Esempio n. 1
0
static fz_error *
rendertext(fz_renderer *gc, fz_textnode *text, fz_matrix ctm)
{
	fz_error *error;
	fz_irect tbox;
	fz_irect clip;
	fz_matrix tm, trm;
	fz_glyph glyph;
	int i, x, y, cid;

	tbox = fz_roundrect(fz_boundnode((fz_node*)text, ctm));
	clip = fz_intersectirects(gc->clip, tbox);

DEBUG("text %s n=%d [%g %g %g %g];\n",
text->font->name, text->len,
text->trm.a, text->trm.b, text->trm.c, text->trm.d);

	if (fz_isemptyrect(clip))
		return fz_okay;

	if (!(gc->flag & FOVER))
	{
		error = fz_newpixmapwithrect(&gc->dest, clip, 1);
		if (error)
			return error;
		fz_clearpixmap(gc->dest);
	}

	tm = text->trm;

	for (i = 0; i < text->len; i++)
	{
		cid = text->els[i].cid;
		tm.e = text->els[i].x;
		tm.f = text->els[i].y;
		trm = fz_concat(tm, ctm);
		x = fz_floor(trm.e);
		y = fz_floor(trm.f);
		trm.e = QUANT(trm.e - fz_floor(trm.e), HSUBPIX);
		trm.f = QUANT(trm.f - fz_floor(trm.f), VSUBPIX);

		error = fz_renderglyph(gc->cache, &glyph, text->font, cid, trm);
		if (error)
			return error;

		if (!(gc->flag & FOVER))
			drawglyph(gc, gc->dest, &glyph, x, y);
		else
			drawglyph(gc, gc->over, &glyph, x, y);
	}

	return fz_okay;
}
Esempio n. 2
0
void console_putc(unsigned c)
{
    unsigned short *pixels;

    if(c > 127) return;
    if(c < 32) {
        if(c == '\n') goto newline;
        return;
    }

    pixels = mddi_framebuffer();
    drawglyph(pixels + cy * 12 * fb_width + cx * 6, FGCOLOR,
              fb_width, font5x12 + (c - 32) * 2);

    cx++;
    if(cx < cmaxx) return;

newline:
    cy++;
    cx = 0;
    if(cy >= cmaxy) {
        cy = cmaxy - 1;
        scroll_up();
    }
}
Esempio n. 3
0
static void drawtext(unsigned x, unsigned y, unsigned paint, const char *text)
{
    unsigned short *pixels = mddi_framebuffer();
    unsigned stride = fb_width;
    char c;

    while((c = *text++)) {
        if((c < ' ') || (c > 127)) continue;
        c = (c - 32) * 2;
        drawglyph(pixels + y*stride + x, paint, stride, font5x12 + c);
        x += 6;
    }
}
Esempio n. 4
0
static void
fz_drawstroketext(void *user, fz_text *text, fz_strokestate *stroke, fz_matrix ctm,
	fz_colorspace *colorspace, float *color, float alpha)
{
	fz_drawdevice *dev = user;
	fz_colorspace *model = dev->dest->colorspace;
	unsigned char colorbv[FZ_MAXCOLORS + 1];
	float colorfv[FZ_MAXCOLORS];
	fz_matrix tm, trm;
	fz_pixmap *glyph;
	int i, x, y, gid;

	fz_convertcolor(colorspace, color, model, colorfv);
	for (i = 0; i < model->n; i++)
		colorbv[i] = colorfv[i] * 255;
	colorbv[i] = alpha * 255;

	tm = text->trm;

	for (i = 0; i < text->len; i++)
	{
		gid = text->els[i].gid;
		if (gid < 0)
			continue;

		tm.e = text->els[i].x;
		tm.f = text->els[i].y;
		trm = fz_concat(tm, ctm);
		x = floorf(trm.e);
		y = floorf(trm.f);
		trm.e = QUANT(trm.e - floorf(trm.e), HSUBPIX);
		trm.f = QUANT(trm.f - floorf(trm.f), VSUBPIX);

		glyph = fz_renderstrokedglyph(dev->cache, text->font, gid, trm, ctm, stroke);
		if (glyph)
		{
			drawglyph(colorbv, dev->dest, glyph, x, y, dev->scissor);
			fz_droppixmap(glyph);
		}
	}
}
Esempio n. 5
0
static void
fz_drawclipstroketext(void *user, fz_text *text, fz_strokestate *stroke, fz_matrix ctm)
{
	fz_drawdevice *dev = user;
	fz_colorspace *model = dev->dest->colorspace;
	fz_bbox bbox;
	fz_pixmap *mask, *dest;
	fz_matrix tm, trm;
	fz_pixmap *glyph;
	int i, x, y, gid;

	if (dev->top == STACKSIZE)
	{
		fz_warn("assert: too many buffers on stack");
		return;
	}

