Ejemplo n.º 1
0
bool SVGPathBlender::addAnimatedPath(unsigned repeatCount) {
  BlendState blendState(0, repeatCount);
  return blendAnimatedPath(blendState);
}
Ejemplo n.º 2
0
bool SVGPathBlender::blendAnimatedPath(float progress) {
  BlendState blendState(progress);
  return blendAnimatedPath(blendState);
}
Ejemplo n.º 3
0
bool SVGPathBlender::addAnimatedPath(SVGPathSource* fromSource, SVGPathSource* toSource, SVGPathConsumer* consumer, unsigned repeatCount)
{
    TemporaryChange<unsigned> change(m_addTypesCount, repeatCount);
    return blendAnimatedPath(0, fromSource, toSource, consumer);
}