Ejemplo n.º 1
0
static void make_new_window(int mode) {
    if ( (mode != MODE_WINDOW) &&  (mode != MODE_FULLSCREEN) ) {
        // nothing to be done here
        return;
    }

    if (glut_is_initialized && glut_is_freeglut) {
        if (!FREEGLUT_IS_INITIALIZED) {
            glut_is_initialized = false;
            fg_window_is_fullscreen = false;
	        fg_window_state = 0;
        }
    }
    if (!glut_is_initialized)  {
        boinc_glut_init();
    }

    if (debug) fprintf(stderr, "make_new_window(): now calling glutCreateWindow(%s)...\n", aid.app_name);
    char window_title[256];
    get_window_title(aid, window_title, 256);

    // just show the window if its hidden
    // if it used to be fullscreen (before
    // it was hidden, reset size and position
    // to defaults
    //
    bool have_window = false;
    if (glut_is_freeglut && GLUT_HAVE_WINDOW) {
          have_window = true;
          glutShowWindow();
          if (fg_window_is_fullscreen) {
             glutPositionWindow(xpos, ypos);
             glutReshapeWindow(600, 400);
             fg_window_is_fullscreen = false;
          }
	  fg_window_state = MODE_WINDOW;
    }
    
#ifdef __APPLE__
    if (win)
        have_window = true;
#endif

    if (!have_window) {
        win = glutCreateWindow(window_title); 
        if (debug) fprintf(stderr, "glutCreateWindow() succeeded. win = %d\n", win);

        glutReshapeFunc(app_graphics_resize);
        glutKeyboardFunc(keyboardD);
        glutKeyboardUpFunc(keyboardU);
        glutMouseFunc(mouse_click);
        glutMotionFunc(mouse_click_move);
        glutDisplayFunc(maybe_render); 
        glEnable(GL_DEPTH_TEST);
  
        app_graphics_init();
    }
  
#ifdef __APPLE__
    glutWMCloseFunc(CloseWindow);   // Enable the window's close box
    BringAppToFront();
    // Show window only after a successful call to throttled_app_render(); 
    // this avoids momentary display of old image when screensaver restarts 
    // which made image appear to "jump."
    need_show = true;
#endif

    if (mode == MODE_FULLSCREEN)  {
        glutFullScreen();
    }

    return;
}
static void make_window(const char* title) {
    RECT WindowRect = {0,0,0,0};
    int width, height;
    DWORD dwExStyle;
    DWORD dwStyle;

    if (fullscreen) {
        HDC screenDC=GetDC(NULL);
        WindowRect.left = WindowRect.top = 0;
        WindowRect.right=GetDeviceCaps(screenDC, HORZRES);
        WindowRect.bottom=GetDeviceCaps(screenDC, VERTRES);
        ReleaseDC(NULL, screenDC);
        dwExStyle=WS_EX_TOPMOST;
        dwStyle=WS_POPUP;
        while(ShowCursor(false) >= 0);
    } else {
        // Version 5 screensaver logic kills all MODE_WINDOW graphics before starting one
        // in fullscreen mode, then restarts the ones it killed when screensaver stops.
        // To be compatible with V5, we remember and restore the MODE_WINDOW dimensions.
        FILE *f = boinc_fopen("gfx_info", "r");
        if (f) {
            // ToDo: change this to XML parsing
            fscanf(f, "%d %d %d %d\n", &rect.left, &rect.top, &rect.right, &rect.bottom);
            fclose(f);
        }
        WindowRect = rect;
        dwExStyle=WS_EX_APPWINDOW|WS_EX_WINDOWEDGE;
        dwStyle=WS_OVERLAPPEDWINDOW;
        while(ShowCursor(true) < 0);
    }

    char window_title[256];
    if (title) {
        strcpy(window_title, title);
    } else {
        APP_INIT_DATA aid;
        boinc_get_init_data(aid);
        if (!strlen(aid.app_name)) strcpy(aid.app_name, "BOINC Application");
        get_window_title(window_title, 256);
    }

