Ejemplo n.º 1
0
void bl2u_early_platform_setup(meminfo_t *mem_layout, void *plat_info)
{
	arm_bl2u_early_platform_setup(mem_layout, plat_info);

	/* Initialize the platform config for future decision making */
	fvp_config_setup();
}
Ejemplo n.º 2
0
/*******************************************************************************
 * BL1 can pass platform dependent information to BL2U in x1.
 * In case of ARM CSS platforms x1 contains SCP_BL2U image info.
 * In case of ARM FVP platforms x1 is not used.
 * In both cases, x0 contains the extents of the memory available to BL2U
 ******************************************************************************/
void bl2u_early_platform_setup(struct meminfo *mem_layout, void *plat_info)
{
	arm_bl2u_early_platform_setup(mem_layout, plat_info);
}