Ejemplo n.º 1
0
void InitDistributionChoice() {
  FL_OBJECT *cp = the_gui->DistributionChoice;

  fl_clear_choice(cp);
  fl_addto_choice(cp,CHOICES);
  fl_set_choice_fontsize(cp,FL_NORMAL_SIZE);
  fl_set_choice_fontstyle(cp,FL_BOLD_STYLE);
  fl_set_choice(cp,Normal);
  DistributionChoiceCB(cp,0);
}
Ejemplo n.º 2
0
void set_object_defaults(void) 
{
  fl_set_browser_fontsize(wad_brow,FL_NORMAL_SIZE);
  fl_set_browser_fontstyle(wad_brow,FL_FIXEDBOLD_STYLE);

  fl_set_browser_fontsize(mesg_brow,FL_NORMAL_SIZE);
  fl_set_browser_fontstyle(mesg_brow,FL_FIXEDBOLD_STYLE);

#ifdef AUDIO_DEVICE
  fl_addto_choice(snd_cho, INTERNALLY_STR );
#else
  /* just hide the revers-button if we can't play internally */
  fl_hide_object( rev_but );
#endif
  fl_addto_choice(snd_cho, EXTERNALLY_STR );

  fl_set_choice_fontsize(snd_cho,FL_NORMAL_SIZE);
  fl_set_choice_fontstyle(snd_cho,FL_BOLD_STYLE);
  
  /* luckily, ANSI allows compile-time string concatenation: */
  fl_addto_choice(img_cho, INTERNALLY_STR "|" EXTERNALLY_STR );
  fl_set_choice_fontsize(img_cho,FL_NORMAL_SIZE);
  fl_set_choice_fontstyle(img_cho,FL_BOLD_STYLE);

  if ( pPalFileSpec )  /* if the user supplied a palette... */
    fl_addto_choice(pal_type_cho, PAL_USER);
    /* (if the palette can't be loaded from file, the program 
       will die anyway...) */
  fl_addto_choice(pal_type_cho, PAL_DOOM "|" PAL_HERETIC "|" 
		  PAL_E_HERETIC "|" PAL_HEXEN "|" PAL_STRIFE );

  fl_set_choice_fontsize(pal_type_cho,FL_NORMAL_SIZE);
  fl_set_choice_fontstyle(pal_type_cho,FL_BOLD_STYLE);

  fl_addto_choice(exp_img_fmt_cho, XPM_STR "|" PCX_STR );
  fl_set_choice_fontsize(exp_img_fmt_cho,FL_NORMAL_SIZE);
  fl_set_choice_fontstyle(exp_img_fmt_cho,FL_BOLD_STYLE);

  fl_setpup_fontsize(FL_NORMAL_SIZE);
  fl_setpup_fontstyle(FL_BOLD_STYLE);
}