DeferredLayerUpdater* RenderProxy::createTextureLayer() { SETUP_TASK(createTextureLayer); args->context = mContext; void* retval = postAndWait(task); DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(retval); return layer; }
void RenderProxy::buildLayer(RenderNode* node, TreeObserver* observer) { SETUP_TASK(buildLayer); args->context = mContext; args->node = node; args->observer = observer; postAndWait(task); }
bool RenderProxy::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap& bitmap) { SETUP_TASK(copyLayerInto); args->context = mContext; args->layer = layer; args->bitmap = &bitmap; return (bool) postAndWait(task); }
void RenderProxy::dumpProfileInfo(int fd, int dumpFlags) { SETUP_TASK(dumpProfileInfo); args->context = mContext; args->thread = &mRenderThread; args->fd = fd; args->dumpFlags = dumpFlags; postAndWait(task); }
void RenderProxy::destroy(TreeObserver* observer) { SETUP_TASK(destroy); args->context = mContext; args->observer = observer; // destroyCanvasAndSurface() needs a fence as when it returns the // underlying BufferQueue is going to be released from under // the render thread. postAndWait(task); }
void RenderProxy::destroyContext() { if (mContext) { SETUP_TASK(destroyContext); args->context = mContext; mContext = nullptr; mDrawFrameTask.setContext(nullptr, nullptr, nullptr); // This is also a fence as we need to be certain that there are no // outstanding mDrawFrame tasks posted before it is destroyed postAndWait(task); } }
RenderProxy::RenderProxy(bool translucent, RenderNode* rootRenderNode, IContextFactory* contextFactory) : mRenderThread(RenderThread::getInstance()) , mContext(nullptr) { SETUP_TASK(createContext); args->translucent = translucent; args->rootRenderNode = rootRenderNode; args->thread = &mRenderThread; args->contextFactory = contextFactory; mContext = (CanvasContext*) postAndWait(task); mDrawFrameTask.setContext(&mRenderThread, mContext, rootRenderNode); }
int DrawFrameTask::drawFrame(nsecs_t frameTimeNanos, nsecs_t recordDurationNanos) { LOG_ALWAYS_FATAL_IF(!mContext, "Cannot drawFrame with no CanvasContext!"); mSyncResult = kSync_OK; mFrameTimeNanos = frameTimeNanos; mRecordDurationNanos = recordDurationNanos; postAndWait(); // Reset the single-frame data mFrameTimeNanos = 0; mRecordDurationNanos = 0; return mSyncResult; }
void RenderProxy::detachSurfaceTexture(DeferredLayerUpdater* layer) { SETUP_TASK(detachSurfaceTexture); args->layer = layer; postAndWait(task); }
void RenderProxy::resetProfileInfo() { SETUP_TASK(resetProfileInfo); args->context = mContext; postAndWait(task); }
void RenderProxy::updateSurface(const sp<Surface>& surface) { SETUP_TASK(updateSurface); args->context = mContext; args->surface = surface.get(); postAndWait(task); }
void RenderProxy::stopDrawing() { SETUP_TASK(stopDrawing); args->context = mContext; postAndWait(task); }
void RenderProxy::fence() { SETUP_TASK(fence); UNUSED(args); postAndWait(task); }
void RenderProxy::destroyHardwareResources(TreeObserver* observer) { SETUP_TASK(destroyHardwareResources); args->context = mContext; args->observer = observer; postAndWait(task); }
void RenderProxy::setName(const char* name) { SETUP_TASK(setName); args->context = mContext; args->name = name; postAndWait(task); // block since name/value pointers owned by caller }
bool RenderProxy::pauseSurface(const sp<Surface>& surface) { SETUP_TASK(pauseSurface); args->context = mContext; args->surface = surface.get(); return (bool) postAndWait(task); }
void RenderProxy::setStopped(bool stopped) { SETUP_TASK(setStopped); args->context = mContext; args->stopped = stopped; postAndWait(task); }
void RenderProxy::runWithGlContext(RenderTask* gltask) { SETUP_TASK(runWithGlContext); args->context = mContext; args->task = gltask; postAndWait(task); }
void LLLogin::Impl::login_(LLCoros::self& self, std::string uri, LLSD login_params) { try { LLSD printable_params = login_params; //if(printable_params.has("params") // && printable_params["params"].has("passwd")) //{ // printable_params["params"]["passwd"] = "*******"; //} LL_DEBUGS("LLLogin") << "Entering coroutine " << LLCoros::instance().getName(self) << " with uri '" << uri << "', parameters " << printable_params << LL_ENDL; // Arriving in SRVRequest state LLEventStream replyPump("SRVreply", true); // Should be an array of one or more uri strings. LLSD rewrittenURIs; { LLEventTimeout filter(replyPump); sendProgressEvent("offline", "srvrequest"); // Request SRV record. LL_DEBUGS("LLLogin") << "Requesting SRV record from " << uri << LL_ENDL; // *NOTE:Mani - Completely arbitrary default timeout value for SRV request. F32 seconds_to_timeout = 5.0f; if(login_params.has("cfg_srv_timeout")) { seconds_to_timeout = login_params["cfg_srv_timeout"].asReal(); } // If the SRV request times out (e.g. EXT-3934), simulate response: an // array containing our original URI. LLSD fakeResponse(LLSD::emptyArray()); fakeResponse.append(uri); filter.eventAfter(seconds_to_timeout, fakeResponse); std::string