	/* make the mask the exact size needed */
	bbox = fz_roundrect(fz_boundtext(text, ctm));
	bbox = fz_intersectbbox(bbox, dev->scissor);

	mask = fz_newpixmapwithrect(nil, bbox);
	dest = fz_newpixmapwithrect(model, bbox);

	fz_clearpixmap(mask, 0);
	fz_clearpixmap(dest, 0);

	dev->stack[dev->top].scissor = dev->scissor;
	dev->stack[dev->top].mask = mask;
	dev->stack[dev->top].dest = dev->dest;
	dev->scissor = bbox;
	dev->dest = dest;
	dev->top++;

	if (!fz_isemptyrect(bbox))
	{
		tm = text->trm;

		for (i = 0; i < text->len; i++)
		{
			gid = text->els[i].gid;
			if (gid < 0)
				continue;

			tm.e = text->els[i].x;
			tm.f = text->els[i].y;
			trm = fz_concat(tm, ctm);
			x = floorf(trm.e);
			y = floorf(trm.f);
			trm.e = QUANT(trm.e - floorf(trm.e), HSUBPIX);
			trm.f = QUANT(trm.f - floorf(trm.f), VSUBPIX);

			glyph = fz_renderstrokedglyph(dev->cache, text->font, gid, trm, ctm, stroke);
			if (glyph)
			{
				drawglyph(nil, mask, glyph, x, y, bbox);
				fz_droppixmap(glyph);
			}
		}
	}
}
Esempio n. 6
0
static void
fz_drawcliptext(void *user, fz_text *text, fz_matrix ctm, int accumulate)
{
	fz_drawdevice *dev = user;
	fz_colorspace *model = dev->dest->colorspace;
	fz_bbox bbox;
	fz_pixmap *mask, *dest;
	fz_matrix tm, trm;
	fz_pixmap *glyph;
	int i, x, y, gid;

	/* If accumulate == 0 then this text object is guaranteed complete */
	/* If accumulate == 1 then this text object is the first (or only) in a sequence */
	/* If accumulate == 2 then this text object is a continuation */

	if (dev->top == STACKSIZE)
	{
		fz_warn("assert: too many buffers on stack");
		return;
	}

	if (accumulate == 0)
	{
		/* make the mask the exact size needed */
		bbox = fz_roundrect(fz_boundtext(text, ctm));
		bbox = fz_intersectbbox(bbox, dev->scissor);
	}
	else
	{
		/* be conservative about the size of the mask needed */
		bbox = dev->scissor;
	}

	if (accumulate == 0 || accumulate == 1)
	{
		mask = fz_newpixmapwithrect(nil, bbox);
		dest = fz_newpixmapwithrect(model, bbox);

		fz_clearpixmap(mask, 0);
		fz_clearpixmap(dest, 0);

		dev->stack[dev->top].scissor = dev->scissor;
		dev->stack[dev->top].mask = mask;
		dev->stack[dev->top].dest = dev->dest;
		dev->scissor = bbox;
		dev->dest = dest;
		dev->top++;
	}
	else
	{
		mask = dev->stack[dev->top-1].mask;
	}

	if (!fz_isemptyrect(bbox))
	{
		tm = text->trm;

		for (i = 0; i < text->len; i++)
		{
			gid = text->els[i].gid;
			if (gid < 0)
				continue;

			tm.e = text->els[i].x;
			tm.f = text->els[i].y;
			trm = fz_concat(tm, ctm);
			x = floorf(trm.e);
			y = floorf(trm.f);
			trm.e = QUANT(trm.e - floorf(trm.e), HSUBPIX);
			trm.f = QUANT(trm.f - floorf(trm.f), VSUBPIX);

			glyph = fz_renderglyph(dev->cache, text->font, gid, trm);
			if (glyph)
			{
				drawglyph(nil, mask, glyph, x, y, bbox);
				fz_droppixmap(glyph);
			}
		}
	}
}