static void make_new_window(int mode) { if ( (mode != MODE_WINDOW) && (mode != MODE_FULLSCREEN) ) { // nothing to be done here return; } if (glut_is_initialized && glut_is_freeglut) { if (!FREEGLUT_IS_INITIALIZED) { glut_is_initialized = false; fg_window_is_fullscreen = false; fg_window_state = 0; } } if (!glut_is_initialized) { boinc_glut_init(); } if (debug) fprintf(stderr, "make_new_window(): now calling glutCreateWindow(%s)...\n", aid.app_name); char window_title[256]; get_window_title(aid, window_title, 256); // just show the window if its hidden // if it used to be fullscreen (before // it was hidden, reset size and position // to defaults // bool have_window = false; if (glut_is_freeglut && GLUT_HAVE_WINDOW) { have_window = true; glutShowWindow(); if (fg_window_is_fullscreen) { glutPositionWindow(xpos, ypos); glutReshapeWindow(600, 400); fg_window_is_fullscreen = false; } fg_window_state = MODE_WINDOW; } #ifdef __APPLE__ if (win) have_window = true; #endif if (!have_window) { win = glutCreateWindow(window_title); if (debug) fprintf(stderr, "glutCreateWindow() succeeded. win = %d\n", win); glutReshapeFunc(app_graphics_resize); glutKeyboardFunc(keyboardD); glutKeyboardUpFunc(keyboardU); glutMouseFunc(mouse_click); glutMotionFunc(mouse_click_move); glutDisplayFunc(maybe_render); glEnable(GL_DEPTH_TEST); app_graphics_init(); } #ifdef __APPLE__ glutWMCloseFunc(CloseWindow); // Enable the window's close box BringAppToFront(); // Show window only after a successful call to throttled_app_render(); // this avoids momentary display of old image when screensaver restarts // which made image appear to "jump." need_show = true; #endif if (mode == MODE_FULLSCREEN) { glutFullScreen(); } return; }
static void make_window(const char* title) { RECT WindowRect = {0,0,0,0}; int width, height; DWORD dwExStyle; DWORD dwStyle; if (fullscreen) { HDC screenDC=GetDC(NULL); WindowRect.left = WindowRect.top = 0; WindowRect.right=GetDeviceCaps(screenDC, HORZRES); WindowRect.bottom=GetDeviceCaps(screenDC, VERTRES); ReleaseDC(NULL, screenDC); dwExStyle=WS_EX_TOPMOST; dwStyle=WS_POPUP; while(ShowCursor(false) >= 0); } else { // Version 5 screensaver logic kills all MODE_WINDOW graphics before starting one // in fullscreen mode, then restarts the ones it killed when screensaver stops. // To be compatible with V5, we remember and restore the MODE_WINDOW dimensions. FILE *f = boinc_fopen("gfx_info", "r"); if (f) { // ToDo: change this to XML parsing fscanf(f, "%d %d %d %d\n", &rect.left, &rect.top, &rect.right, &rect.bottom); fclose(f); } WindowRect = rect; dwExStyle=WS_EX_APPWINDOW|WS_EX_WINDOWEDGE; dwStyle=WS_OVERLAPPEDWINDOW; while(ShowCursor(true) < 0); } char window_title[256]; if (title) { strcpy(window_title, title); } else { APP_INIT_DATA aid; boinc_get_init_data(aid); if (!strlen(aid.app_name)) strcpy(aid.app_name, "BOINC Application"); get_window_title(window_title, 256); } //fprintf(stderr, "Setting window title to '%s'.