Ejemplo n.º 1
0
/**
 * The handleAction method is the heard of the MidiActionManager class.
 * It executes the operations that are needed to carry the desired action.
 */
bool MidiActionManager::handleAction( MidiAction * pAction ){

	Hydrogen *pEngine = Hydrogen::get_instance();

	/*
		return false if action is null
		(for example if no Action exists for an event)
	*/
	if( pAction == NULL )	return false;

	QString sActionString = pAction->getType();


	if( sActionString == "PLAY" )
	{
		int nState = pEngine->getState();
		if ( nState == STATE_READY ){
			pEngine->sequencer_play();
		}
		return true;
	}

	if( sActionString == "PLAY/STOP_TOGGLE" || sActionString == "PLAY/PAUSE_TOGGLE" )
	{
		int nState = pEngine->getState();
		switch ( nState )
		{
		case STATE_READY:
			pEngine->sequencer_play();
			break;

		case STATE_PLAYING:
			if( sActionString == "PLAY/STOP_TOGGLE" ) pEngine->setPatternPos( 0 );
			pEngine->sequencer_stop();
			pEngine->setTimelineBpm();
			break;

		default:
			ERRORLOG( "[Hydrogen::ActionManager(PLAY): Unhandled case" );
		}

		return true;
	}

	if( sActionString == "PAUSE" )
	{
		pEngine->sequencer_stop();
		return true;
	}

	if( sActionString == "STOP" )
	{
		pEngine->sequencer_stop();
		pEngine->setPatternPos( 0 );
		pEngine->setTimelineBpm();
		return true;
	}

	if( sActionString == "MUTE" ){
		//mutes the master, not a single strip
		pEngine->getSong()->__is_muted = true;
		return true;
	}

	if( sActionString == "UNMUTE" ){
		pEngine->getSong()->__is_muted = false;
		return true;
	}

	if( sActionString == "MUTE_TOGGLE" ){
		pEngine->getSong()->__is_muted = !Hydrogen::get_instance()->getSong()->__is_muted;
		return true;
	}

	if( sActionString == "BEATCOUNTER" ){
		pEngine->handleBeatCounter();
		return true;
	}

	if( sActionString == "TAP_TEMPO" ){
		pEngine->onTapTempoAccelEvent();
		return true;
	}

	if( sActionString == "SELECT_NEXT_PATTERN" ){
		bool ok;
		int row = pAction->getParameter1().toInt(&ok,10);
		if( row> pEngine->getSong()->get_pattern_list()->size() -1 )
			return false;
		if(Preferences::get_instance()->patternModePlaysSelected())
			pEngine->setSelectedPatternNumber( row );
		else
			pEngine->sequencer_setNextPattern( row, false, true );
		return true;
	}

	if( sActionString == "SELECT_NEXT_PATTERN_RELATIVE" ){

		bool ok;

		if(!Preferences::get_instance()->patternModePlaysSelected())
		{
			return true;
		}

		int row = pEngine->getSelectedPatternNumber() + pAction->getParameter1().toInt(&ok,10);

		if( row> pEngine->getSong()->get_pattern_list()->size() -1 )
		{
			return false;
		}

		pEngine->setSelectedPatternNumber( row );

		return true;
	}

	if( sActionString == "SELECT_PREV_PATTERN_RELATIVE" ){
		bool ok;
		if(!Preferences::get_instance()->patternModePlaysSelected())
			return true;
		int row = pEngine->getSelectedPatternNumber() - pAction->getParameter1().toInt(&ok,10);
		if( row < 0 )
			return false;

		pEngine->setSelectedPatternNumber( row );
		return true;
	}

	if( sActionString == "SELECT_NEXT_PATTERN_CC_ABSOLUT" ){
		bool ok;
		int row = pAction->getParameter2().toInt(&ok,10);
		if( row> pEngine->getSong()->get_pattern_list()->size() -1 )
			return false;
		if(Preferences::get_instance()->patternModePlaysSelected())
			pEngine->setSelectedPatternNumber( row );
		else
			return true;// only usefully in normal pattern mode
		return true;
	}

