DeferredLayerUpdater* RenderProxy::createTextureLayer() {
    SETUP_TASK(createTextureLayer);
    args->context = mContext;
    void* retval = postAndWait(task);
    DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(retval);
    return layer;
}
void RenderProxy::buildLayer(RenderNode* node, TreeObserver* observer) {
    SETUP_TASK(buildLayer);
    args->context = mContext;
    args->node = node;
    args->observer = observer;
    postAndWait(task);
}
bool RenderProxy::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap& bitmap) {
    SETUP_TASK(copyLayerInto);
    args->context = mContext;
    args->layer = layer;
    args->bitmap = &bitmap;
    return (bool) postAndWait(task);
}
void RenderProxy::dumpProfileInfo(int fd, int dumpFlags) {
    SETUP_TASK(dumpProfileInfo);
    args->context = mContext;
    args->thread = &mRenderThread;
    args->fd = fd;
    args->dumpFlags = dumpFlags;
    postAndWait(task);
}
void RenderProxy::destroy(TreeObserver* observer) {
    SETUP_TASK(destroy);
    args->context = mContext;
    args->observer = observer;
    // destroyCanvasAndSurface() needs a fence as when it returns the
    // underlying BufferQueue is going to be released from under
    // the render thread.
    postAndWait(task);
}
void RenderProxy::destroyContext() {
    if (mContext) {
        SETUP_TASK(destroyContext);
        args->context = mContext;
        mContext = nullptr;
        mDrawFrameTask.setContext(nullptr, nullptr, nullptr);
        // This is also a fence as we need to be certain that there are no
        // outstanding mDrawFrame tasks posted before it is destroyed
        postAndWait(task);
    }
}
RenderProxy::RenderProxy(bool translucent, RenderNode* rootRenderNode, IContextFactory* contextFactory)
        : mRenderThread(RenderThread::getInstance())
        , mContext(nullptr) {
    SETUP_TASK(createContext);
    args->translucent = translucent;
    args->rootRenderNode = rootRenderNode;
    args->thread = &mRenderThread;
    args->contextFactory = contextFactory;
    mContext = (CanvasContext*) postAndWait(task);
    mDrawFrameTask.setContext(&mRenderThread, mContext, rootRenderNode);
}
Ejemplo n.º 8
0
int DrawFrameTask::drawFrame(nsecs_t frameTimeNanos, nsecs_t recordDurationNanos) {
    LOG_ALWAYS_FATAL_IF(!mContext, "Cannot drawFrame with no CanvasContext!");

    mSyncResult = kSync_OK;
    mFrameTimeNanos = frameTimeNanos;
    mRecordDurationNanos = recordDurationNanos;
    postAndWait();

    // Reset the single-frame data
    mFrameTimeNanos = 0;
    mRecordDurationNanos = 0;

