void glLoadMatrixxLogged(const GLfixed *m) { printf("glLoadMatrixx(%p)\n", m); glLoadMatrixx(m); }
*/JNIEXPORT void JNICALL Java_com_eaglesakura_lib_android_game_graphics_gl11_GL11Extension_glLoadMatrixx( JNIEnv *env, jobject _this, jobject buffer) { glLoadMatrixx((*env)->GetDirectBufferAddress(env, buffer)); }