	if( sActionString == "SELECT_NEXT_PATTERN_PROMPTLY" ){// obsolete, use SELECT_NEXT_PATTERN_CC_ABSOLUT instead
		bool ok;
		int row = pAction->getParameter2().toInt(&ok,10);
		pEngine->setSelectedPatternNumberWithoutGuiEvent( row );
		return true;
	}

	if( sActionString == "SELECT_AND_PLAY_PATTERN"){
		bool ok;
		int row = pAction->getParameter1().toInt(&ok,10);
		pEngine->setSelectedPatternNumber( row );
		pEngine->sequencer_setNextPattern( row, false, true );

		int nState = pEngine->getState();
		if ( nState == STATE_READY ){
			pEngine->sequencer_play();
		}

		return true;
	}

	if( sActionString == "SELECT_INSTRUMENT" ){
		bool ok;
		int  instrument_number = pAction->getParameter2().toInt(&ok,10) ;
		if ( pEngine->getSong()->get_instrument_list()->size() < instrument_number )
			instrument_number = pEngine->getSong()->get_instrument_list()->size() -1;
		pEngine->setSelectedInstrumentNumber( instrument_number );
		return true;
	}

	if( sActionString == "EFFECT1_LEVEL_ABSOLUTE" ){
		bool ok;
		int nLine = pAction->getParameter1().toInt(&ok,10);
		int fx_param = pAction->getParameter2().toInt(&ok,10);
		setAbsoluteFXLevel( nLine, 0 , fx_param );
	}

	if( sActionString == "EFFECT2_LEVEL_ABSOLUTE" ){
		bool ok;
		int nLine = pAction->getParameter1().toInt(&ok,10);
		int fx_param = pAction->getParameter2().toInt(&ok,10);
		setAbsoluteFXLevel( nLine, 1 , fx_param );
	}

	if( sActionString == "EFFECT3_LEVEL_ABSOLUTE" ){
		bool ok;
		int nLine = pAction->getParameter1().toInt(&ok,10);
		int fx_param = pAction->getParameter2().toInt(&ok,10);
		setAbsoluteFXLevel( nLine, 2 , fx_param );
	}

	if( sActionString == "EFFECT4_LEVEL_ABSOLUTE" ){
		bool ok;
		int nLine = pAction->getParameter1().toInt(&ok,10);
		int fx_param = pAction->getParameter2().toInt(&ok,10);
		setAbsoluteFXLevel( nLine, 3 , fx_param );
	}

	if( sActionString == "MASTER_VOLUME_RELATIVE" ){
		//increments/decrements the volume of the whole song

		bool ok;
		int vol_param = pAction->getParameter2().toInt(&ok,10);

		Hydrogen *engine = Hydrogen::get_instance();
		Song *song = engine->getSong();



		if( vol_param != 0 ){
			if ( vol_param == 1 && song->get_volume() < 1.5 ){
				song->set_volume( song->get_volume() + 0.05 );
			}  else  {
				if( song->get_volume() >= 0.0 ){
					song->set_volume( song->get_volume() - 0.05 );
				}
			}
		} else {
			song->set_volume( 0 );
		}

	}

	if( sActionString == "MASTER_VOLUME_ABSOLUTE" ){
		//sets the volume of a master output to a given level (percentage)

		bool ok;
		int vol_param = pAction->getParameter2().toInt(&ok,10);


		Hydrogen *engine = Hydrogen::get_instance();
		Song *song = engine->getSong();


		if( vol_param != 0 ){
			song->set_volume( 1.5* ( (float) (vol_param / 127.0 ) ));
		} else {
			song->set_volume( 0 );
		}

	}

	if( sActionString == "STRIP_VOLUME_RELATIVE" ){
		//increments/decrements the volume of one mixer strip

		bool ok;
		int nLine = pAction->getParameter1().toInt(&ok,10);
		int vol_param = pAction->getParameter2().toInt(&ok,10);

		Hydrogen::get_instance()->setSelectedInstrumentNumber( nLine );

		Hydrogen *engine = Hydrogen::get_instance();
		Song *song = engine->getSong();
		InstrumentList *instrList = song->get_instrument_list();

