Ejemplo n.º 1
0
void ApplicationCluster::close () {
    if (! enabled()) {
        return;
    }

    if (_heartbeat != 0) {
        _heartbeat->stop();
    }

    // change into shutdown state
    ServerState::instance()->setState(ServerState::STATE_SHUTDOWN);

    AgencyComm comm;
    comm.sendServerState(0.0);
}
Ejemplo n.º 2
0
void ApplicationCluster::stop () {
    if (! enabled()) {
        return;
    }

    // change into shutdown state
    ServerState::instance()->setState(ServerState::STATE_SHUTDOWN);

    AgencyComm comm;
    comm.sendServerState(0.0);

    if (_heartbeat != 0) {
        _heartbeat->stop();
    }

    {
        AgencyCommLocker locker("Current", "WRITE");

        if (locker.successful()) {
            // unregister ourselves
            ServerState::RoleEnum role = ServerState::instance()->getRole();

            if (role == ServerState::ROLE_PRIMARY) {
                comm.removeValues("Current/DBServers/" + _myId, false);
            }
            else if (role == ServerState::ROLE_COORDINATOR) {
                comm.removeValues("Current/Coordinators/" + _myId, false);
            }

            // unregister ourselves
            comm.removeValues("Current/ServersRegistered/" + _myId, false);
        }
    }

    ClusterComm::cleanup();
    ClusterInfo::cleanup();
    AgencyComm::cleanup();
}
Ejemplo n.º 3
0
void ClusterFeature::unprepare() {
  if (_enableCluster) {
    if (_heartbeatThread != nullptr) {
      _heartbeatThread->beginShutdown();
    }

    // change into shutdown state
    ServerState::instance()->setState(ServerState::STATE_SHUTDOWN);

    AgencyComm comm;
    comm.sendServerState(0.0);

    if (_heartbeatThread != nullptr) {
      int counter = 0;
      while (_heartbeatThread->isRunning()) {
        usleep(100000);
        // emit warning after 5 seconds
        if (++counter == 10 * 5) {
          LOG(WARN) << "waiting for heartbeat thread to finish";
        }
      }
    }

    if (_unregisterOnShutdown) {
      ServerState::instance()->unregister();
    }
  }

  if (!_enableCluster) {
    ClusterComm::cleanup();
    return;
  }

  // change into shutdown state
  ServerState::instance()->setState(ServerState::STATE_SHUTDOWN);

  AgencyComm comm;
  comm.sendServerState(0.0);

  // Try only once to unregister because maybe the agencycomm
  // is shutting down as well...

  ServerState::RoleEnum role = ServerState::instance()->getRole();

  AgencyWriteTransaction unreg;

  // Remove from role
  if (role == ServerState::ROLE_PRIMARY) {
    unreg.operations.push_back(AgencyOperation(
        "Current/DBServers/" + _myId, AgencySimpleOperationType::DELETE_OP));
  } else if (role == ServerState::ROLE_COORDINATOR) {
    unreg.operations.push_back(AgencyOperation(
        "Current/Coordinators/" + _myId, AgencySimpleOperationType::DELETE_OP));
  }

  // Unregister
  unreg.operations.push_back(
      AgencyOperation("Current/ServersRegistered/" + _myId,
                      AgencySimpleOperationType::DELETE_OP));

  comm.sendTransactionWithFailover(unreg, 120.0);

  while (_heartbeatThread->isRunning()) {
    usleep(50000);
  }
  
  AgencyComm::cleanup();
  ClusterComm::cleanup();
}
Ejemplo n.º 4
0
void ClusterFeature::start() {
  // return if cluster is disabled
  if (!_enableCluster) {
    return;
  }

  ServerState::instance()->setState(ServerState::STATE_STARTUP);

  // the agency about our state
  AgencyComm comm;
  comm.sendServerState(0.0);

  std::string const version = comm.getVersion();

  ServerState::instance()->setInitialized();

  std::string const endpoints = AgencyComm::getEndpointsString();

  ServerState::RoleEnum role = ServerState::instance()->getRole();

  LOG(INFO) << "Cluster feature is turned on. Agency version: " << version
            << ", Agency endpoints: " << endpoints << ", server id: '" << _myId
            << "', internal address: " << _myAddress
            << ", role: " << ServerState::roleToString(role);

  if (!_disableHeartbeat) {
    AgencyCommResult result = comm.getValues("Sync/HeartbeatIntervalMs");

    if (result.successful()) {
      velocypack::Slice HeartbeatIntervalMs =
          result.slice()[0].get(std::vector<std::string>(
              {AgencyComm::prefix(), "Sync", "HeartbeatIntervalMs"}));

      if (HeartbeatIntervalMs.isInteger()) {
        try {
          _heartbeatInterval = HeartbeatIntervalMs.getUInt();
          LOG(INFO) << "using heartbeat interval value '" << _heartbeatInterval
                    << " ms' from agency";
        } catch (...) {
          // Ignore if it is not a small int or uint
        }
      }
    }

    // no value set in agency. use default
    if (_heartbeatInterval == 0) {
      _heartbeatInterval = 5000;  // 1/s

      LOG(WARN) << "unable to read heartbeat interval from agency. Using "
                << "default value '" << _heartbeatInterval << " ms'";
    }

    // start heartbeat thread
    _heartbeatThread = std::make_shared<HeartbeatThread>(
        _agencyCallbackRegistry.get(), _heartbeatInterval * 1000, 5,
        SchedulerFeature::SCHEDULER->ioService());

    if (!_heartbeatThread->init() || !_heartbeatThread->start()) {
      LOG(FATAL) << "heartbeat could not connect to agency endpoints ("
                 << endpoints << ")";
      FATAL_ERROR_EXIT();
    }

    while (!_heartbeatThread->isReady()) {
      // wait until heartbeat is ready
      usleep(10000);
    }
  }

