Ejemplo n.º 1
0
bool
ShadowLayerForwarder::EndTransaction(InfallibleTArray<EditReply>* aReplies,
                                     const nsIntRegion& aRegionToClear,
                                     uint64_t aId,
                                     bool aScheduleComposite,
                                     uint32_t aPaintSequenceNumber,
                                     bool aIsRepeatTransaction,
                                     bool* aSent)
{
  *aSent = false;

  MOZ_ASSERT(aId);

  PROFILER_LABEL("ShadowLayerForwarder", "EndTranscation",
    js::ProfileEntry::Category::GRAPHICS);

  RenderTraceScope rendertrace("Foward Transaction", "000091");
  NS_ABORT_IF_FALSE(HasShadowManager(), "no manager to forward to");
  NS_ABORT_IF_FALSE(!mTxn->Finished(), "forgot BeginTransaction?");

  DiagnosticTypes diagnostics = gfxPlatform::GetPlatform()->GetLayerDiagnosticTypes();
  if (mDiagnosticTypes != diagnostics) {
    mDiagnosticTypes = diagnostics;
    mTxn->AddEdit(OpSetDiagnosticTypes(diagnostics));
  }

  AutoTxnEnd _(mTxn);

  if (mTxn->Empty() && !mTxn->RotationChanged() && !mWindowOverlayChanged) {
    MOZ_LAYERS_LOG(("[LayersForwarder] 0-length cset (?) and no rotation event, skipping Update()"));
    return true;
  }

  MOZ_LAYERS_LOG(("[LayersForwarder] destroying buffers..."));

  MOZ_LAYERS_LOG(("[LayersForwarder] building transaction..."));

  // We purposely add attribute-change ops to the final changeset
  // before we add paint ops.  This allows layers to record the
  // attribute changes before new pixels arrive, which can be useful
  // for setting up back/front buffers.
  RenderTraceScope rendertrace2("Foward Transaction", "000092");
  for (ShadowableLayerSet::const_iterator it = mTxn->mMutants.begin();
       it != mTxn->mMutants.end(); ++it) {
    ShadowableLayer* shadow = *it;
    Layer* mutant = shadow->AsLayer();
    NS_ABORT_IF_FALSE(!!mutant, "unshadowable layer?");

    LayerAttributes attrs;
    CommonLayerAttributes& common = attrs.common();
    common.visibleRegion() = mutant->GetVisibleRegion();
    common.eventRegions() = mutant->GetEventRegions();
    common.postXScale() = mutant->GetPostXScale();
    common.postYScale() = mutant->GetPostYScale();
    common.transform() = mutant->GetBaseTransform();
    common.contentFlags() = mutant->GetContentFlags();
    common.opacity() = mutant->GetOpacity();
    common.useClipRect() = !!mutant->GetClipRect();
    common.clipRect() = (common.useClipRect() ?
                         *mutant->GetClipRect() : nsIntRect());
    common.isFixedPosition() = mutant->GetIsFixedPosition();
    common.fixedPositionAnchor() = mutant->GetFixedPositionAnchor();
    common.fixedPositionMargin() = mutant->GetFixedPositionMargins();
    common.isStickyPosition() = mutant->GetIsStickyPosition();
    if (mutant->GetIsStickyPosition()) {
      common.stickyScrollContainerId() = mutant->GetStickyScrollContainerId();
      common.stickyScrollRangeOuter() = mutant->GetStickyScrollRangeOuter();
      common.stickyScrollRangeInner() = mutant->GetStickyScrollRangeInner();
    }
    common.scrollbarTargetContainerId() = mutant->GetScrollbarTargetContainerId();
    common.scrollbarDirection() = mutant->GetScrollbarDirection();
    common.mixBlendMode() = (int8_t)mutant->GetMixBlendMode();
    common.forceIsolatedGroup() = mutant->GetForceIsolatedGroup();
    if (Layer* maskLayer = mutant->GetMaskLayer()) {
      common.maskLayerChild() = Shadow(maskLayer->AsShadowableLayer());
    } else {
      common.maskLayerChild() = nullptr;
    }
    common.maskLayerParent() = nullptr;
    common.animations() = mutant->GetAnimations();
    common.invalidRegion() = mutant->GetInvalidRegion();
    attrs.specific() = null_t();
    mutant->FillSpecificAttributes(attrs.specific());

    MOZ_LAYERS_LOG(("[LayersForwarder] OpSetLayerAttributes(%p)\n", mutant));

    mTxn->AddEdit(OpSetLayerAttributes(nullptr, Shadow(shadow), attrs));
  }

  AutoInfallibleTArray<Edit, 10> cset;
  size_t nCsets = mTxn->mCset.size() + mTxn->mPaints.size();
  NS_ABORT_IF_FALSE(nCsets > 0 || mWindowOverlayChanged, "should have bailed by now");

  cset.SetCapacity(nCsets);
  if (!mTxn->mCset.empty()) {
    cset.AppendElements(&mTxn->mCset.front(), mTxn->mCset.size());
  }
  // Paints after non-paint ops, including attribute changes.  See
  // above.
  if (!mTxn->mPaints.empty()) {
    cset.AppendElements(&mTxn->mPaints.front(), mTxn->mPaints.size());
  }

  mWindowOverlayChanged = false;

  TargetConfig targetConfig(mTxn->mTargetBounds,
                            mTxn->mTargetRotation,
                            mTxn->mClientBounds,
                            mTxn->mTargetOrientation,
                            aRegionToClear);

  if (!IsSameProcess()) {
    MOZ_LAYERS_LOG(("[LayersForwarder] syncing before send..."));
    PlatformSyncBeforeUpdate();
  }

  profiler_tracing("Paint", "Rasterize", TRACING_INTERVAL_END);
  if (mTxn->mSwapRequired) {
    MOZ_LAYERS_LOG(("[LayersForwarder] sending transaction..."));
    RenderTraceScope rendertrace3("Forward Transaction", "000093");
    if (!HasShadowManager() ||
        !mShadowManager->IPCOpen() ||
        !mShadowManager->SendUpdate(cset, aId, targetConfig, mIsFirstPaint,
                                    aScheduleComposite, aPaintSequenceNumber,
                                    aIsRepeatTransaction, aReplies)) {
      MOZ_LAYERS_LOG(("[LayersForwarder] WARNING: sending transaction failed!"));
      return false;
    }
  } else {
    // If we don't require a swap we can call SendUpdateNoSwap which
    // assumes that aReplies is empty (DEBUG assertion)
    MOZ_LAYERS_LOG(("[LayersForwarder] sending no swap transaction..."));
    RenderTraceScope rendertrace3("Forward NoSwap Transaction", "000093");
    if (!HasShadowManager() ||
        !mShadowManager->IPCOpen() ||
        !mShadowManager->SendUpdateNoSwap(cset, aId, targetConfig, mIsFirstPaint,
                                          aPaintSequenceNumber, aScheduleComposite,
                                          aIsRepeatTransaction)) {
      MOZ_LAYERS_LOG(("[LayersForwarder] WARNING: sending transaction failed!"));
      return false;
    }
  }

  *aSent = true;
  mIsFirstPaint = false;
  MOZ_LAYERS_LOG(("[LayersForwarder] ... done"));
  return true;
}