		Instrument *instr = instrList->get( nLine );

		if ( instr == NULL) return 0;

		if( vol_param != 0 ){
			if ( vol_param == 1 && instr->get_volume() < 1.5 ){
				instr->set_volume( instr->get_volume() + 0.1 );
			}  else  {
				if( instr->get_volume() >= 0.0 ){
					instr->set_volume( instr->get_volume() - 0.1 );
				}
			}
		} else {
			instr->set_volume( 0 );
		}

		Hydrogen::get_instance()->setSelectedInstrumentNumber(nLine);
	}

	if( sActionString == "STRIP_VOLUME_ABSOLUTE" ){
		//sets the volume of a mixer strip to a given level (percentage)

		bool ok;
		int nLine = pAction->getParameter1().toInt(&ok,10);
		int vol_param = pAction->getParameter2().toInt(&ok,10);

		Hydrogen::get_instance()->setSelectedInstrumentNumber( nLine );

		Hydrogen *engine = Hydrogen::get_instance();
		Song *song = engine->getSong();
		InstrumentList *instrList = song->get_instrument_list();

		Instrument *instr = instrList->get( nLine );

		if ( instr == NULL) return 0;

		if( vol_param != 0 ){
			instr->set_volume( 1.5* ( (float) (vol_param / 127.0 ) ));
		} else {
			instr->set_volume( 0 );
		}

		Hydrogen::get_instance()->setSelectedInstrumentNumber(nLine);
	}

	if( sActionString == "PAN_ABSOLUTE" ){

		// sets the absolute panning of a given mixer channel

		bool ok;
		int nLine = pAction->getParameter1().toInt(&ok,10);
		int pan_param = pAction->getParameter2().toInt(&ok,10);


		float pan_L;
		float pan_R;

		Hydrogen *engine = Hydrogen::get_instance();
		engine->setSelectedInstrumentNumber( nLine );
		Song *song = engine->getSong();
		InstrumentList *instrList = song->get_instrument_list();

		Instrument *instr = instrList->get( nLine );

		if( instr == NULL )
			return false;

		pan_L = instr->get_pan_l();
		pan_R = instr->get_pan_r();

		// pan
		float fPanValue = 0.0;
		if (pan_R == 1.0) {
			fPanValue = 1.0 - (pan_L / 2.0);
		}
		else {
			fPanValue = pan_R / 2.0;
		}


		fPanValue = 1 * ( ((float) pan_param) / 127.0 );


		if (fPanValue >= 0.5) {
			pan_L = (1.0 - fPanValue) * 2;
			pan_R = 1.0;
		}
		else {
			pan_L = 1.0;
			pan_R = fPanValue * 2;
		}


		instr->set_pan_l( pan_L );
		instr->set_pan_r( pan_R );

		Hydrogen::get_instance()->setSelectedInstrumentNumber(nLine);

		return true;
	}

	if( sActionString == "PAN_RELATIVE" ){

		// changes the panning of a given mixer channel
		// this is useful if the panning is set by a rotary control knob

		bool ok;
		int nLine = pAction->getParameter1().toInt(&ok,10);
		int pan_param = pAction->getParameter2().toInt(&ok,10);

		float pan_L;
		float pan_R;

		Hydrogen *engine = Hydrogen::get_instance();
		engine->setSelectedInstrumentNumber( nLine );
		Song *song = engine->getSong();
		InstrumentList *instrList = song->get_instrument_list();

		Instrument *instr = instrList->get( nLine );

		if( instr == NULL )
			return false;

		pan_L = instr->get_pan_l();
		pan_R = instr->get_pan_r();

		// pan
		float fPanValue = 0.0;
		if (pan_R == 1.0) {
			fPanValue = 1.0 - (pan_L / 2.0);
		}
		else {
			fPanValue = pan_R / 2.0;
		}

		if( pan_param == 1 && fPanValue < 1 ){
			fPanValue += 0.05;
		}

		if( pan_param != 1 && fPanValue > 0 ){
			fPanValue -= 0.05;
		}

		if (fPanValue >= 0.5) {
			pan_L = (1.0 - fPanValue) * 2;
			pan_R = 1.0;
		}
		else {
			pan_L = 1.0;
			pan_R = fPanValue * 2;
		}


		instr->set_pan_l( pan_L );
		instr->set_pan_r( pan_R );

