Ejemplo n.º 1
0
void CheeseStrategies::StandardPlay::upgradeChecker() {
    if (!dragoonRange) {
        dragoonRange = startUpgrade(BWAPI::UpgradeTypes::Singularity_Charge);
    }
    if (!zealotLegs) {
        zealotLegs = startUpgrade(BWAPI::UpgradeTypes::Leg_Enhancements);
    }
    if (!psiStorm) {
        psiStorm = startTech(BWAPI::TechTypes::Psionic_Storm);
    }
    if (!kAmulet && psiStorm) {
        kAmulet = startUpgrade(BWAPI::UpgradeTypes::Khaydarin_Amulet);
    }
}
Ejemplo n.º 2
0
 void upgrade(PlayerType & player) {
     startUpgrade(player);
     finishUpgrade();
 }