Ejemplo n.º 1
0
	virtual void PlayerDecal( IRecipientFilter& filter, float delay,
		const Vector* pos, int player, int entity )
	{
		if ( !SuppressTE( filter ) )
		{
			TE_PlayerDecal( filter, delay,
				pos, player, entity );
		}
	}
Ejemplo n.º 2
0
//-----------------------------------------------------------------------------
// Purpose: 
// Input  : bool - 
//-----------------------------------------------------------------------------
void C_TEPlayerDecal::PostDataUpdate( DataUpdateType_t updateType )
{
#ifndef _XBOX
	VPROF( "C_TEPlayerDecal::PostDataUpdate" );

	// Decals disabled?
	if ( !r_decals.GetBool() )
		return;

	CLocalPlayerFilter filter;
	TE_PlayerDecal(  filter, 0.0f, &m_vecOrigin, m_nPlayer, m_nEntity );
#endif
}