		Hydrogen::get_instance()->setSelectedInstrumentNumber(nLine);

		return true;
	}

	if( sActionString == "BPM_CC_RELATIVE" ){
		/*
		 * increments/decrements the BPM
		 * this is useful if the bpm is set by a rotary control knob
		*/

		AudioEngine::get_instance()->lock( RIGHT_HERE );

		int mult = 1;

		//second parameter of cc command
		//this value should be 1 to decrement and something other then 1 to increment the bpm
		int cc_param = 1;

		//this Action should be triggered only by CC commands

		bool ok;
		mult = pAction->getParameter1().toInt(&ok,10);
		cc_param = pAction->getParameter2().toInt(&ok,10);

		if( lastBpmChangeCCParameter == -1)
		{
			lastBpmChangeCCParameter = cc_param;
		}

		Song* pSong = pEngine->getSong();

		if ( lastBpmChangeCCParameter >= cc_param && pSong->__bpm  < 300) {
			pEngine->setBPM( pSong->__bpm - 1*mult );
		}

		if ( lastBpmChangeCCParameter < cc_param && pSong->__bpm  > 40 ) {
			pEngine->setBPM( pSong->__bpm + 1*mult );
		}

		lastBpmChangeCCParameter = cc_param;

		AudioEngine::get_instance()->unlock();

		return true;
	}

	if( sActionString == "BPM_FINE_CC_RELATIVE" ){
		/*
		 * increments/decrements the BPM
		 * this is useful if the bpm is set by a rotary control knob
		 */

		AudioEngine::get_instance()->lock( RIGHT_HERE );

		int mult = 1;

		//second parameter of cc command
		//this value should be 1 to decrement and something other then 1 to increment the bpm
		int cc_param = 1;

		//this Action should be triggered only by CC commands

		bool ok;
		mult = pAction->getParameter1().toInt(&ok,10);
		cc_param = pAction->getParameter2().toInt(&ok,10);

		if( lastBpmChangeCCParameter == -1)
		{
			lastBpmChangeCCParameter = cc_param;
		}

		Song* pSong = pEngine->getSong();

		if ( lastBpmChangeCCParameter >= cc_param && pSong->__bpm  < 300) {
			pEngine->setBPM( pSong->__bpm - 0.01*mult );
		}

		if ( lastBpmChangeCCParameter < cc_param && pSong->__bpm  > 40 ) {
			pEngine->setBPM( pSong->__bpm + 0.01*mult );
		}

		lastBpmChangeCCParameter = cc_param;

		AudioEngine::get_instance()->unlock();

		return true;
	}

	if( sActionString == "BPM_INCR" ){
		AudioEngine::get_instance()->lock( RIGHT_HERE );

		int mult = 1;

		bool ok;
		mult = pAction->getParameter1().toInt(&ok,10);


		Song* pSong = pEngine->getSong();
		if (pSong->__bpm  < 300) {
			pEngine->setBPM( pSong->__bpm + 1*mult );
		}
		AudioEngine::get_instance()->unlock();

		return true;
	}

	if( sActionString == "BPM_DECR" ){
		AudioEngine::get_instance()->lock( RIGHT_HERE );

		int mult = 1;

		bool ok;
		mult = pAction->getParameter1().toInt(&ok,10);

		Song* pSong = pEngine->getSong();
		if (pSong->__bpm  > 40 ) {
			pEngine->setBPM( pSong->__bpm - 1*mult );
		}
		AudioEngine::get_instance()->unlock();

		return true;
	}

	if( sActionString == ">>_NEXT_BAR"){
		pEngine->setPatternPos(pEngine->getPatternPos() +1 );
		pEngine->setTimelineBpm();
		return true;
	}

	if( sActionString == "<<_PREVIOUS_BAR"){
		pEngine->setPatternPos(pEngine->getPatternPos() -1 );
		pEngine->setTimelineBpm();
		return true;
	}

	if( sActionString == "PLAYLIST_SONG"){
		bool ok;
		int songnumber = pAction->getParameter2().toInt(&ok,10);
		return setSong( songnumber );
	}

	if( sActionString == "PLAYLIST_NEXT_SONG"){
		int songnumber = Playlist::get_instance()->getActiveSongNumber();
		return setSong( ++songnumber );
	}