    return mSyncResult;
}
void RenderProxy::detachSurfaceTexture(DeferredLayerUpdater* layer) {
    SETUP_TASK(detachSurfaceTexture);
    args->layer = layer;
    postAndWait(task);
}
void RenderProxy::resetProfileInfo() {
    SETUP_TASK(resetProfileInfo);
    args->context = mContext;
    postAndWait(task);
}
void RenderProxy::updateSurface(const sp<Surface>& surface) {
    SETUP_TASK(updateSurface);
    args->context = mContext;
    args->surface = surface.get();
    postAndWait(task);
}
void RenderProxy::stopDrawing() {
    SETUP_TASK(stopDrawing);
    args->context = mContext;
    postAndWait(task);
}
void RenderProxy::fence() {
    SETUP_TASK(fence);
    UNUSED(args);
    postAndWait(task);
}
void RenderProxy::destroyHardwareResources(TreeObserver* observer) {
    SETUP_TASK(destroyHardwareResources);
    args->context = mContext;
    args->observer = observer;
    postAndWait(task);
}
void RenderProxy::setName(const char* name) {
    SETUP_TASK(setName);
    args->context = mContext;
    args->name = name;
    postAndWait(task); // block since name/value pointers owned by caller
}
bool RenderProxy::pauseSurface(const sp<Surface>& surface) {
    SETUP_TASK(pauseSurface);
    args->context = mContext;
    args->surface = surface.get();
    return (bool) postAndWait(task);
}
void RenderProxy::setStopped(bool stopped) {
    SETUP_TASK(setStopped);
    args->context = mContext;
    args->stopped = stopped;
    postAndWait(task);
}
void RenderProxy::runWithGlContext(RenderTask* gltask) {
    SETUP_TASK(runWithGlContext);
    args->context = mContext;
    args->task = gltask;
    postAndWait(task);
}
Ejemplo n.º 19
0
void LLLogin::Impl::login_(LLCoros::self& self, std::string uri, LLSD login_params)
{
	try
	{
	LLSD printable_params = login_params;
	//if(printable_params.has("params") 
	//	&& printable_params["params"].has("passwd")) 
	//{
	//	printable_params["params"]["passwd"] = "*******";
	//}
    LL_DEBUGS("LLLogin") << "Entering coroutine " << LLCoros::instance().getName(self)
                        << " with uri '" << uri << "', parameters " << printable_params << LL_ENDL;

	// Arriving in SRVRequest state
    LLEventStream replyPump("SRVreply", true);
    // Should be an array of one or more uri strings.

    LLSD rewrittenURIs;
    {
        LLEventTimeout filter(replyPump);
        sendProgressEvent("offline", "srvrequest");

        // Request SRV record.
        LL_DEBUGS("LLLogin") << "Requesting SRV record from " << uri << LL_ENDL;

        // *NOTE:Mani - Completely arbitrary default timeout value for SRV request.
		F32 seconds_to_timeout = 5.0f;
		if(login_params.has("cfg_srv_timeout"))
		{
			seconds_to_timeout = login_params["cfg_srv_timeout"].asReal();
		}

        // If the SRV request times out (e.g. EXT-3934), simulate response: an
        // array containing our original URI.
        LLSD fakeResponse(LLSD::emptyArray());
        fakeResponse.append(uri);
		filter.eventAfter(seconds_to_timeout, fakeResponse);

		std::string srv_pump_name = "LLAres";
		if(login_params.has("cfg_srv_pump"))
		{
			srv_pump_name = login_params["cfg_srv_pump"].asString();
		}

		// Make request
        LLSD request;
        request["op"] = "rewriteURI";
        request["uri"] = uri;
        request["reply"] = replyPump.getName();
        rewrittenURIs = postAndWait(self, request, srv_pump_name, filter);
    } // we no longer need the filter

    LLEventPump& xmlrpcPump(LLEventPumps::instance().obtain("LLXMLRPCTransaction"));
    // EXT-4193: use a DIFFERENT reply pump than for the SRV request. We used
    // to share them -- but the EXT-3934 fix made it possible for an abandoned
    // SRV response to arrive just as we were expecting the XMLRPC response.
    LLEventStream loginReplyPump("loginreply", true);

    // Loop through the rewrittenURIs, counting attempts along the way.
    // Because of possible redirect responses, we may make more than one
    // attempt per rewrittenURIs entry.
    LLSD::Integer attempts = 0;
    for (LLSD::array_const_iterator urit(rewrittenURIs.beginArray()),
             urend(rewrittenURIs.endArray());
         urit != urend; ++urit)
    {
        LLSD request(login_params);
        request["reply"] = loginReplyPump.getName();
        request["uri"] = *urit;
        std::string status;

        // Loop back to here if login attempt redirects to a different
        // request["uri"]
        for (;;)
        {
            ++attempts;
            LLSD progress_data;
            progress_data["attempt"] = attempts;
            progress_data["request"] = request;
			if(progress_data["request"].has("params")
				&& progress_data["request"]["params"].has("passwd"))
			{
				progress_data["request"]["params"]["passwd"] = "*******";
			}
            sendProgressEvent("offline", "authenticating", progress_data);

