virtual void ObjectDiscovered(ProxyBusObject& proxy) { cout << "[listener] Door " << proxy.GetUniqueName() << ":" << proxy.GetPath() << " has just been discovered." << endl; bus->EnableConcurrentCallbacks(); proxy.RegisterPropertiesChangedListener(INTF_NAME, props, 3, *this, NULL); // DoorProxy door(proxy, *bus); g_door = new DoorProxy(proxy, *bus); g_door->GetUI(); cout<< "where must be UI_FILE" << endl; cout<< UI_FILE << endl; DrawUI(); //PrintDoorState(door); }
void PersonPassedThrough(const InterfaceDescription::Member* member, const char* path, Message& message) { QCC_UNUSED(member); char* name; string location; QStatus status = message->GetArgs("s", &name); if (ER_OK == status) { bus->EnableConcurrentCallbacks(); DoorProxy door(observer->Get(message->GetSender(), path), *bus); if (door.IsValid()) { status = door.GetLocation(location); } else { cerr << "Received a signal from a door we don't know." << endl; status = ER_FAIL; } } if (ER_OK == status) { cout << "[listener] " << name << " passed through a door " << "@location " << location << endl; cout << "> "; cout.flush(); } }
virtual void PropertiesChanged(ProxyBusObject& obj, const char* ifaceName, const MsgArg& changed, const MsgArg& invalidated, void* context) { QCC_UNUSED(ifaceName); QCC_UNUSED(context); QStatus status = ER_OK; bus->EnableConcurrentCallbacks(); DoorProxy door(observer->Get(ObjectId(obj)), *bus); if (!door.IsValid()) { cerr << "Received a PropertiesChanged signal from a door we don't know." << endl; status = ER_FAIL; } string location; if (ER_OK == status) { status = door.GetLocation(location); } if (ER_OK == status) { cout << "Door @location " << location << " has updated state:" << endl; } size_t nelem = 0; MsgArg* elems = NULL; if (ER_OK == status) { status = changed.Get("a{sv}", &nelem, &elems); } if (ER_OK == status) { for (size_t i = 0; i < nelem; ++i) { const char* prop; MsgArg* val; status = elems[i].Get("{sv}", &prop, &val); if (ER_OK == status) { string propname = prop; if (propname == "Location") { const char* newloc; status = val->Get("s", &newloc); if (ER_OK == status) { cout << " location: " << newloc << endl; } } else if (propname == "IsOpen") { bool isopen; status = val->Get("b", &isopen); if (ER_OK == status) { cout << " is open: " << isopen << endl; } } } else { break; } } } if (ER_OK == status) { status = invalidated.Get("as", &nelem, &elems); } if (ER_OK == status) { for (size_t i = 0; i < nelem; ++i) { char* prop; status = elems[i].Get("s", &prop); if (status == ER_OK) { cout << " invalidated " << prop << endl; } } } cout << "> "; cout.flush(); }