	if( sActionString == "PLAYLIST_PREV_SONG"){
		int songnumber = Playlist::get_instance()->getActiveSongNumber();
		return setSong( --songnumber );
	}

	if( sActionString == "RECORD_READY"){
		if ( pEngine->getState() != STATE_PLAYING ) {
			if (!Preferences::get_instance()->getRecordEvents()) {
				Preferences::get_instance()->setRecordEvents(true);
			}
			else {
				Preferences::get_instance()->setRecordEvents(false);
			}
		}
		return true;
	}
	if( sActionString == "RECORD/STROBE_TOGGLE"){
		if (!Preferences::get_instance()->getRecordEvents()) {
			Preferences::get_instance()->setRecordEvents(true);
		}
		else {
			Preferences::get_instance()->setRecordEvents(false);
		}
		return true;
	}

	if( sActionString == "RECORD_STROBE"){

		if (!Preferences::get_instance()->getRecordEvents()) {
			Preferences::get_instance()->setRecordEvents(true);
		}
		return true;
	}

	if( sActionString == "RECORD_EXIT"){

		if (Preferences::get_instance()->getRecordEvents()) {
			Preferences::get_instance()->setRecordEvents(false);
		}
		return true;
	}

	if( sActionString == "TOGGLE_METRONOME"){

		Preferences::get_instance()->m_bUseMetronome = !Preferences::get_instance()->m_bUseMetronome;
		return true;
	}

	if( sActionString == "UNDO_ACTION"){
		EventQueue::get_instance()->push_event( EVENT_UNDO_REDO, 0);// 0 = undo
		return true;
	}

	if( sActionString == "REDO_ACTION"){
		EventQueue::get_instance()->push_event( EVENT_UNDO_REDO, 1);// 1 = redo
		return true;
	}
	return false;
}
Ejemplo n.º 2
0
void* diskWriterDriver_thread( void* param )
{

		Object* __object = ( Object* )param;
	DiskWriterDriver *pDriver = ( DiskWriterDriver* )param;
		EventQueue::get_instance()->push_event( EVENT_PROGRESS, 0 );
		pDriver->setBpm( Hydrogen::get_instance()->getSong()->__bpm );
		pDriver->audioEngine_process_checkBPMChanged();
	__INFOLOG( "DiskWriterDriver thread start" );

	// always rolling, no user interaction
	pDriver->m_transport.m_status = TransportInfo::ROLLING;

	SF_INFO soundInfo;
	soundInfo.samplerate = pDriver->m_nSampleRate;
//	soundInfo.frames = -1;//getNFrames();		///\todo: da terminare
	soundInfo.channels = 2;
	//default format
	int sfformat = 0x010000; //wav format (default)
	int bits = 0x0002; //16 bit PCM (default)
	//sf_format switch
	if( pDriver->m_sFilename.endsWith(".aiff") || pDriver->m_sFilename.endsWith(".AIFF") ){
		sfformat =  0x020000; //Apple/SGI AIFF format (big endian)
	}
	if( pDriver->m_sFilename.endsWith(".flac") || pDriver->m_sFilename.endsWith(".FLAC") ){
		sfformat =  0x170000; //FLAC lossless file format
	}
	if( ( pDriver->m_nSampleDepth == 8 ) && ( pDriver->m_sFilename.endsWith(".aiff") || pDriver->m_sFilename.endsWith(".AIFF") ) ){
		bits = 0x0001; //Signed 8 bit data works with aiff
	}
	if( ( pDriver->m_nSampleDepth == 8 ) && ( pDriver->m_sFilename.endsWith(".wav") || pDriver->m_sFilename.endsWith(".WAV") ) ){
		bits = 0x0005; //Unsigned 8 bit data needed for Microsoft WAV format
	}
	if( pDriver->m_nSampleDepth == 16 ){
		bits = 0x0002; //Signed 16 bit data
	}
	if( pDriver->m_nSampleDepth == 24 ){
		bits = 0x0003; //Signed 24 bit data
	}
	if( pDriver->m_nSampleDepth == 32 ){
		bits = 0x0004; ////Signed 32 bit data
	}

	soundInfo.format =  sfformat|bits;

