Ejemplo n.º 1
0
//
// Cut a partitioning poly by a list of polys, and add the resulting inside pieces to the
// front list and back list.
//
static void SplitPartitioner
(
	UModel*	Model,
	FPoly**	PolyList,
	FPoly**	FrontList,
	FPoly**	BackList,
	int32		n,
	int32		nPolys,
	int32&	nFront, 
	int32&	nBack, 
	FPoly	InfiniteEdPoly,
	TArray<FPoly*>& AllocatedFPolys
)
{
	FPoly FrontPoly,BackPoly;
	while( n < nPolys )
	{
		FPoly* Poly = PolyList[n];
		switch( InfiniteEdPoly.SplitWithPlane(Poly->Vertices[0],Poly->Normal,&FrontPoly,&BackPoly,0) )
		{
			case SP_Coplanar:
				// May occasionally happen.
//				UE_LOG(LogBSPOps, Log,  TEXT("FilterBound: Got inficoplanar") );
				break;

			case SP_Front:
				// Shouldn't happen if hull is correct.
//				UE_LOG(LogBSPOps, Log,  TEXT("FilterBound: Got infifront") );
				return;

			case SP_Split:
				InfiniteEdPoly = BackPoly;
				break;

			case SP_Back:
				break;
		}
		n++;
	}

	FPoly* New = new FPoly;
	*New = InfiniteEdPoly;
	New->Reverse();
	New->iBrushPoly |= 0x40000000;
	FrontList[nFront++] = New;
	AllocatedFPolys.Add( New );
	
	New = new FPoly;
	*New = InfiniteEdPoly;
	BackList[nBack++] = New;
	AllocatedFPolys.Add( New );
}
Ejemplo n.º 2
0
FPoly FPoly::BuildAndCutInfiniteFPoly(const FPlane& InPlane, const TArray<FPlane>& InCutPlanes, ABrush* InOwnerBrush)
{
    FPoly PolyMerged = BuildInfiniteFPoly( InPlane );
    PolyMerged.Finalize( InOwnerBrush, 1 );

    FPoly Front, Back;
    int32 result;

    for( int32 p = 0 ; p < InCutPlanes.Num() ; ++p )
    {
        const FPlane* Plane = &InCutPlanes[p];

        result = PolyMerged.SplitWithPlane( Plane->GetSafeNormal() * Plane->W, Plane->GetSafeNormal(), &Front, &Back, 1 );

        if( result == SP_Split )
        {
            PolyMerged = Back;
        }
    }

    PolyMerged.Reverse();

    return PolyMerged;
}