/** * The handleAction method is the heard of the MidiActionManager class. * It executes the operations that are needed to carry the desired action. */ bool MidiActionManager::handleAction( MidiAction * pAction ){ Hydrogen *pEngine = Hydrogen::get_instance(); /* return false if action is null (for example if no Action exists for an event) */ if( pAction == NULL ) return false; QString sActionString = pAction->getType(); if( sActionString == "PLAY" ) { int nState = pEngine->getState(); if ( nState == STATE_READY ){ pEngine->sequencer_play(); } return true; } if( sActionString == "PLAY/STOP_TOGGLE" || sActionString == "PLAY/PAUSE_TOGGLE" ) { int nState = pEngine->getState(); switch ( nState ) { case STATE_READY: pEngine->sequencer_play(); break; case STATE_PLAYING: if( sActionString == "PLAY/STOP_TOGGLE" ) pEngine->setPatternPos( 0 ); pEngine->sequencer_stop(); pEngine->setTimelineBpm(); break; default: ERRORLOG( "[Hydrogen::ActionManager(PLAY): Unhandled case" ); } return true; } if( sActionString == "PAUSE" ) { pEngine->sequencer_stop(); return true; } if( sActionString == "STOP" ) { pEngine->sequencer_stop(); pEngine->setPatternPos( 0 ); pEngine->setTimelineBpm(); return true; } if( sActionString == "MUTE" ){ //mutes the master, not a single strip pEngine->getSong()->__is_muted = true; return true; } if( sActionString == "UNMUTE" ){ pEngine->getSong()->__is_muted = false; return true; } if( sActionString == "MUTE_TOGGLE" ){ pEngine->getSong()->__is_muted = !Hydrogen::get_instance()->getSong()->__is_muted; return true; } if( sActionString == "BEATCOUNTER" ){ pEngine->handleBeatCounter(); return true; } if( sActionString == "TAP_TEMPO" ){ pEngine->onTapTempoAccelEvent(); return true; } if( sActionString == "SELECT_NEXT_PATTERN" ){ bool ok; int row = pAction->getParameter1().toInt(&ok,10); if( row> pEngine->getSong()->get_pattern_list()->size() -1 ) return false; if(Preferences::get_instance()->patternModePlaysSelected()) pEngine->setSelectedPatternNumber( row ); else pEngine->sequencer_setNextPattern( row, false, true ); return true; } if( sActionString == "SELECT_NEXT_PATTERN_RELATIVE" ){ bool ok; if(!Preferences::get_instance()->patternModePlaysSelected()) { return true; } int row = pEngine->getSelectedPatternNumber() + pAction->getParameter1().toInt(&ok,10); if( row> pEngine->getSong()->get_pattern_list()->size() -1 ) { return false; } pEngine->setSelectedPatternNumber( row ); return true; } if( sActionString == "SELECT_PREV_PATTERN_RELATIVE" ){ bool ok; if(!Preferences::get_instance()->patternModePlaysSelected()) return true; int row = pEngine->getSelectedPatternNumber() - pAction->getParameter1().toInt(&ok,10); if( row < 0 ) return false; pEngine->setSelectedPatternNumber( row ); return true; } if( sActionString == "SELECT_NEXT_PATTERN_CC_ABSOLUT" ){ bool ok; int row = pAction->getParameter2().toInt(&ok,10); if( row> pEngine->getSong()->get_pattern_list()->size() -1 ) return false; if(Preferences::get_instance()->patternModePlaysSelected()) pEngine->setSelectedPatternNumber( row ); else return true;// only usefully in normal pattern mode return true; } if( sActionString == "SELECT_NEXT_PATTERN_PROMPTLY" ){// obsolete, use SELECT_NEXT_PATTERN_CC_ABSOLUT instead bool ok; int row = pAction->getParameter2().toInt(&ok,10); pEngine->setSelectedPatternNumberWithoutGuiEvent( row ); return true; } if( sActionString == "SELECT_AND_PLAY_PATTERN"){ bool ok; int row = pAction->getParameter1().toInt(&ok,10); pEngine->setSelectedPatternNumber( row ); pEngine->sequencer_setNextPattern( row, false, true ); int nState = pEngine->getState(); if ( nState == STATE_READY ){ pEngine->sequencer_play(); } return true; } if( sActionString == "SELECT_INSTRUMENT" ){ bool ok; int instrument_number = pAction->getParameter2().toInt(&ok,10) ; if ( pEngine->getSong()->get_instrument_list()->size() < instrument_number ) instrument_number = pEngine->getSong()->get_instrument_list()->size() -1; pEngine->setSelectedInstrumentNumber( instrument_number ); return true; } if( sActionString == "EFFECT1_LEVEL_ABSOLUTE" ){ bool ok; int nLine = pAction->getParameter1().toInt(&ok,10); int fx_param = pAction->getParameter2().toInt(&ok,10); setAbsoluteFXLevel( nLine, 0 , fx_param ); } if( sActionString == "EFFECT2_LEVEL_ABSOLUTE" ){ bool ok; int nLine = pAction->getParameter1().toInt(&ok,10); int fx_param = pAction->getParameter2().toInt(&ok,10); setAbsoluteFXLevel( nLine, 1 , fx_param ); } if( sActionString == "EFFECT3_LEVEL_ABSOLUTE" ){ bool ok; int nLine = pAction->getParameter1().toInt(&ok,10); int fx_param = pAction->getParameter2().toInt(&ok,10); setAbsoluteFXLevel( nLine, 2 , fx_param ); } if( sActionString == "EFFECT4_LEVEL_ABSOLUTE" ){ bool ok; int nLine = pAction->getParameter1().toInt(&ok,10); int fx_param = pAction->getParameter2().toInt(&ok,10); setAbsoluteFXLevel( nLine, 3 , fx_param ); } if( sActionString == "MASTER_VOLUME_RELATIVE" ){ //increments/decrements the volume of the whole song bool ok; int vol_param = pAction->getParameter2().toInt(&ok,10); Hydrogen *engine = Hydrogen::get_instance(); Song *song = engine->getSong(); if( vol_param != 0 ){ if ( vol_param == 1 && song->get_volume() < 1.5 ){ song->set_volume( song->get_volume() + 0.05 ); } else { if( song->get_volume() >= 0.0 ){ song->set_volume( song->get_volume() - 0.05 ); } } } else { song->set_volume( 0 ); } } if( sActionString == "MASTER_VOLUME_ABSOLUTE" ){ //sets the volume of a master output to a given level (percentage) bool ok; int vol_param = pAction->getParameter2().toInt(&ok,10); Hydrogen *engine = Hydrogen::get_instance(); Song *song = engine->getSong(); if( vol_param != 0 ){ song->set_volume( 1.5* ( (float) (vol_param / 127.0 ) )); } else { song->set_volume( 0 ); } } if( sActionString == "STRIP_VOLUME_RELATIVE" ){ //increments/decrements the volume of one mixer strip bool ok; int nLine = pAction->getParameter1().toInt(&ok,10); int vol_param = pAction->getParameter2().toInt(&ok,10); Hydrogen::get_instance()->setSelectedInstrumentNumber( nLine ); Hydrogen *engine = Hydrogen::get_instance(); Song *song = engine->getSong(); InstrumentList *instrList = song->get_instrument_list(); Instrument *instr = instrList->get( nLine ); if ( instr == NULL) return 0; if( vol_param != 0 ){ if ( vol_param == 1 && instr->get_volume() < 1.5 ){ instr->set_volume( instr->get_volume() + 0.1 ); } else { if( instr->get_volume() >= 0.0 ){ instr->set_volume( instr->get_volume() - 0.1 ); } } } else { instr->set_volume( 0 ); } Hydrogen::get_instance()->setSelectedInstrumentNumber(nLine); } if( sActionString == "STRIP_VOLUME_ABSOLUTE" ){ //sets the volume of a mixer strip to a given level (percentage) bool ok; int nLine = pAction->getParameter1().toInt(&ok,10); int vol_param = pAction->getParameter2().toInt(&ok,10); Hydrogen::get_instance()->setSelectedInstrumentNumber( nLine ); Hydrogen *engine = Hydrogen::get_instance(); Song *song = engine->getSong(); InstrumentList *instrList = song->get_instrument_list(); Instrument *instr = instrList->get( nLine ); if ( instr == NULL) return 0; if( vol_param != 0 ){ instr->set_volume( 1.5* ( (float) (vol_param / 127.0 ) )); } else { instr->set_volume( 0 ); } Hydrogen::get_instance()->setSelectedInstrumentNumber(nLine); } if( sActionString == "PAN_ABSOLUTE" ){ // sets the absolute panning of a given mixer channel bool ok; int nLine = pAction->getParameter1().toInt(&ok,10); int pan_param = pAction->getParameter2().toInt(&ok,10); float pan_L; float pan_R; Hydrogen *engine = Hydrogen::get_instance(); engine->setSelectedInstrumentNumber( nLine ); Song *song = engine->getSong(); InstrumentList *instrList = song->get_instrument_list(); Instrument *instr = instrList->get( nLine ); if( instr == NULL ) return false; pan_L = instr->get_pan_l(); pan_R = instr->get_pan_r(); // pan float fPanValue = 0.0; if (pan_R == 1.0) { fPanValue = 1.0 - (pan_L / 2.0); } else { fPanValue = pan_R / 2.0; } fPanValue = 1 * ( ((float) pan_param) / 127.0 ); if (fPanValue >= 0.5) { pan_L = (1.0 - fPanValue) * 2; pan_R = 1.0; } else { pan_L = 1.0; pan_R = fPanValue * 2; } instr->set_pan_l( pan_L ); instr->set_pan_r( pan_R ); Hydrogen::get_instance()->setSelectedInstrumentNumber(nLine); return true; } if( sActionString == "PAN_RELATIVE" ){ // changes the panning of a given mixer channel // this is useful if the panning is set by a rotary control knob bool ok; int nLine = pAction->getParameter1().toInt(&ok,10); int pan_param = pAction->getParameter2().toInt(&ok,10); float pan_L; float pan_R; Hydrogen *engine = Hydrogen::get_instance(); engine->setSelectedInstrumentNumber( nLine ); Song *song = engine->getSong(); InstrumentList *instrList = song->get_instrument_list(); Instrument *instr = instrList->get( nLine ); if( instr == NULL ) return false; pan_L = instr->get_pan_l(); pan_R = instr->get_pan_r(); // pan float fPanValue = 0.0; if (pan_R == 1.0) { fPanValue = 1.0 - (pan_L / 2.0); } else { fPanValue = pan_R / 2.0; } if( pan_param == 1 && fPanValue < 1 ){ fPanValue += 0.05; } if( pan_param != 1 && fPanValue > 0 ){ fPanValue -= 0.05; } if (fPanValue >= 0.5) { pan_L = (1.0 - fPanValue) * 2; pan_R = 1.0; } else { pan_L = 1.0; pan_R = fPanValue * 2; } instr->set_pan_l( pan_L ); instr->set_pan_r( pan_R ); Hydrogen::get_instance()->setSelectedInstrumentNumber(nLine); return true; } if( sActionString == "BPM_CC_RELATIVE" ){ /* * increments/decrements the BPM * this is useful if the bpm is set by a rotary control knob */ AudioEngine::get_instance()->lock( RIGHT_HERE ); int mult = 1; //second parameter of cc command //this value should be 1 to decrement and something other then 1 to increment the bpm int cc_param = 1; //this Action should be triggered only by CC commands bool ok; mult = pAction->getParameter1().toInt(&ok,10); cc_param = pAction->getParameter2().toInt(&ok,10); if( lastBpmChangeCCParameter == -1) { lastBpmChangeCCParameter = cc_param; } Song* pSong = pEngine->getSong(); if ( lastBpmChangeCCParameter >= cc_param && pSong->__bpm < 300) { pEngine->setBPM( pSong->__bpm - 1*mult ); } if ( lastBpmChangeCCParameter < cc_param && pSong->__bpm > 40 ) { pEngine->setBPM( pSong->__bpm + 1*mult ); } lastBpmChangeCCParameter = cc_param; AudioEngine::get_instance()->unlock(); return true; } if( sActionString == "BPM_FINE_CC_RELATIVE" ){ /* * increments/decrements the BPM * this is useful if the bpm is set by a rotary control knob */ AudioEngine::get_instance()->lock( RIGHT_HERE ); int mult = 1; //second parameter of cc command //this value should be 1 to decrement and something other then 1 to increment the bpm int cc_param = 1; //this Action should be triggered only