Ejemplo n.º 1
0
int main(int ac, char **av) {

    FragTrap clap("El Depsos del plancha");

    std::cout << clap << std::endl;
    clap.rangedAttack("BONJOUR");
    clap.meleeAttack("AUREVOIR");
    clap.takeDamage(6);
    clap.takeDamage(0);
    clap.takeDamage(500);
    clap.takeDamage(10);
    clap.beRepaired(5000);
    std::cout << clap << std::endl;
    clap.vaulthunter_dot_exe("Jean Michel");
    clap.vaulthunter_dot_exe("Jean Marcelin");
    clap.vaulthunter_dot_exe("Jean Jean");
    clap.vaulthunter_dot_exe("Jean Deux");
    clap.vaulthunter_dot_exe("Jean Deux");
    std::cout << clap << std::endl;

    ScavTrap		scav("Bang");

    scav.challengeNewcomer("Sisi");
    scav.challengeNewcomer("Lodslldldl");
    scav.challengeNewcomer("BangBang");
    scav.challengeNewcomer("fafafaf");
    std::cout << scav << std::endl;
    return (0);
}
Ejemplo n.º 2
0
int main(void)
{
	FragTrap clap("Clap");
	FragTrap clap2(clap);
	FragTrap trap("Trap");

	clap.display_infos();
	clap2.display_infos();
	trap.display_infos();
	clap2 = trap;
	clap2.display_infos();
	clap.rangedAttack("Some badass");
	clap.meleeAttack("Some badass");
	std::cout << "Hit pts : " << clap.getHitpts() << std::endl;
	clap.takeDamage(50);
	std::cout << "Hit pts : " << clap.getHitpts() << std::endl;
	clap.takeDamage(50);
	clap.takeDamage(50);
	std::cout << "Hit pts : " << clap.getHitpts() << std::endl;
	clap.beRepaired(50);
	clap.beRepaired(50);
	clap.beRepaired(50);
	std::cout << "Hit pts : " << clap.getHitpts() << std::endl;
	std::cout << "Enegie pts : " << clap.getEnepts() << std::endl;
	clap.vaulthunter_dot_exe("some badass");
	std::cout << "Energie pts : " << clap.getEnepts() << std::endl;
	clap.vaulthunter_dot_exe("some badass");
	clap.vaulthunter_dot_exe("some badass");
	clap.vaulthunter_dot_exe("some badass");
	clap.vaulthunter_dot_exe("some badass");
	clap.vaulthunter_dot_exe("some badass");
	clap.vaulthunter_dot_exe("some badass");
	trap.vaulthunter_dot_exe("a little pony");
	trap.vaulthunter_dot_exe("a little pony");
	trap.vaulthunter_dot_exe("a little pony");
	trap.vaulthunter_dot_exe("a little pony");
	trap.vaulthunter_dot_exe("a little pony");
	trap.vaulthunter_dot_exe("a little pony");
}