Ejemplo n.º 1
0
static void frontend_psp_exitspawn(char *core_path, size_t sizeof_core_path)
{
   bool should_load_game = false;
#ifndef IS_SALAMANDER
   if (g_extern.lifecycle_state & (1ULL << MODE_EXITSPAWN_START_GAME))
      should_load_game = true;

#endif
   frontend_psp_exec(core_path, should_load_game);
}
Ejemplo n.º 2
0
static void frontend_psp_exitspawn(char *s, size_t len)
{
   bool should_load_game = false;
#ifndef IS_SALAMANDER
   should_load_game = exitspawn_start_game;

   if (!exit_spawn)
      return;
#endif
   frontend_psp_exec(s, should_load_game);
}