//	#ifdef HAVE_OGGVORBIS

	//ogg vorbis option
	if( pDriver->m_sFilename.endsWith( ".ogg" ) | pDriver->m_sFilename.endsWith( ".OGG" ) )
		soundInfo.format = SF_FORMAT_OGG | SF_FORMAT_VORBIS;

//	#endif


///formats
//          SF_FORMAT_WAV          = 0x010000,     /* Microsoft WAV format (little endian). */
//          SF_FORMAT_AIFF         = 0x020000,     /* Apple/SGI AIFF format (big endian). */
//          SF_FORMAT_AU           = 0x030000,     /* Sun/NeXT AU format (big endian). */
//          SF_FORMAT_RAW          = 0x040000,     /* RAW PCM data. */
//          SF_FORMAT_PAF          = 0x050000,     /* Ensoniq PARIS file format. */
//          SF_FORMAT_SVX          = 0x060000,     /* Amiga IFF / SVX8 / SV16 format. */
//          SF_FORMAT_NIST         = 0x070000,     /* Sphere NIST format. */
//          SF_FORMAT_VOC          = 0x080000,     /* VOC files. */
//          SF_FORMAT_IRCAM        = 0x0A0000,     /* Berkeley/IRCAM/CARL */
//          SF_FORMAT_W64          = 0x0B0000,     /* Sonic Foundry's 64 bit RIFF/WAV */
//          SF_FORMAT_MAT4         = 0x0C0000,     /* Matlab (tm) V4.2 / GNU Octave 2.0 */
//          SF_FORMAT_MAT5         = 0x0D0000,     /* Matlab (tm) V5.0 / GNU Octave 2.1 */
//          SF_FORMAT_PVF          = 0x0E0000,     /* Portable Voice Format */
//          SF_FORMAT_XI           = 0x0F0000,     /* Fasttracker 2 Extended Instrument */
//          SF_FORMAT_HTK          = 0x100000,     /* HMM Tool Kit format */
//          SF_FORMAT_SDS          = 0x110000,     /* Midi Sample Dump Standard */
//          SF_FORMAT_AVR          = 0x120000,     /* Audio Visual Research */
//          SF_FORMAT_WAVEX        = 0x130000,     /* MS WAVE with WAVEFORMATEX */
//          SF_FORMAT_SD2          = 0x160000,     /* Sound Designer 2 */
//          SF_FORMAT_FLAC         = 0x170000,     /* FLAC lossless file format */
//          SF_FORMAT_CAF          = 0x180000,     /* Core Audio File format */
//	    SF_FORMAT_OGG
///bits
//          SF_FORMAT_PCM_S8       = 0x0001,       /* Signed 8 bit data */
//          SF_FORMAT_PCM_16       = 0x0002,       /* Signed 16 bit data */
//          SF_FORMAT_PCM_24       = 0x0003,       /* Signed 24 bit data */
//          SF_FORMAT_PCM_32       = 0x0004,       /* Signed 32 bit data */
///used for ogg
//          SF_FORMAT_VORBIS

	if ( !sf_format_check( &soundInfo ) ) {
		__ERRORLOG( "Error in soundInfo" );
		return 0;
	}


	SNDFILE* m_file = sf_open( pDriver->m_sFilename.toLocal8Bit(), SFM_WRITE, &soundInfo );

	float *pData = new float[ pDriver->m_nBufferSize * 2 ];	// always stereo

	float *pData_L = pDriver->m_pOut_L;
	float *pData_R = pDriver->m_pOut_R;


		Hydrogen* engine = Hydrogen::get_instance();

	std::vector<PatternList*> *pPatternColumns = Hydrogen::get_instance()->getSong()->get_pattern_group_vector();
	int nColumns = pPatternColumns->size();

	int nPatternSize;
		int validBpm = engine->getSong()->__bpm;
		float oldBPM = 0;
		float ticksize = 0;
		for ( int patternposition = 0; patternposition < nColumns; ++patternposition ) {
				PatternList *pColumn = ( *pPatternColumns )[ patternposition ];
		if ( pColumn->size() != 0 ) {
			nPatternSize = pColumn->get( 0 )->get_length();
		} else {
			nPatternSize = MAX_NOTES;
				}

				ticksize = pDriver->m_nSampleRate * 60.0 /  engine->getSong()->__bpm / engine->getSong()->__resolution;
				// check pattern bpm if timeline bpm is in use
				Timeline* pTimeline = engine->getTimeline();
				if(Preferences::get_instance()->getUseTimelineBpm() ){
						if( pTimeline->m_timelinevector.size() >= 1 ){

								for ( int t = 0; t < pTimeline->m_timelinevector.size(); t++){
										if(pTimeline->m_timelinevector[t].m_htimelinebeat == patternposition &&
											pTimeline->m_timelinevector[t].m_htimelinebpm != validBpm){
												validBpm =  pTimeline->m_timelinevector[t].m_htimelinebpm;
										}