  AgencyCommResult result;

  while (true) {
    VPackBuilder builder;
    try {
      VPackObjectBuilder b(&builder);
      builder.add("endpoint", VPackValue(_myAddress));
    } catch (...) {
      LOG(FATAL) << "out of memory";
      FATAL_ERROR_EXIT();
    }

    result = comm.setValue("Current/ServersRegistered/" + _myId,
                           builder.slice(), 0.0);

    if (!result.successful()) {
      LOG(FATAL) << "unable to register server in agency: http code: "
                 << result.httpCode() << ", body: " << result.body();
      FATAL_ERROR_EXIT();
    } else {
      break;
    }

    sleep(1);
  }

  if (role == ServerState::ROLE_COORDINATOR) {
    ServerState::instance()->setState(ServerState::STATE_SERVING);
  } else if (role == ServerState::ROLE_PRIMARY) {
    ServerState::instance()->setState(ServerState::STATE_SERVINGASYNC);
  } else if (role == ServerState::ROLE_SECONDARY) {
    ServerState::instance()->setState(ServerState::STATE_SYNCING);
  }
}
Ejemplo n.º 5
0
bool ApplicationCluster::start () {

    // set authentication data
    ServerState::instance()->setAuthentication(_username, _password);

    // overwrite memory area
    _username = _password = "******";

    ServerState::instance()->setDataPath(_dataPath);
    ServerState::instance()->setLogPath(_logPath);
    ServerState::instance()->setAgentPath(_agentPath);
    ServerState::instance()->setArangodPath(_arangodPath);
    ServerState::instance()->setDBserverConfig(_dbserverConfig);
    ServerState::instance()->setCoordinatorConfig(_coordinatorConfig);
    ServerState::instance()->setDisableDispatcherFrontend(_disableDispatcherFrontend);
    ServerState::instance()->setDisableDispatcherKickstarter(_disableDispatcherKickstarter);

    if (! enabled()) {
        return true;
    }

    ServerState::instance()->setId(_myId);

    // perfom an initial connect to the agency
    const std::string endpoints = AgencyComm::getEndpointsString();

    if (! AgencyComm::tryConnect()) {
        LOG_FATAL_AND_EXIT("Could not connect to agency endpoints (%s)",
                           endpoints.c_str());
    }


    ServerState::RoleEnum role = ServerState::instance()->getRole();

    if (role == ServerState::ROLE_UNDEFINED) {
        // no role found
        LOG_FATAL_AND_EXIT("unable to determine unambiguous role for server '%s'. No role configured in agency (%s)",
                           _myId.c_str(),
                           endpoints.c_str());
    }

    // check if my-address is set
    if (_myAddress.empty()) {
        // no address given, now ask the agency for out address
        _myAddress = ServerState::instance()->getAddress();
    }
    else {
        // register our own address
        ServerState::instance()->setAddress(_myAddress);
    }

    if (_myAddress.empty()) {
        LOG_FATAL_AND_EXIT("unable to determine internal address for server '%s'. "
                           "Please specify --cluster.my-address or configure the address for this server in the agency.",
                           _myId.c_str());
    }

    // now we can validate --cluster.my-address
    const string unified = triagens::rest::Endpoint::getUnifiedForm(_myAddress);

    if (unified.empty()) {
        LOG_FATAL_AND_EXIT("invalid endpoint '%s' specified for --cluster.my-address",
                           _myAddress.c_str());
    }

    ServerState::instance()->setState(ServerState::STATE_STARTUP);

    // initialise ConnectionManager library
    httpclient::ConnectionManager::instance()->initialise();

    // the agency about our state
    AgencyComm comm;
    comm.sendServerState(0.0);

    const std::string version = comm.getVersion();

    ServerState::instance()->setInitialised();

    LOG_INFO("Cluster feature is turned on. "
             "Agency version: %s, Agency endpoints: %s, "
             "server id: '%s', internal address: %s, role: %s",
             version.c_str(),
             endpoints.c_str(),
             _myId.c_str(),
             _myAddress.c_str(),
             ServerState::roleToString(role).c_str());

    if (! _disableHeartbeat) {
        AgencyCommResult result = comm.getValues("Sync/HeartbeatIntervalMs", false);

        if (result.successful()) {
            result.parse("", false);

            std::map<std::string, AgencyCommResultEntry>::const_iterator it = result._values.begin();

            if (it != result._values.end()) {
                _heartbeatInterval = triagens::basics::JsonHelper::stringUInt64((*it).second._json);

                LOG_INFO("using heartbeat interval value '%llu ms' from agency",
                         (unsigned long long) _heartbeatInterval);
            }
        }

        // no value set in agency. use default
        if (_heartbeatInterval == 0) {
            _heartbeatInterval = 1000; // 1/s

            LOG_WARNING("unable to read heartbeat interval from agency. Using default value '%llu ms'",
                        (unsigned long long) _heartbeatInterval);
        }


        // start heartbeat thread
        _heartbeat = new HeartbeatThread(_server, _dispatcher, _applicationV8, _heartbeatInterval * 1000, 5);

        if (_heartbeat == 0) {
            LOG_FATAL_AND_EXIT("unable to start cluster heartbeat thread");
        }

        if (! _heartbeat->init() || ! _heartbeat->start()) {
            LOG_FATAL_AND_EXIT("heartbeat could not connect to agency endpoints (%s)",
                               endpoints.c_str());
        }

        while (! _heartbeat->ready()) {
            // wait until heartbeat is ready
            usleep(10000);
        }
    }

    return true;
}