void glLoadMatrixxLogged(const GLfixed *m) {
	printf("glLoadMatrixx(%p)\n", m);
	glLoadMatrixx(m);
}
 */JNIEXPORT void JNICALL Java_com_eaglesakura_lib_android_game_graphics_gl11_GL11Extension_glLoadMatrixx(
    JNIEnv *env, jobject _this, jobject buffer) {
    glLoadMatrixx((*env)->GetDirectBufferAddress(env, buffer));
}