(si); ParsedSideTextures.Push(st); } else if (sc.Compare("sector")) { sector_t sec; ParseSector(&sec, ParsedSectors.Size()); ParsedSectors.Push(sec); } else if (sc.Compare("vertex")) { vertex_t vt; vertexdata_t vd; ParseVertex(&vt, &vd); ParsedVertices.Push(vt); ParsedVertexDatas.Push(vd); } else { Skip(); } } // Catch bogus maps here rather than during nodebuilding if (ParsedVertices.Size() == 0) I_Error("Map has no vertices.\n"); if (ParsedSectors.Size() == 0) I_Error("Map has no sectors. \n"); if (ParsedLines.Size() == 0) I_Error("Map has no linedefs.\n"); if (ParsedSides.Size() == 0) I_Error("Map has no sidedefs.\n"); // Create the real vertices numvertexes = ParsedVertices.Size(); vertexes = new vertex_t[numvertexes]; memcpy(vertexes, &ParsedVertices[0], numvertexes * sizeof(*vertexes)); // Create the real vertex datas numvertexdatas = ParsedVertexDatas.Size(); vertexdatas = new vertexdata_t[numvertexdatas]; memcpy(vertexdatas, &ParsedVertexDatas[0], numvertexdatas * sizeof(*vertexdatas)); // Create the real sectors numsectors = ParsedSectors.Size(); sectors = new sector_t[numsectors]; memcpy(sectors, &ParsedSectors[0], numsectors * sizeof(*sectors)); sectors[0].e = new extsector_t[numsectors]; for(int i = 0; i < numsectors; i++) { sectors[i].e = §ors[0].e[i]; } // Create the real linedefs and decompress the sidedefs ProcessLineDefs(); }