void GameDatas::read(QString path){ readVariablesSwitches(path); m_commonEventsDatas->read(path); readSystem(path); readItems(path); readSkills(path); readBattleSystem(path); readWeapons(path); readArmors(path); readHeroes(path); readMonsters(path); readTroops(path); readClasses(path); readTilesets(path); readAnimations(path); readStatus(path); readTitleScreenGameOver(path); m_isDatasRead = true; }
// ToDo (damiles) enable options to create folders and show/hide hidden files // ToDo (damiles) By default hide the hidden files OGUIFileBrowser::OGUIFileBrowser(OGUIWindow *window) { _window= window; _file_browser_result= NULL; _actual_folder=""; readSystem(); }