示例#1
0
void GameDatas::read(QString path){
    readVariablesSwitches(path);
    m_commonEventsDatas->read(path);
    readSystem(path);
    readItems(path);
    readSkills(path);
    readBattleSystem(path);
    readWeapons(path);
    readArmors(path);
    readHeroes(path);
    readMonsters(path);
    readTroops(path);
    readClasses(path);
    readTilesets(path);
    readAnimations(path);
    readStatus(path);
    readTitleScreenGameOver(path);

    m_isDatasRead = true;
}
示例#2
0
 // ToDo (damiles) enable options to create folders and show/hide hidden files
 // ToDo (damiles) By default hide the hidden files
 OGUIFileBrowser::OGUIFileBrowser(OGUIWindow *window) {
     _window= window;
     _file_browser_result= NULL;
     _actual_folder="";
     readSystem();
 }