t_tetrimino *init_main(char **av, char **env, t_config *config, t_tetrimino *tetri) { if (env[0] == NULL) return (NULL); srand(time(NULL)); tetri = NULL; config->error = 0; if (load_tetriminos(&tetri) == -1) config->error = 1; if (init_config(config) == -1) return (NULL); if (user_config(av, config) == -1) { write(2, "Error: bad parameter\n", 21); return (NULL); } if (init_sequences(config, env) == -1 || get_highscore(config) == -1) return (NULL); debug_part(config, &tetri); if (config->error == 1) return (NULL); prep_screen(); clean_list(&tetri); config->form = choose_tetrimino(tetri); config->next = choose_tetrimino(tetri); config->pos[0] = (config->width / 2) - (config->form->width / 2); display_game(config, 1); return (tetri); }
int32 waitclick(int left, int top, int right, int bottom) { int end = 0; int c, mc; int t; t = get_ik_timer(2); while (!end && !must_quit) { ik_eventhandler(); c = ik_inkey(); mc = ik_mclick(); if (c==13 || c==32) { end = 2; Play_SoundFX(WAV_DOT); } if (mc & 1) { if (ik_mouse_x >= left && ik_mouse_x < right && ik_mouse_y >= top && ik_mouse_y < bottom) { end = 2; Play_SoundFX(WAV_DOT); } } c = t; t = get_ik_timer(2); //if (settings.opt_mousemode!=1) if (t != c) { prep_screen(); ik_blit(); } } if (must_quit) end = 1; return end; }
int32 startgame() { int32 end; int32 c, mc; int32 bx=192, by=88, h=300; int32 y; int32 upd=1; int32 mx, my; int32 cn=0; int32 ti, ot; t_ik_image *bg; char name[32]; loadconfig(); start_ik_timer(1, 31); while (get_ik_timer(1) < 2 && !must_quit) { ik_eventhandler(); } Play_Sound(WAV_MUS_TITLE, 15, 1, 100, 22050,-1000); while (get_ik_timer(1) < 4 && !must_quit) { ik_eventhandler(); } Play_Sound(WAV_MUS_TITLE, 14, 1, 80, 22050, 1000); if (settings.random_names & 1) strcpy(settings.captname, captnames[rand()%num_captnames]); if (settings.random_names & 2) strcpy(settings.shipname, shipnames[rand()%num_shipnames]); bg = ik_load_pcx("graphics/starback.pcx", NULL); end = 0; ti = get_ik_timer(2); while (!end && !must_quit) { ik_eventhandler(); c = ik_inkey(); mc = ik_mclick(); mx = ik_mouse_x - bx; my = ik_mouse_y - by; ot = ti; ti = get_ik_timer(2); if (ti != ot) { prep_screen(); ik_blit(); } if (c==13 || c==32) end = 2; if ((mc & 1) && mx > 0 && mx < 240) { if (my > h-24 && my < h-8) // buttons { if (mx > 16 && mx < 64) // cancel end = 1; else if (mx > 176 && mx < 224) // ok { end = 2; Play_SoundFX(WAV_DOT); } } else if (my > 32 && my < 40) // captain { if (mx < 216) { cn |= 1; prep_screen(); ik_drawbox(screen, bx+70, by+32, bx+215, by+39, STARMAP_INTERFACE_COLOR*16+3); ik_blit(); strcpy(name, settings.captname); ik_text_input(bx+70, by+32, 14, font_6x8, "", name, STARMAP_INTERFACE_COLOR*16+3, STARMAP_INTERFACE_COLOR); if (strlen(name)>0) strcpy(settings.captname, name); } else { settings.random_names ^= 1; Play_SoundFX(WAV_LOCK,0); } upd = 1;must_quit=0; } else if (my > 40 && my < 48) // ship { if (mx < 216) { cn |= 2; prep_screen(); ik_drawbox(screen, bx+70, by+40, bx+215, by+47, STARMAP_INTERFACE_COLOR*16+3); ik_blit(); strcpy(name, settings.shipname); ik_text_input(bx+70, by+40, 14, font_6x8, "", name, STARMAP_INTERFACE_COLOR*16+3, STARMAP_INTERFACE_COLOR); if (strlen(name)>0) strcpy(settings.shipname, name); } else { settings.random_names ^= 2; Play_SoundFX(WAV_LOCK,0); } upd = 1;must_quit=0; } else if (my > 64 && my < 96) // ship { settings.dif_ship = (mx - 16)/72; Play_SoundFX(WAV_SLIDER,0); upd = 1; } else if (my > 112 && my < 176) // nebula { settings.dif_nebula = (mx - 16)/72; Play_SoundFX(WAV_SLIDER,0); upd = 1; } else if (my > 192 && my < 224) // enemies { settings.dif_enemies = (mx - 16)/72; Play_SoundFX(WAV_SLIDER,0); upd = 1; } else if (my > 232 && my < 240) // easy/hard { c = (mx-40)/32; if (c < 0) c=0; if (c > 4) c=4; settings.dif_nebula = (c+1)/2; settings.dif_enemies = c/2; upd = 1; Play_SoundFX(WAV_SLIDER,0); } else if (my > 256 && my < 264) // enable tutorial { if (mx > 16 && mx < 24) { settings.random_names ^= 4; Play_SoundFX(WAV_LOCK,0); upd = 1; } } } if (upd) { upd = 0; prep_screen(); ik_copybox(bg, screen, 0, 0, 640, 480, 0,0); y = by+16; interface_drawborder(screen, bx, by, bx+240, by+h, 1, STARMAP_INTERFACE_COLOR, "Start new adventure"); ik_print(screen, font_6x8, bx+16, y+=8, 0, textstring[STR_STARTGAME_IDENTIFY]); ik_print(screen, font_6x8, bx+16, y+=8, 0, textstring[STR_STARTGAME_CAPTAIN]); ik_print(screen, font_6x8, bx+70, y, 3, settings.captname); if (!(cn&1)) ik_print(screen, font_4x8, bx+216-strlen(textstring[STR_STARTGAME_RENAME])*4, y, 3, textstring[STR_STARTGAME_RENAME]); ik_dsprite(screen, bx+216, y, spr_IFslider->spr[8+(settings.random_names&1)], 2+((3-3*(settings.random_names&1))<<8)); ik_print(screen, font_6x8, bx+16, y+=8, 0, textstring[STR_STARTGAME_STARSHIP]); ik_print(screen, font_6x8, bx+70, y, 3, settings.shipname); if (!(cn&2)) ik_print(screen, font_4x8, bx+216-strlen(textstring[STR_STARTGAME_RENAME])*4, y, 3, textstring[STR_STARTGAME_RENAME]); ik_dsprite(screen, bx+216, y, spr_IFslider->spr[8+(settings.random_names&2)/2], 2+((3-3*(settings.random_names&2)/2)<<8)); ik_print(screen, font_6x8, bx+16, y+=16, 0, textstring[STR_STARTGAME_LOADOUT], textstring[STR_STARTGAME_LOADOUT1+settings.dif_ship]); y += 8; for (c = 0; c < 3; c++) { ik_dsprite(screen, bx+16+c*72, y, spr_IFdifenemy->spr[c+3], 0); ik_dsprite(screen, bx+16+c*72, y, spr_IFborder->spr[20], 2+(3<<8)*(c==settings.dif_ship)); } ik_print(screen, font_6x8, bx+16, y+=40, 0, textstring[STR_STARTGAME_NEBULA]); y += 8; for (c = 0; c < 3; c++) { ik_dsprite(screen, bx+16+c*72, y, spr_IFdifnebula->spr[c], 0); ik_dsprite(screen, bx+16+c*72, y, spr_IFborder->spr[18], 2+(3<<8)*(c==settings.dif_nebula)); } ik_print(screen, font_6x8, bx+16, y+=72, 0, textstring[STR_STARTGAME_ENEMIES]); y += 8; for (c = 0; c < 3; c++) { ik_dsprite(screen, bx+16+c*72, y, spr_IFdifenemy->spr[c], 0); ik_dsprite(screen, bx+16+c*72, y, spr_IFborder->spr[20], 2+(3<<8)*(c==settings.dif_enemies)); } y+=40; ik_print(screen, font_6x8, bx+16, y, 0, textstring[STR_STARTGAME_EASY]); ik_print(screen, font_6x8, bx+224-6*strlen(textstring[STR_STARTGAME_HARD]), y, 0, textstring[STR_STARTGAME_HARD]); ik_print(screen, font_6x8, bx+16, y+12, 0, textstring[STR_STARTGAME_LOSCORE]); ik_print(screen, font_6x8, bx+224-6*strlen(textstring[STR_STARTGAME_HISCORE]), y+12, 0, textstring[STR_STARTGAME_HISCORE]); interface_drawslider(screen, bx+56, y, 0, 128, 