Ejemplo n.º 1
0
void BlueDecorator::DrawFrameBorders (void)
{
    Layer* pcView = GetLayer();
    Rect  cOBounds = pcView->GetBounds();

    // outside
    pcView->SetFgColor( 15, 32, 50, 255 );
    pcView->DrawLine (Point (cOBounds.left,cOBounds.top),Point (cOBounds.right,cOBounds.top));
    pcView->DrawLine (Point (cOBounds.right,cOBounds.bottom));
    pcView->DrawLine (Point (cOBounds.left,cOBounds.bottom));
    pcView->DrawLine (Point (cOBounds.left,cOBounds.top));

    // outside light
    Color32_s sLightColor =  m_bHasFocus ? Color32_s(100,144,223,255):Color32_s(244,244,244,255) ;

    pcView->SetFgColor(sLightColor);
    pcView->DrawLine (Point (cOBounds.left+1,cOBounds.top+1),Point (cOBounds.right-1,cOBounds.top+1));
    pcView->DrawLine (Point (cOBounds.left+1,cOBounds.top+1),Point (cOBounds.left+1,cOBounds.bottom-1));

    // outside dark
    Color32_s sDarkColor =  m_bHasFocus ? Color32_s(25,62,80,255):Color32_s(184,184,184,255) ;
    pcView->SetFgColor( sDarkColor );
    pcView->DrawLine (Point (cOBounds.left+1,cOBounds.bottom-1),Point (cOBounds.right-1,cOBounds.bottom-1));
    pcView->DrawLine (Point (cOBounds.right-1,cOBounds.bottom-1),Point (cOBounds.right-1,cOBounds.top+2));

    // inside
    pcView->SetFgColor( 29, 64, 98, 255 );
    pcView->DrawLine (Point (cOBounds.left+m_vLeftBorder,      cOBounds.top+(m_vTopBorder-1)),
                      Point (cOBounds.right-(m_vRightBorder-1),cOBounds.top+m_vTopBorder-1));
    pcView->DrawLine (Point (cOBounds.right-(m_vRightBorder-1),cOBounds.bottom-(m_vBottomBorder-1)));
    pcView->DrawLine (Point (cOBounds.left+(m_vLeftBorder-1),  cOBounds.bottom-(m_vBottomBorder-1)));
    pcView->DrawLine (Point (cOBounds.left+(m_vLeftBorder-1),  cOBounds.top+(m_vTopBorder-1)));
}
Ejemplo n.º 2
0
AABB
LayerManager::GetBounds( IN HLayer hLayer )
{
    AABB rval;

    Layer* pLayer = GetObjectPointer(hLayer);
    if (!pLayer)
    {
        RETAILMSG(ZONE_ERROR, "ERROR: LayerManager::GetBounds( 0x%x ): invalid Layer", (UINT32)hLayer);
        return rval;
    }

    return pLayer->GetBounds();
}
Ejemplo n.º 3
0
void DefaultDecorator::Render( const Rect & cUpdateRect )
{
	if( m_nFlags & WND_NO_BORDER )
	{
		return;
	}

	Color32_s sFillColor = m_bHasFocus ? get_default_color( COL_SEL_WND_BORDER ) : get_default_color( COL_NORMAL_WND_BORDER );

	Layer *pcView = GetLayer();

	Rect cOBounds = pcView->GetBounds();
	Rect cIBounds = cOBounds;

	cIBounds.left += m_vLeftBorder - 1;
	cIBounds.right -= m_vRightBorder - 1;
	cIBounds.top += m_vTopBorder - 1;
	cIBounds.bottom -= m_vBottomBorder - 1;

	pcView->DrawFrame( cOBounds, FRAME_RAISED | FRAME_THIN | FRAME_TRANSPARENT );
	pcView->DrawFrame( cIBounds, FRAME_RECESSED | FRAME_THIN | FRAME_TRANSPARENT );

	// Bottom
	pcView->FillRect( Rect( cOBounds.left + 1, cIBounds.bottom + 1, cOBounds.right - 1, cOBounds.bottom - 1 ), sFillColor );
	// Left
	pcView->FillRect( Rect( cOBounds.left + 1, cOBounds.top + m_vTopBorder, cIBounds.left - 1, cIBounds.bottom ), sFillColor );
	// Right
	pcView->FillRect( Rect( cIBounds.right + 1, cOBounds.top + m_vTopBorder, cOBounds.right - 1, cIBounds.bottom ), sFillColor );

	if( ( m_nFlags & WND_NO_TITLE ) == 0 )
	{
		DrawButton( HIT_DRAG, sFillColor );
	}
	else
	{
		pcView->FillRect( Rect( cOBounds.left + 1, cOBounds.top - 1, cOBounds.right - 1, cIBounds.top + 1 ), sFillColor );
	}

	DrawButton( HIT_ZOOM, sFillColor );
	DrawButton( HIT_MINIMIZE, sFillColor );
	DrawButton( HIT_DEPTH, sFillColor );
	DrawButton( HIT_CLOSE, sFillColor );
}
Ejemplo n.º 4
0
void BlueDecorator::FillBackGround(void )
{
    Layer* pcView = GetLayer();

    Rect  cOBounds = pcView->GetBounds();

    Color32_s sFillColor =  m_bHasFocus ? Color32_s(62,101,172,255):Color32_s(191,191,191,255) ;


    Color32_s col_Light  = m_bHasFocus ? Color32_s (32,71,142,255):Color32_s(191,191,191,255) ;
    Color32_s col_Dark   = m_bHasFocus ? Color32_s (62,101,172,255):Color32_s(221,221,221,255);

    Point Left  = Point(cOBounds.left+1,  cOBounds.top+1);
    Point Right = Point(cOBounds.right-1, cOBounds.top+1);

    Color32_s col_Grad = col_Light;
    Color32_s col_Step = Color32_s( (col_Light.red-col_Dark.red)/15,
                                    (col_Light.green-col_Dark.green)/15,
                                    (col_Light.blue-col_Dark.blue)/15, 0 );

    for (int i=0; i<25; i++)
    {
        pcView->SetFgColor( col_Grad );
        pcView->DrawLine( Left, Right );
        Left.y  += 1;
        Right.y += 1;
        col_Grad.red   -= col_Step.red;
        col_Grad.green -= col_Step.green;
        col_Grad.blue  -= col_Step.blue;
    }


    // left
    pcView->FillRect( Rect(cOBounds.left,cOBounds.top+m_vTopBorder,
                           cOBounds.left+m_vLeftBorder,cOBounds.bottom+m_vLeftBorder),sFillColor);
    // right
    pcView->FillRect( Rect(cOBounds.right-m_vRightBorder,cOBounds.top+m_vTopBorder,
                           cOBounds.right,cOBounds.bottom),sFillColor);
    // bottom
    pcView->FillRect( Rect(cOBounds.left,cOBounds.bottom-m_vBottomBorder,
                           cOBounds.right,cOBounds.bottom),sFillColor);
}