by CC commands bool ok; mult = pAction->getParameter1().toInt(&ok,10); cc_param = pAction->getParameter2().toInt(&ok,10); if( lastBpmChangeCCParameter == -1) { lastBpmChangeCCParameter = cc_param; } Song* pSong = pEngine->getSong(); if ( lastBpmChangeCCParameter >= cc_param && pSong->__bpm < 300) { pEngine->setBPM( pSong->__bpm - 0.01*mult ); } if ( lastBpmChangeCCParameter < cc_param && pSong->__bpm > 40 ) { pEngine->setBPM( pSong->__bpm + 0.01*mult ); } lastBpmChangeCCParameter = cc_param; AudioEngine::get_instance()->unlock(); return true; } if( sActionString == "BPM_INCR" ){ AudioEngine::get_instance()->lock( RIGHT_HERE ); int mult = 1; bool ok; mult = pAction->getParameter1().toInt(&ok,10); Song* pSong = pEngine->getSong(); if (pSong->__bpm < 300) { pEngine->setBPM( pSong->__bpm + 1*mult ); } AudioEngine::get_instance()->unlock(); return true; } if( sActionString == "BPM_DECR" ){ AudioEngine::get_instance()->lock( RIGHT_HERE ); int mult = 1; bool ok; mult = pAction->getParameter1().toInt(&ok,10); Song* pSong = pEngine->getSong(); if (pSong->__bpm > 40 ) { pEngine->setBPM( pSong->__bpm - 1*mult ); } AudioEngine::get_instance()->unlock(); return true; } if( sActionString == ">>_NEXT_BAR"){ pEngine->setPatternPos(pEngine->getPatternPos() +1 ); pEngine->setTimelineBpm(); return true; } if( sActionString == "<<_PREVIOUS_BAR"){ pEngine->setPatternPos(pEngine->getPatternPos() -1 ); pEngine->setTimelineBpm(); return true; } if( sActionString == "PLAYLIST_SONG"){ bool ok; int songnumber = pAction->getParameter2().toInt(&ok,10); return setSong( songnumber ); } if( sActionString == "PLAYLIST_NEXT_SONG"){ int songnumber = Playlist::get_instance()->getActiveSongNumber(); return setSong( ++songnumber ); } if( sActionString == "PLAYLIST_PREV_SONG"){ int songnumber = Playlist::get_instance()->getActiveSongNumber(); return setSong( --songnumber ); } if( sActionString == "RECORD_READY"){ if ( pEngine->getState() != STATE_PLAYING ) { if (!Preferences::get_instance()->getRecordEvents()) { Preferences::get_instance()->setRecordEvents(true); } else { Preferences::get_instance()->setRecordEvents(false); } } return true; } if( sActionString == "RECORD/STROBE_TOGGLE"){ if (!Preferences::get_instance()->getRecordEvents()) { Preferences::get_instance()->setRecordEvents(true); } else { Preferences::get_instance()->setRecordEvents(false); } return true; } if( sActionString == "RECORD_STROBE"){ if (!Preferences::get_instance()->getRecordEvents()) { Preferences::get_instance()->setRecordEvents(true); } return true; } if( sActionString == "RECORD_EXIT"){ if (Preferences::get_instance()->getRecordEvents()) { Preferences::get_instance()->setRecordEvents(false); } return true; } if( sActionString == "TOGGLE_METRONOME"){ Preferences::get_instance()->m_bUseMetronome = !Preferences::get_instance()->m_bUseMetronome; return true; } if( sActionString == "UNDO_ACTION"){ EventQueue::get_instance()->push_event( EVENT_UNDO_REDO, 0);// 0 = undo return true; } if( sActionString == "REDO_ACTION"){ EventQueue::get_instance()->push_event( EVENT_UNDO_REDO, 1);// 1 = redo return true; } return false; }