4, settings.dif_enemies+settings.dif_nebula, STARMAP_INTERFACE_COLOR); y+=24; ik_dsprite(screen, bx+12, y-5, spr_IFbutton->spr[(settings.random_names&4)>0], 0); ik_print(screen, font_6x8, bx+32, y, 0, "TUTORIAL MODE"); interface_drawbutton(screen, bx+16, by+h-24, 48, STARMAP_INTERFACE_COLOR, textstring[STR_CANCEL]); interface_drawbutton(screen, bx+240-64, by+h-24, 48, STARMAP_INTERFACE_COLOR, textstring[STR_OK]); ik_blit(); update_palette(); } } interface_cleartuts(); if (must_quit) end = 1; if (settings.opt_mucrontext & 1) { if (end > 1) { bx = 192; by = 72; h = 328; by = 220 - h/2; prep_screen(); ik_copybox(bg, screen, 0, 0, 640, 480, 0,0); y = 3; interface_drawborder(screen, bx, by, bx+256, by+h, 1, STARMAP_INTERFACE_COLOR, textstring[STR_STARTGAME_TITLE1]); y += 1 + interface_textbox(screen, font_6x8, bx+84, by+y*8, 160, 88, 0, textstring[STR_STARTGAME_MUCRON1]); y += 1 + interface_textbox(screen, font_6x8, bx+16, by+y*8, 224, 88, 0, textstring[STR_STARTGAME_MUCRON2]); y += 1 + interface_textbox(screen, font_6x8, bx+16, by+y*8, 224, 88, 0, textstring[STR_STARTGAME_MUCRON3]); y += 1 + interface_textbox(screen, font_6x8, bx+16, by+y*8, 224, 88, 0, textstring[STR_STARTGAME_MUCRON4]); interface_drawbutton(screen, bx+256-64, by+h-24, 48, STARMAP_INTERFACE_COLOR, textstring[STR_OK]); ik_dsprite(screen, bx+16, by+24, spr_SMraces->spr[race_unknown], 0); ik_dsprite(screen, bx+16, by+24, spr_IFborder->spr[18], 2+(STARMAP_INTERFACE_COLOR<<8)); ik_blit(); update_palette(); end = waitclick(bx+256-64, by+h-24, bx+256-16, by+h-8); } if (end > 1) { bx = 192; by = 96; h = 168; by = 220 - h/2; prep_screen(); ik_copybox(bg, screen, 0, 0, 640, 480, 0,0); y = 3; interface_drawborder(screen, bx, by, bx+256, by+h, 1, STARMAP_INTERFACE_COLOR, textstring[STR_STARTGAME_TITLE2]); y += 1 + interface_textbox(screen, font_6x8, bx+84, by+y*8, 160, 88, 0, textstring[STR_STARTGAME_MUCRON5]); y += 1 + interface_textbox(screen, font_6x8, bx+16, by+y*8, 224, 88, 0, textstring[STR_STARTGAME_MUCRON6]); interface_drawbutton(screen, bx+256-64, by+h-24, 48, STARMAP_INTERFACE_COLOR, textstring[STR_OK]); ik_dsprite(screen, bx+16, by+24, spr_IFdifnebula->spr[1], 0); ik_dsprite(screen, bx+16, by+24, hulls[shiptypes[0].hull].sprite, 0); ik_dsprite(screen, bx+16, by+24, spr_IFborder->spr[18], 2+(STARMAP_INTERFACE_COLOR<<8)); ik_blit(); update_palette(); end = waitclick(bx+256-64, by+h-24, bx+256-16, by+h-8); } if (end > 1) { bx = 192; by = 120; h = 112; by = 220 - h/2; prep_screen(); ik_copybox(bg, screen, 0, 0, 640, 480, 0,0); y = 3; interface_drawborder(screen, bx, by, bx+256, by+h, 1, STARMAP_INTERFACE_COLOR, textstring[STR_STARTGAME_TITLE3]); y += 1 + interface_textbox(screen, font_6x8, bx+84, by+y*8, 160, 88, 0, textstring[STR_STARTGAME_MUCRON7]); interface_drawbutton(screen, bx+256-64, by+h-24, 48, STARMAP_INTERFACE_COLOR, textstring[STR_OK]); ik_dsprite(screen, bx+16, by+24, spr_SMraces->spr[RC_PLANET], 4); ik_dsprite(screen, bx+16, by+24, spr_IFborder->spr[18], 2+(STARMAP_INTERFACE_COLOR<<8)); ik_blit(); update_palette(); end = waitclick(bx+256-64, by+h-24, bx+256-16, by+h-8); } } del_image(bg); if (end > 1) { starmap_create(); player_init(); } saveconfig(); return end-1; }