Ejemplo n.º 1
0
ScriptProcessorNode* AudioContext::createScriptProcessor(size_t bufferSize, size_t numberOfInputChannels, ExceptionState& exceptionState)
{
    if (isContextClosed()) {
        throwExceptionForClosedState(exceptionState);
        return nullptr;
    }

    // Set number of output channels to stereo by default.
    return createScriptProcessor(bufferSize, numberOfInputChannels, 2, exceptionState);
}
Ejemplo n.º 2
0
ScriptProcessorNode* AudioContext::createScriptProcessor(ExceptionState& exceptionState)
{
    if (isContextClosed()) {
        throwExceptionForClosedState(exceptionState);
        return nullptr;
    }

    // Set number of input/output channels to stereo by default.
    return createScriptProcessor(0, 2, 2, exceptionState);
}
Ejemplo n.º 3
0
PassRefPtr<ScriptProcessorNode> AudioContext::createScriptProcessor(size_t bufferSize, size_t numberOfInputChannels, ExceptionCode& ec)
{
    // Set number of output channels to stereo by default.
    return createScriptProcessor(bufferSize, numberOfInputChannels, 2, ec);
}
ScriptProcessorNode* AbstractAudioContext::createScriptProcessor(size_t bufferSize, size_t numberOfInputChannels, ExceptionState& exceptionState)
{
    // Set number of output channels to stereo by default.
    return createScriptProcessor(bufferSize, numberOfInputChannels, 2, exceptionState);
}
ScriptProcessorNode* AbstractAudioContext::createScriptProcessor(ExceptionState& exceptionState)
{
    // Set number of input/output channels to stereo by default.
    return createScriptProcessor(0, 2, 2, exceptionState);
}
Ejemplo n.º 6
0
PassRefPtr<ScriptProcessorNode> AudioContext::createScriptProcessor(size_t bufferSize, ExceptionState& es)
{
    // Set number of input/output channels to stereo by default.
    return createScriptProcessor(bufferSize, 2, 2, es);
}