static fz_error * rendertext(fz_renderer *gc, fz_textnode *text, fz_matrix ctm) { fz_error *error; fz_irect tbox; fz_irect clip; fz_matrix tm, trm; fz_glyph glyph; int i, x, y, cid; tbox = fz_roundrect(fz_boundnode((fz_node*)text, ctm)); clip = fz_intersectirects(gc->clip, tbox); DEBUG("text %s n=%d [%g %g %g %g];\n", text->font->name, text->len, text->trm.a, text->trm.b, text->trm.c, text->trm.d); if (fz_isemptyrect(clip)) return fz_okay; if (!(gc->flag & FOVER)) { error = fz_newpixmapwithrect(&gc->dest, clip, 1); if (error) return error; fz_clearpixmap(gc->dest); } tm = text->trm; for (i = 0; i < text->len; i++) { cid = text->els[i].cid; tm.e = text->els[i].x; tm.f = text->els[i].y; trm = fz_concat(tm, ctm); x = fz_floor(trm.e); y = fz_floor(trm.f); trm.e = QUANT(trm.e - fz_floor(trm.e), HSUBPIX); trm.f = QUANT(trm.f - fz_floor(trm.f), VSUBPIX); error = fz_renderglyph(gc->cache, &glyph, text->font, cid, trm); if (error) return error; if (!(gc->flag & FOVER)) drawglyph(gc, gc->dest, &glyph, x, y); else drawglyph(gc, gc->over, &glyph, x, y); } return fz_okay; }
void console_putc(unsigned c) { unsigned short *pixels; if(c > 127) return; if(c < 32) { if(c == '\n') goto newline; return; } pixels = mddi_framebuffer(); drawglyph(pixels + cy * 12 * fb_width + cx * 6, FGCOLOR, fb_width, font5x12 + (c - 32) * 2); cx++; if(cx < cmaxx) return; newline: cy++; cx = 0; if(cy >= cmaxy) { cy = cmaxy - 1; scroll_up(); } }
static void drawtext(unsigned x, unsigned y, unsigned paint, const char *text) { unsigned short *pixels = mddi_framebuffer(); unsigned stride = fb_width; char c; while((c = *text++)) { if((c < ' ') || (c > 127)) continue; c = (c - 32) * 2; drawglyph(pixels + y*stride + x, paint, stride, font5x12 + c); x += 6; } }
static void fz_drawstroketext(void *user, fz_text *text, fz_strokestate *stroke, fz_matrix ctm, fz_colorspace *colorspace, float *color, float alpha) { fz_drawdevice *dev = user; fz_colorspace *model = dev->dest->colorspace; unsigned char colorbv[FZ_MAXCOLORS + 1]; float colorfv[FZ_MAXCOLORS]; fz_matrix tm, trm; fz_pixmap *glyph; int i, x, y, gid; fz_convertcolor(colorspace, color, model, colorfv); for (i = 0; i < model->n; i++) colorbv[i] = colorfv[i] * 255; colorbv[i] = alpha * 255; tm = text->trm; for (i = 0; i < text->len; i++) { gid = text->els[i].gid; if (gid < 0) continue; tm.e = text->els[i].x; tm.f = text->els[i].y; trm = fz_concat(tm, ctm); x = floorf(trm.e); y = floorf(trm.f); trm.e = QUANT(trm.e - floorf(trm.e), HSUBPIX); trm.f = QUANT(trm.f - floorf(trm.f), VSUBPIX); glyph = fz_renderstrokedglyph(dev->cache, text->font, gid, trm, ctm, stroke); if (glyph) { drawglyph(colorbv, dev->dest, glyph, x, y, dev->scissor); fz_droppixmap(glyph); } } }
static void fz_drawclipstroketext(void *user, fz_text *text, fz_strokestate *stroke, fz_matrix ctm) { fz_drawdevice *dev = user; fz_colorspace *model = dev->dest->colorspace; fz_bbox bbox; fz_pixmap *mask, *dest; fz_matrix tm, trm; fz_pixmap *glyph; int i, x, y, gid; if (dev->top == STACKSIZE) { fz_warn("assert: too many buffers on stack"); return; } /* make the mask the exact size needed */ bbox = fz_roundrect(fz_boundtext(text, ctm)); bbox = fz_intersectbbox(bbox, dev->scissor); mask = fz_newpixmapwithrect(nil, bbox); dest = fz_newpixmapwithrect(model, bbox); fz_clearpixmap(mask, 0); fz_clearpixmap(dest, 0); dev->stack[dev->top].scissor = dev->scissor; dev->stack[dev->top].mask = mask; dev->stack[dev->top].dest = dev->dest; dev->scissor = bbox; dev->dest = dest; dev->top++; if (!fz_isemptyrect(bbox)) { tm = text->trm; for (i = 0; i < text->len; i++) { gid = text->els[i].gid; if (gid < 0) continue; tm.e = text->els[i].x; tm.f = text->els[i].y; trm = fz_concat(tm, ctm); x = floorf(trm.e); y = floorf(trm.f); trm.e = QUANT(trm.e - floorf(trm.e), HSUBPIX); trm.f = QUANT(trm.f - floorf(trm.f), VSUBPIX); glyph = fz_renderstrokedglyph(dev->cache, text->font, gid, trm, ctm, stroke); if (glyph) { drawglyph(nil, mask, glyph, x, y, bbox); fz_droppixmap(glyph); } } } }
static void fz_drawcliptext(void *user, fz_text *text, fz_matrix ctm, int accumulate) { fz_drawdevice *dev = user; fz_colorspace *model = dev->dest->colorspace; fz_bbox bbox; fz_pixmap *mask, *dest; fz_matrix tm, trm; fz_pixmap *glyph; int i, x, y, gid; /* If accumulate == 0 then this text object is guaranteed complete */ /* If accumulate == 1 then this text object is the first (or only) in a sequence */ /* If accumulate == 2 then this text object is a continuation */ if (dev->top == STACKSIZE) { fz_warn("assert: too many buffers on stack"); return; } if (accumulate == 0) { /* make the mask the exact size needed */ bbox = fz_roundrect(fz_boundtext(text, ctm)); bbox = fz_intersectbbox(bbox, dev->scissor); } else { /* be conservative about the size of the mask needed */ bbox = dev->scissor; } if (accumulate == 0 || accumulate == 1) { mask = fz_newpixmapwithrect(nil, bbox); dest = fz_newpixmapwithrect(model, bbox); fz_clearpixmap(mask, 0); fz_clearpixmap(dest, 0); dev->stack[dev->top].scissor = dev->scissor; dev->stack[dev->top].mask = mask; dev->stack[dev->top].dest = dev->dest; dev->scissor = bbox; dev->dest = dest; dev->top++; } else { mask = dev->stack[dev->top-1].mask; } if (!fz_isemptyrect(bbox)) { tm = text->trm; for (i = 0; i < text->len; i++) { gid = text->els[i].gid; if (gid < 0) continue; tm.e = text->els[i].x; tm.f = text->els[i].y; trm = fz_concat(tm, ctm); x = floorf(trm.e); y = floorf(trm.f); trm.e = QUANT(trm.e - floorf(trm.e), HSUBPIX); trm.f = QUANT(trm.f - floorf(trm.f), VSUBPIX); glyph = fz_renderglyph(dev->cache, text->font, gid, trm); if (glyph) { drawglyph(nil, mask, glyph, x, y, bbox); fz_droppixmap(glyph); } } } }