srv_pump_name = "LLAres"; if(login_params.has("cfg_srv_pump")) { srv_pump_name = login_params["cfg_srv_pump"].asString(); } // Make request LLSD request; request["op"] = "rewriteURI"; request["uri"] = uri; request["reply"] = replyPump.getName(); rewrittenURIs = postAndWait(self, request, srv_pump_name, filter); } // we no longer need the filter LLEventPump& xmlrpcPump(LLEventPumps::instance().obtain("LLXMLRPCTransaction")); // EXT-4193: use a DIFFERENT reply pump than for the SRV request. We used // to share them -- but the EXT-3934 fix made it possible for an abandoned // SRV response to arrive just as we were expecting the XMLRPC response. LLEventStream loginReplyPump("loginreply", true); // Loop through the rewrittenURIs, counting attempts along the way. // Because of possible redirect responses, we may make more than one // attempt per rewrittenURIs entry. LLSD::Integer attempts = 0; for (LLSD::array_const_iterator urit(rewrittenURIs.beginArray()), urend(rewrittenURIs.endArray()); urit != urend; ++urit) { LLSD request(login_params); request["reply"] = loginReplyPump.getName(); request["uri"] = *urit; std::string status; // Loop back to here if login attempt redirects to a different // request["uri"] for (;;) { ++attempts; LLSD progress_data; progress_data["attempt"] = attempts; progress_data["request"] = request; if(progress_data["request"].has("params") && progress_data["request"]["params"].has("passwd")) { progress_data["request"]["params"]["passwd"] = "*******"; } sendProgressEvent("offline", "authenticating", progress_data); // We expect zero or more "Downloading" status events, followed by // exactly one event with some other status. Use postAndWait() the // first time, because -- at least in unit-test land -- it's // possible for the reply to arrive before the post() call // returns. Subsequent responses, of course, must be awaited // without posting again. for (mAuthResponse = validateResponse(loginReplyPump.getName(), postAndWait(self, request, xmlrpcPump, loginReplyPump, "reply")); mAuthResponse["status"].asString() == "Downloading"; mAuthResponse = validateResponse(loginReplyPump.getName(), waitForEventOn(self, loginReplyPump))) { // Still Downloading -- send progress update. sendProgressEvent("offline", "downloading"); } LL_DEBUGS("LLLogin") << "Auth Response: " << mAuthResponse << LL_ENDL; status = mAuthResponse["status"].asString(); // Okay, we've received our final status event for this // request. Unless we got a redirect response, break the retry // loop for the current rewrittenURIs entry. if (!(status == "Complete" && mAuthResponse["responses"]["login"].asString() == "indeterminate")) { break; } sendProgressEvent("offline", "indeterminate", mAuthResponse["responses"]); // Here the login service at the current URI is redirecting us // to some other URI ("indeterminate" -- why not "redirect"?). // The response should contain another uri to try, with its // own auth method. request["uri"] = mAuthResponse["responses"]["next_url"].asString(); request["method"] = mAuthResponse["responses"]["next_method"].asString(); } // loop back to try the redirected URI // Here we're done with redirects for the current rewrittenURIs // entry. if (status == "Complete") { // StatusComplete does not imply auth success. Check the // actual outcome of the request. We've already handled the // "indeterminate" case in the loop above. if (mAuthResponse["responses"]["login"].asString() == "true") { sendProgressEvent("online", "connect", mAuthResponse["responses"]); } else { sendProgressEvent("offline", "fail.login", mAuthResponse["responses"]); } return; // Done! } // If we don't recognize status at all, trouble if (! (status == "CURLError" || status == "XMLRPCError" || status == "OtherError")) { LL_ERRS("LLLogin") << "Unexpected status from " << xmlrpcPump.getName() << " pump: " << mAuthResponse << LL_ENDL; return; } // Here status IS one of the errors tested above. } // Retry if there are any more rewrittenURIs. // Here we got through all the rewrittenURIs without succeeding. Tell // caller this didn't work out so well. Of course, the only failure data // we can reasonably show are from the last of the rewrittenURIs. // *NOTE: The response from LLXMLRPCListener's Poller::poll method returns an // llsd with no "responses" node. To make the output from an incomplete login symmetrical // to success, add a data/message and data/reason fields. LLSD error_response; error_response["reason"] = mAuthResponse["status"]; error_response["errorcode"] = mAuthResponse["errorcode"]; error_response["message"] = mAuthResponse["error"]; if(mAuthResponse.has("certificate")) { error_response["certificate"] = mAuthResponse["certificate"]; } sendProgressEvent("offline", "fail.login", error_response); } catch (...) { llerrs << "login exception caught" << llendl; } }
bool RenderProxy::loadSystemProperties() { SETUP_TASK(loadSystemProperties); args->context = mContext; return (bool) postAndWait(task); }