            // We expect zero or more "Downloading" status events, followed by
            // exactly one event with some other status. Use postAndWait() the
            // first time, because -- at least in unit-test land -- it's
            // possible for the reply to arrive before the post() call
            // returns. Subsequent responses, of course, must be awaited
            // without posting again.
            for (mAuthResponse = validateResponse(loginReplyPump.getName(),
                                 postAndWait(self, request, xmlrpcPump, loginReplyPump, "reply"));
                 mAuthResponse["status"].asString() == "Downloading";
                 mAuthResponse = validateResponse(loginReplyPump.getName(),
                                     waitForEventOn(self, loginReplyPump)))
            {
                // Still Downloading -- send progress update.
                sendProgressEvent("offline", "downloading");
            }
				 
			LL_DEBUGS("LLLogin") << "Auth Response: " << mAuthResponse << LL_ENDL;
            status = mAuthResponse["status"].asString();

            // Okay, we've received our final status event for this
            // request. Unless we got a redirect response, break the retry
            // loop for the current rewrittenURIs entry.
            if (!(status == "Complete" &&
                  mAuthResponse["responses"]["login"].asString() == "indeterminate"))
            {
                break;
            }

			sendProgressEvent("offline", "indeterminate", mAuthResponse["responses"]);

            // Here the login service at the current URI is redirecting us
            // to some other URI ("indeterminate" -- why not "redirect"?).
            // The response should contain another uri to try, with its
            // own auth method.
            request["uri"] = mAuthResponse["responses"]["next_url"].asString();
            request["method"] = mAuthResponse["responses"]["next_method"].asString();
        } // loop back to try the redirected URI

        // Here we're done with redirects for the current rewrittenURIs
        // entry.
        if (status == "Complete")
        {
            // StatusComplete does not imply auth success. Check the
            // actual outcome of the request. We've already handled the
            // "indeterminate" case in the loop above.
            if (mAuthResponse["responses"]["login"].asString() == "true")
            {
                sendProgressEvent("online", "connect", mAuthResponse["responses"]);
            }
            else
            {
                sendProgressEvent("offline", "fail.login", mAuthResponse["responses"]);
            }
            return;             // Done!
        }
        // If we don't recognize status at all, trouble
        if (! (status == "CURLError"
               || status == "XMLRPCError"
               || status == "OtherError"))
        {
            LL_ERRS("LLLogin") << "Unexpected status from " << xmlrpcPump.getName() << " pump: "
                               << mAuthResponse << LL_ENDL;
            return;
        }

        // Here status IS one of the errors tested above.
    } // Retry if there are any more rewrittenURIs.

    // Here we got through all the rewrittenURIs without succeeding. Tell
    // caller this didn't work out so well. Of course, the only failure data
    // we can reasonably show are from the last of the rewrittenURIs.

	// *NOTE: The response from LLXMLRPCListener's Poller::poll method returns an
	// llsd with no "responses" node. To make the output from an incomplete login symmetrical 
	// to success, add a data/message and data/reason fields.
	LLSD error_response;
	error_response["reason"] = mAuthResponse["status"];
	error_response["errorcode"] = mAuthResponse["errorcode"];
	error_response["message"] = mAuthResponse["error"];
	if(mAuthResponse.has("certificate"))
	{
		error_response["certificate"] = mAuthResponse["certificate"];
	}
	sendProgressEvent("offline", "fail.login", error_response);
	}
	catch (...) {
		llerrs << "login exception caught" << llendl; 
	}
}
bool RenderProxy::loadSystemProperties() {
    SETUP_TASK(loadSystemProperties);
    args->context = mContext;
    return (bool) postAndWait(task);
}