Ejemplo n.º 1
0
    virtual void ObjectDiscovered(ProxyBusObject& proxy) {
        cout << "[listener] Door " << proxy.GetUniqueName() << ":"
             << proxy.GetPath() << " has just been discovered." << endl;

        bus->EnableConcurrentCallbacks();
        proxy.RegisterPropertiesChangedListener(INTF_NAME, props, 3, *this, NULL);

//        DoorProxy door(proxy, *bus);
        g_door = new DoorProxy(proxy, *bus);
        g_door->GetUI();
        cout<< "where must be UI_FILE" << endl;
        cout<< UI_FILE << endl;
        DrawUI();

        //PrintDoorState(door);
    }
Ejemplo n.º 2
0
    void PersonPassedThrough(const InterfaceDescription::Member* member, const char* path, Message& message) {
        QCC_UNUSED(member);

        char* name;
        string location;
        QStatus status = message->GetArgs("s", &name);
        if (ER_OK == status) {
            bus->EnableConcurrentCallbacks();
            DoorProxy door(observer->Get(message->GetSender(), path), *bus);
            if (door.IsValid()) {
                status = door.GetLocation(location);
            } else {
                cerr << "Received a signal from a door we don't know." << endl;
                status = ER_FAIL;
            }
        }
        if (ER_OK == status) {
            cout << "[listener] " << name << " passed through a door "
                 << "@location " << location << endl;
            cout << "> ";
            cout.flush();
        }
    }
Ejemplo n.º 3
0
    virtual void PropertiesChanged(ProxyBusObject& obj,
                                   const char* ifaceName,
                                   const MsgArg& changed,
                                   const MsgArg& invalidated,
                                   void* context) {
        QCC_UNUSED(ifaceName);
        QCC_UNUSED(context);
        QStatus status = ER_OK;
        bus->EnableConcurrentCallbacks();
        DoorProxy door(observer->Get(ObjectId(obj)), *bus);
        if (!door.IsValid()) {
            cerr << "Received a PropertiesChanged signal from a door we don't know." << endl;
            status = ER_FAIL;
        }
        string location;
        if (ER_OK == status) {
            status = door.GetLocation(location);
        }
        if (ER_OK == status) {
            cout << "Door @location " << location << " has updated state:" << endl;
        }

        size_t nelem = 0;
        MsgArg* elems = NULL;
        if (ER_OK == status) {
            status = changed.Get("a{sv}", &nelem, &elems);
        }
        if (ER_OK == status) {
            for (size_t i = 0; i < nelem; ++i) {
                const char* prop;
                MsgArg* val;
                status = elems[i].Get("{sv}", &prop, &val);
                if (ER_OK == status) {
                    string propname = prop;
                    if (propname == "Location") {
                        const char* newloc;
                        status = val->Get("s", &newloc);
                        if (ER_OK == status) {
                            cout << "  location: " << newloc << endl;
                        }
                    } else if (propname == "IsOpen") {
                        bool isopen;
                        status = val->Get("b", &isopen);
                        if (ER_OK == status) {
                            cout << "   is open: " << isopen << endl;
                        }
                    }
                } else {
                    break;
                }
            }
        }

        if (ER_OK == status) {
            status = invalidated.Get("as", &nelem, &elems);
        }
        if (ER_OK == status) {
            for (size_t i = 0; i < nelem; ++i) {
                char* prop;
                status = elems[i].Get("s", &prop);
                if (status == ER_OK) {
                    cout << "  invalidated " << prop << endl;
                }
            }
        }

        cout << "> ";
        cout.flush();
    }