void* diskWriterDriver_thread( void* param ) { Object* __object = ( Object* )param; DiskWriterDriver *pDriver = ( DiskWriterDriver* )param; EventQueue::get_instance()->push_event( EVENT_PROGRESS, 0 ); pDriver->setBpm( Hydrogen::get_instance()->getSong()->__bpm ); pDriver->audioEngine_process_checkBPMChanged(); __INFOLOG( "DiskWriterDriver thread start" ); // always rolling, no user interaction pDriver->m_transport.m_status = TransportInfo::ROLLING; SF_INFO soundInfo; soundInfo.samplerate = pDriver->m_nSampleRate; // soundInfo.frames = -1;//getNFrames(); ///\todo: da terminare soundInfo.channels = 2; //default format int sfformat = 0x010000; //wav format (default) int bits = 0x0002; //16 bit PCM (default) //sf_format switch if( pDriver->m_sFilename.endsWith(".aiff") || pDriver->m_sFilename.endsWith(".AIFF") ){ sfformat = 0x020000; //Apple/SGI AIFF format (big endian) } if( pDriver->m_sFilename.endsWith(".flac") || pDriver->m_sFilename.endsWith(".FLAC") ){ sfformat = 0x170000; //FLAC lossless file format } if( ( pDriver->m_nSampleDepth == 8 ) && ( pDriver->m_sFilename.endsWith(".aiff") || pDriver->m_sFilename.endsWith(".AIFF") ) ){ bits = 0x0001; //Signed 8 bit data works with aiff } if( ( pDriver->m_nSampleDepth == 8 ) && ( pDriver->m_sFilename.endsWith(".wav") || pDriver->m_sFilename.endsWith(".WAV") ) ){ bits = 0x0005; //Unsigned 8 bit data needed for Microsoft WAV format } if( pDriver->m_nSampleDepth == 16 ){ bits = 0x0002; //Signed 16 bit data } if( pDriver->m_nSampleDepth == 24 ){ bits = 0x0003; //Signed 24 bit data } if( pDriver->m_nSampleDepth == 32 ){ bits = 0x0004; ////Signed 32 bit data } soundInfo.format = sfformat|bits; // #ifdef HAVE_OGGVORBIS //ogg vorbis option if( pDriver->m_sFilename.endsWith( ".ogg" ) | pDriver->m_sFilename.endsWith( ".OGG" ) ) soundInfo.format = SF_FORMAT_OGG | SF_FORMAT_VORBIS; // #endif ///formats // SF_FORMAT_WAV = 0x010000, /* Microsoft WAV format (little endian). */ // SF_FORMAT_AIFF = 0x020000, /* Apple/SGI AIFF format (big endian). */ // SF_FORMAT_AU = 0x030000, /* Sun/NeXT AU format (big endian). */ // SF_FORMAT_RAW = 0x040000, /* RAW PCM data. */ // SF_FORMAT_PAF = 0x050000, /* Ensoniq PARIS file format. */ // SF_FORMAT_SVX = 0x060000, /* Amiga IFF / SVX8 / SV16 format. */ // SF_FORMAT_NIST = 0x070000, /* Sphere NIST format. */ // SF_FORMAT_VOC = 0x080000, /* VOC files. */ // SF_FORMAT_IRCAM = 0x0A0000, /* Berkeley/IRCAM/CARL */ // SF_FORMAT_W64 = 0x0B0000, /* Sonic Foundry's 64 bit RIFF/WAV */ // SF_FORMAT_MAT4 = 0x0C0000, /* Matlab (tm) V4.2 / GNU Octave 2.0 */ // SF_FORMAT_MAT5 = 0x0D0000, /* Matlab (tm) V5.0 / GNU Octave 2.1 */ // SF_FORMAT_PVF = 0x0E0000, /* Portable Voice Format */ // SF_FORMAT_XI = 0x0F0000, /* Fasttracker 2 Extended Instrument */ // SF_FORMAT_HTK = 0x100000, /* HMM Tool Kit format */ // SF_FORMAT_SDS = 0x110000, /* Midi Sample Dump Standard */ // SF_FORMAT_AVR = 0x120000, /* Audio Visual Research */ // SF_FORMAT_WAVEX = 0x130000, /* MS WAVE with WAVEFORMATEX */ // SF_FORMAT_SD2 = 0x160000, /* Sound Designer 2 */ // SF_FORMAT_FLAC = 0x170000, /* FLAC lossless file format */ // SF_FORMAT_CAF = 0x180000, /* Core Audio File format */ // SF_FORMAT_OGG ///bits // SF_FORMAT_PCM_S8 = 0x0001, /* Signed 8 bit data */ // SF_FORMAT_PCM_16 = 0x0002, /* Signed 16 bit data */ // SF_FORMAT_PCM_24 = 0x0003, /* Signed 24 bit data */ // SF_FORMAT_PCM_32 = 0x0004, /* Signed 32 bit data */ ///used for ogg // SF_FORMAT_VORBIS if ( !sf_format_check( &soundInfo ) ) { __ERRORLOG( "Error in soundInfo" ); return 0; } SNDFILE* m_file = sf_open( pDriver->m_sFilename.toLocal8Bit(), SFM_WRITE, &soundInfo ); float *pData = new float[ pDriver->m_nBufferSize * 2 ]; // always stereo float *pData_L = pDriver->m_pOut_L; float *pData_R = pDriver->m_pOut_R; Hydrogen* engine = Hydrogen::get_instance(); std::vector<PatternList*> *pPatternColumns = Hydrogen::get_instance()->getSong()->get_pattern_group_vector(); int nColumns = pPatternColumns->size(); int nPatternSize; int validBpm = engine->getSong()->__bpm; float oldBPM = 0; float ticksize = 0; for ( int patternposition = 0; patternposition < nColumns; ++patternposition ) { PatternList *pColumn = ( *pPatternColumns )[ patternposition ]; if ( pColumn->size() != 0 ) { nPatternSize = pColumn->get( 0 )->get_length(); } else { nPatternSize = MAX_NOTES; } ticksize = pDriver->m_nSampleRate * 60.0 / engine->getSong()->__bpm / engine->getSong()->__resolution; // check pattern bpm if timeline bpm is in use Timeline* pTimeline = engine->getTimeline(); if(Preferences::get_instance()->getUseTimelineBpm() ){ if( pTimeline->m_timelinevector.size() >= 1 ){ for ( int t = 0; t < pTimeline->m_timelinevector.size(); t++){ if(pTimeline->m_timelinevector[t].m_htimelinebeat == patternposition && pTimeline->m_timelinevector[t].m_htimelinebpm != validBpm){ validBpm = pTimeline->m_timelinevector[t].m_htimelinebpm; } } } pDriver->setBpm(validBpm); ticksize = pDriver->m_nSampleRate * 60.0 / validBpm / Hydrogen::get_instance()->getSong()->__resolution; pDriver->audioEngine_process_checkBPMChanged(); engine->setPatternPos(patternposition); // delay needed time to calculate all rubberband samples if( Preferences::get_instance()->getRubberBandBatchMode() && validBpm != oldBPM ){ EventQueue::get_instance()->push_event( EVENT_RECALCULATERUBBERBAND, -1); int sleepTime = Preferences::get_instance()->getRubberBandCalcTime()+1; while ((sleepTime = sleep(sleepTime)) > 0); } oldBPM = validBpm; } else { ticksize = pDriver->m_nSampleRate * 60.0 / Hydrogen::get_instance()->getSong()->__bpm / Hydrogen::get_instance()->getSong()->__resolution; //pDriver->m_transport.m_nTickSize = ticksize; } //here we have the pattern length in frames dependent from bpm and samplerate unsigned patternLengthInFrames = ticksize * nPatternSize; unsigned frameNumber = 0; int lastRun = 0; while ( frameNumber < patternLengthInFrames ) { int usedBuffer = pDriver->m_nBufferSize; //this will calculate the the size from -last- (end of pattern) used frame buffer, //which is mostly smaller than pDriver->m_nBufferSize if( patternLengthInFrames - frameNumber < pDriver->m_nBufferSize ){ lastRun = patternLengthInFrames - frameNumber; usedBuffer = lastRun; }; frameNumber += usedBuffer; int ret = pDriver->m_processCallback( usedBuffer, NULL ); for ( unsigned i = 0; i < usedBuffer; i++ ) { if(pData_L[i] > 1){ pData[i * 2] = 1; } else if(pData_L[i] < -1){ pData[i * 2] = -1; }else { pData[i * 2] = pData_L[i]; } if(pData_R[i] > 1){ pData[i * 2 + 1] = 1; } else if(pData_R[i] < -1){ pData[i * 2 + 1] = -1; }else { pData[i * 2 + 1] = pData_R[i]; } } int res = sf_writef_float( m_file, pData, usedBuffer ); if ( res != ( int )usedBuffer ) { __ERRORLOG( "Error during sf_write_float" ); } } // this progress bar methode is not exact but ok enough to give users a usable visible progress feedback float fPercent = ( float )(patternposition +1) / ( float )nColumns * 100.0; EventQueue::get_instance()->push_event( EVENT_PROGRESS, ( int )fPercent ); } delete[] pData; pData = NULL; sf_close( m_file ); __INFOLOG( "DiskWriterDriver thread end" ); pthread_exit( NULL ); return NULL; }
void PlaylistDialog::rewindBtnClicked( Button* ref ) { UNUSED( ref ); Hydrogen *pEngine = Hydrogen::get_instance(); pEngine->setPatternPos( pEngine->getPatternPos() - 1 ); }
void PlayerControl::RewindBtnClicked( Button* ) { Hydrogen *pEngine = Hydrogen::get_instance(); pEngine->setPatternPos( pEngine->getPatternPos() - 1 ); Hydrogen::get_instance()->setTimelineBpm(); }