void RenderLayerStackingNode::updateLayerListsIfNeeded()
{
    updateZOrderLists();
    updateNormalFlowList();

    if (!layer()->reflectionInfo())
        return;

    RenderLayer* reflectionLayer = layer()->reflectionInfo()->reflectionLayer();
    reflectionLayer->stackingNode()->updateZOrderLists();
    reflectionLayer->stackingNode()->updateNormalFlowList();
}
Ejemplo n.º 2
0
void PaintLayerStackingNode::updateLayerListsIfNeeded() {
  updateZOrderLists();
}