\n", window_title); hWnd = CreateWindowEx(dwExStyle, BOINC_WINDOW_CLASS_NAME, window_title, dwStyle|WS_CLIPSIBLINGS|WS_CLIPCHILDREN, WindowRect.left, WindowRect.top, WindowRect.right-WindowRect.left,WindowRect.bottom-WindowRect.top, NULL, NULL, hInstance, NULL ); if (!SetForegroundWindow(hWnd)) { fprintf(stderr, "%s ERROR: Unable to set foreground window (0x%x).\n", boinc_msg_prefix(), GetLastError() ); } if (!GetCursorPos(&mousePos)) { fprintf(stderr, "%s ERROR: Unable to get mouse cursor position (0x%x).\n", boinc_msg_prefix(), GetLastError() ); } hDC = GetDC(hWnd); if (!hDC) { fprintf(stderr, "%s ERROR: Couldn't get a device context for the window (0x%x).\n", boinc_msg_prefix(), GetLastError() ); } SetupPixelFormat(hDC); hRC = wglCreateContext(hDC); if (!hRC) { fprintf(stderr, "%s ERROR: Unable to create OpenGL context (0x%x).\n", boinc_msg_prefix(), GetLastError() ); ReleaseDC(hWnd, hDC); return; } if(!wglMakeCurrent(hDC, hRC)) { fprintf(stderr, "%s ERROR: Unable to make OpenGL context current (0x%x).\n", boinc_msg_prefix(), GetLastError() ); ReleaseDC(hWnd, hDC); wglDeleteContext(hRC); return; } // use client area for resize when not fullscreen if (current_graphics_mode != MODE_FULLSCREEN) { GetClientRect(hWnd, &WindowRect); } width = WindowRect.right-WindowRect.left; height = WindowRect.bottom-WindowRect.top; ShowWindow(hWnd, SW_SHOW); SetFocus(hWnd); app_graphics_init(); app_graphics_resize(width, height); window_ready=true; }
static void make_new_window() { RECT WindowRect = {0,0,0,0}; int width, height; DWORD dwExStyle; DWORD dwStyle; if (current_graphics_mode == MODE_FULLSCREEN) { HDC screenDC=GetDC(NULL); WindowRect.left = WindowRect.top = 0; WindowRect.right=GetDeviceCaps(screenDC, HORZRES); WindowRect.bottom=GetDeviceCaps(screenDC, VERTRES); ReleaseDC(NULL, screenDC); dwExStyle=WS_EX_TOPMOST; dwStyle=WS_POPUP; while(ShowCursor(false) >= 0); } else { WindowRect = rect; dwExStyle=WS_EX_APPWINDOW|WS_EX_WINDOWEDGE; dwStyle=WS_OVERLAPPEDWINDOW; while(ShowCursor(true) < 0); } APP_INIT_DATA aid; boinc_get_init_data(aid); if (!strlen(aid.app_name)) { strlcpy(aid.app_name, "BOINC Application", sizeof(aid.app_name)); } char window_title[256]; get_window_title(aid, window_title, 256); hWnd = CreateWindowEx(dwExStyle, BOINC_WINDOW_CLASS_NAME, window_title, dwStyle|WS_CLIPSIBLINGS|WS_CLIPCHILDREN, WindowRect.left, WindowRect.top, WindowRect.right-WindowRect.left,WindowRect.bottom-WindowRect.top, NULL, NULL, hInstance, NULL ); SetForegroundWindow(hWnd); GetCursorPos(&mousePos); hDC = GetDC(hWnd); myhDC=hDC; SetupPixelFormat(myhDC); hRC = wglCreateContext(hDC); if (hRC == 0) { ReleaseDC(hWnd, hDC); return; } if(!wglMakeCurrent(hDC, hRC)) { ReleaseDC(hWnd, hDC); wglDeleteContext(hRC); return; } // use client area for resize when not fullscreen if (current_graphics_mode != MODE_FULLSCREEN) { GetClientRect(hWnd, &WindowRect); } width = WindowRect.right-WindowRect.left; height = WindowRect.bottom-WindowRect.top; ShowWindow(hWnd, SW_SHOW); SetFocus(hWnd); app_graphics_init(); app_graphics_resize(width, height); window_ready=true; }