Ejemplo n.º 1
0
void Sampler::setPlayingNotelength( Instrument* instrument, unsigned long ticks, unsigned long noteOnTick )
{
	if ( instrument ) { // stop all notes using this instrument
		Hydrogen *pEngine = Hydrogen::get_instance();
		Song* mSong = pEngine->getSong();
		int selectedpattern = pEngine->__get_selected_PatterNumber();
		Pattern* currentPattern = NULL;


		if ( mSong->get_mode() == Song::PATTERN_MODE ||
		( pEngine->getState() != STATE_PLAYING )){
			PatternList *pPatternList = mSong->get_pattern_list();
			if ( ( selectedpattern != -1 )
			&& ( selectedpattern < ( int )pPatternList->size() ) ) {
				currentPattern = pPatternList->get( selectedpattern );
			}
		}else
		{
			std::vector<PatternList*> *pColumns = mSong->get_pattern_group_vector();
//			Pattern *pPattern = NULL;
			int pos = pEngine->getPatternPos() +1;
			for ( int i = 0; i < pos; ++i ) {
				PatternList *pColumn = ( *pColumns )[i];
				currentPattern = pColumn->get( 0 );
			}
		}


		if ( currentPattern ) {
				int patternsize = currentPattern->get_length();

				for ( unsigned nNote = 0; nNote < currentPattern->get_length(); nNote++ ) {
					const Pattern::notes_t* notes = currentPattern->get_notes();
					FOREACH_NOTE_CST_IT_BOUND(notes,it,nNote) {
						Note *pNote = it->second;
						if ( pNote!=NULL ) {
							if( !Preferences::get_instance()->__playselectedinstrument ){
								if ( pNote->get_instrument() == instrument
								&& pNote->get_position() == noteOnTick ) {
									AudioEngine::get_instance()->lock( RIGHT_HERE );

									if ( ticks >  patternsize )
										ticks = patternsize - noteOnTick;
									pNote->set_length( ticks );
									Hydrogen::get_instance()->getSong()->__is_modified = true;
									AudioEngine::get_instance()->unlock(); // unlock the audio engine
								}
							}else
							{
								if ( pNote->get_instrument() == pEngine->getSong()->get_instrument_list()->get( pEngine->getSelectedInstrumentNumber())
								&& pNote->get_position() == noteOnTick ) {
									AudioEngine::get_instance()->lock( RIGHT_HERE );
									if ( ticks >  patternsize )
										ticks = patternsize - noteOnTick;
									pNote->set_length( ticks );
									Hydrogen::get_instance()->getSong()->__is_modified = true;
									AudioEngine::get_instance()->unlock(); // unlock the audio engine
								}
							}
						}
					}
				}
			}
		}