Ejemplo n.º 1
0
/**
 * Realize the VisActor. This also calls the plugin init function.
 *
 * @param actor Pointer to a VisActor that needs to be realized.
 *
 * @return VISUAL_OK on succes, -VISUAL_ERROR_ACTOR_NULL, -VISUAL_ERROR_PLUGIN_NULL or
 *	error values returned by visual_plugin_realize () on failure.
 * 
 */
int visual_actor_realize (VisActor *actor)
{
	visual_log_return_val_if_fail (actor != NULL, -VISUAL_ERROR_ACTOR_NULL);
	visual_log_return_val_if_fail (actor->plugin != NULL, -VISUAL_ERROR_PLUGIN_NULL);

	return visual_plugin_realize (actor->plugin);
}
Ejemplo n.º 2
0
int visual_morph_realize (VisMorph *morph)
{
    visual_return_val_if_fail (morph != NULL, -VISUAL_ERROR_MORPH_NULL);
    visual_return_val_if_fail (morph->plugin != NULL, -VISUAL_ERROR_PLUGIN_NULL);

    return visual_plugin_realize (morph->plugin);
}
Ejemplo n.º 3
0
/**
 * Realize the VisTransform. This also calls the plugin init function.
 *
 * @param transform Pointer to a VisTransform that needs to be realized.
 *
 * @return VISUAL_OK on succes, -VISUAL_ERROR_TRANSFORM_NULL, -VISUAL_ERROR_PLUGIN_NULL or
 *	error values returned by visual_plugin_realize () on failure.
 * 
 */
int visual_transform_realize (VisTransform *transform)
{
	visual_log_return_val_if_fail (transform != NULL, -VISUAL_ERROR_TRANSFORM_NULL);
	visual_log_return_val_if_fail (transform->plugin != NULL, -VISUAL_ERROR_PLUGIN_NULL);

	return visual_plugin_realize (transform->plugin);
}
Ejemplo n.º 4
0
bool Morph::realize ()
{
    return visual_plugin_realize (m_impl->plugin);
}
Ejemplo n.º 5
0
 bool Actor::realize ()
 {
     return visual_plugin_realize (m_impl->plugin);
 }