    //fprintf(stderr, "Setting window title to '%s'.\n", window_title);

    hWnd = CreateWindowEx(dwExStyle, BOINC_WINDOW_CLASS_NAME, window_title,
        dwStyle|WS_CLIPSIBLINGS|WS_CLIPCHILDREN, WindowRect.left, WindowRect.top,
        WindowRect.right-WindowRect.left,WindowRect.bottom-WindowRect.top,
        NULL, NULL, hInstance, NULL
    );

    if (!SetForegroundWindow(hWnd)) {
        fprintf(stderr,
            "%s ERROR: Unable to set foreground window (0x%x).\n",
            boinc_msg_prefix(), GetLastError()
        );
    }

    if (!GetCursorPos(&mousePos)) {
        fprintf(stderr,
            "%s ERROR: Unable to get mouse cursor position (0x%x).\n",
            boinc_msg_prefix(), GetLastError()
        );
    }

    hDC = GetDC(hWnd);
    if (!hDC) {
        fprintf(stderr,
            "%s ERROR: Couldn't get a device context for the window (0x%x).\n",
            boinc_msg_prefix(), GetLastError()
        );
    }
    SetupPixelFormat(hDC);

    hRC = wglCreateContext(hDC);
    if (!hRC) {
        fprintf(stderr,
            "%s ERROR: Unable to create OpenGL context (0x%x).\n",
            boinc_msg_prefix(), GetLastError()
        );
        ReleaseDC(hWnd, hDC);
        return;
    }

    if(!wglMakeCurrent(hDC, hRC)) {
        fprintf(stderr,
            "%s ERROR: Unable to make OpenGL context current (0x%x).\n",
            boinc_msg_prefix(), GetLastError()
        );
        ReleaseDC(hWnd, hDC);
        wglDeleteContext(hRC);
        return;
    }

    // use client area for resize when not fullscreen
    if (current_graphics_mode != MODE_FULLSCREEN) {
        GetClientRect(hWnd, &WindowRect);
	}

    width = WindowRect.right-WindowRect.left;
    height = WindowRect.bottom-WindowRect.top;

    ShowWindow(hWnd, SW_SHOW);
    SetFocus(hWnd);

    app_graphics_init();
    app_graphics_resize(width, height);

    window_ready=true;
}
Ejemplo n.º 3
0
static void make_new_window() {
    RECT WindowRect = {0,0,0,0};
    int width, height;
    DWORD dwExStyle;
    DWORD dwStyle;

    if (current_graphics_mode == MODE_FULLSCREEN) {
        HDC screenDC=GetDC(NULL);
        WindowRect.left = WindowRect.top = 0;
        WindowRect.right=GetDeviceCaps(screenDC, HORZRES);
        WindowRect.bottom=GetDeviceCaps(screenDC, VERTRES);
        ReleaseDC(NULL, screenDC);
        dwExStyle=WS_EX_TOPMOST;
        dwStyle=WS_POPUP;
        while(ShowCursor(false) >= 0);
    } else {
        WindowRect = rect;
        dwExStyle=WS_EX_APPWINDOW|WS_EX_WINDOWEDGE;
        dwStyle=WS_OVERLAPPEDWINDOW;
        while(ShowCursor(true) < 0);
    }

    APP_INIT_DATA aid;
    boinc_get_init_data(aid);
    if (!strlen(aid.app_name)) {
        strlcpy(aid.app_name, "BOINC Application", sizeof(aid.app_name));
    }
    char window_title[256];
    get_window_title(aid, window_title, 256);
    hWnd = CreateWindowEx(dwExStyle, BOINC_WINDOW_CLASS_NAME, window_title,
        dwStyle|WS_CLIPSIBLINGS|WS_CLIPCHILDREN, WindowRect.left, WindowRect.top,
        WindowRect.right-WindowRect.left,WindowRect.bottom-WindowRect.top,
        NULL, NULL, hInstance, NULL
    );

    SetForegroundWindow(hWnd);

    GetCursorPos(&mousePos);

    hDC = GetDC(hWnd);
    myhDC=hDC;
    SetupPixelFormat(myhDC);

    hRC = wglCreateContext(hDC);
    if (hRC == 0) {
        ReleaseDC(hWnd, hDC);
        return;
    }

    if(!wglMakeCurrent(hDC, hRC)) {
        ReleaseDC(hWnd, hDC);
        wglDeleteContext(hRC);
        return;
    }

    // use client area for resize when not fullscreen
    if (current_graphics_mode != MODE_FULLSCREEN) {
        GetClientRect(hWnd, &WindowRect);
	}

    width = WindowRect.right-WindowRect.left;
    height = WindowRect.bottom-WindowRect.top;

    ShowWindow(hWnd, SW_SHOW);
    SetFocus(hWnd);

    app_graphics_init();
    app_graphics_resize(width, height);     
    window_ready=true;
}