								}
						}
						pDriver->setBpm(validBpm);
						ticksize = pDriver->m_nSampleRate * 60.0 / validBpm / Hydrogen::get_instance()->getSong()->__resolution;
						pDriver->audioEngine_process_checkBPMChanged();
						engine->setPatternPos(patternposition);

						// delay needed time to calculate all rubberband samples
						if( Preferences::get_instance()->getRubberBandBatchMode() && validBpm != oldBPM ){
								EventQueue::get_instance()->push_event( EVENT_RECALCULATERUBBERBAND, -1);
								int sleepTime = Preferences::get_instance()->getRubberBandCalcTime()+1;
								while ((sleepTime = sleep(sleepTime)) > 0);
						}
						oldBPM = validBpm;

				}
				else
				{
						ticksize = pDriver->m_nSampleRate * 60.0 /  Hydrogen::get_instance()->getSong()->__bpm / Hydrogen::get_instance()->getSong()->__resolution;
						//pDriver->m_transport.m_nTickSize = ticksize;
				}


				 //here we have the pattern length in frames dependent from bpm and samplerate
				unsigned patternLengthInFrames = ticksize * nPatternSize;

				unsigned frameNumber = 0;
				int lastRun = 0;
				while ( frameNumber < patternLengthInFrames ) {

						int usedBuffer = pDriver->m_nBufferSize;

						//this will calculate the the size from -last- (end of pattern) used frame buffer,
						//which is mostly smaller than pDriver->m_nBufferSize
						if( patternLengthInFrames - frameNumber <  pDriver->m_nBufferSize ){
								lastRun = patternLengthInFrames - frameNumber;
								usedBuffer = lastRun;
						};

						frameNumber += usedBuffer;
						int ret = pDriver->m_processCallback( usedBuffer, NULL );

						for ( unsigned i = 0; i < usedBuffer; i++ ) {
								if(pData_L[i] > 1){
										pData[i * 2] = 1;
								}
								else if(pData_L[i] < -1){
										pData[i * 2] = -1;
								}else
								{
										pData[i * 2] = pData_L[i];
								}

								if(pData_R[i] > 1){
										pData[i * 2 + 1] = 1;
								}
								else if(pData_R[i] < -1){
										pData[i * 2 + 1] = -1;
								}else
								{
										pData[i * 2 + 1] = pData_R[i];
								}
						}
						int res = sf_writef_float( m_file, pData, usedBuffer );
						if ( res != ( int )usedBuffer ) {
								__ERRORLOG( "Error during sf_write_float" );
						}
				}

				// this progress bar methode is not exact but ok enough to give users a usable visible progress feedback
				float fPercent = ( float )(patternposition +1) / ( float )nColumns * 100.0;
				EventQueue::get_instance()->push_event( EVENT_PROGRESS, ( int )fPercent );
		}

	delete[] pData;
	pData = NULL;

	sf_close( m_file );

	__INFOLOG( "DiskWriterDriver thread end" );

	pthread_exit( NULL );

	return NULL;
}
Ejemplo n.º 3
0
void PlaylistDialog::rewindBtnClicked( Button* ref )
{
	UNUSED( ref );
	Hydrogen *pEngine = Hydrogen::get_instance();
	pEngine->setPatternPos( pEngine->getPatternPos() - 1 );
}
Ejemplo n.º 4
0
void PlayerControl::RewindBtnClicked( Button* )
{
	Hydrogen *pEngine = Hydrogen::get_instance();
	pEngine->setPatternPos( pEngine->getPatternPos() - 1 );
	Hydrogen::get_instance()->setTimelineBpm();
}