Ejemplo n.º 1
0
//-----------------------------------------------------------------------
void gkAuxRenderer::AuxRenderGizmo(const Matrix44& xform, float size, uint8 axisHighlight, bool ignoreZ, uint8 type)
{
	Vec3 vCenter = xform.GetRow(3);
	Vec3 vXaxis = xform.GetRow(0).GetNormalized();
	Vec3 vYaxis = xform.GetRow(1).GetNormalized();
	Vec3 vZaxis = xform.GetRow(2).GetNormalized();

	AuxRender3DLine( vCenter, vCenter + vXaxis * size, axisHighlight == 1 ? ColorF(1,1,0,1) : ColorF(1,0,0,1), ignoreZ);
	if (type < 2)
		AuxRenderPyramid( vCenter + vXaxis * size, vXaxis, size * 0.1f, axisHighlight == 1 ? ColorF(1,1,0,1) : ColorF(1,0,0,1), ignoreZ);
	else
		AuxRender3DBoxSolid( vCenter + vXaxis * size, size * 0.2f, axisHighlight == 1 ? ColorF(1,1,0,1) : ColorF(1,0,0,1), ignoreZ);

	AuxRender3DLine( vCenter, vCenter + vYaxis * size, axisHighlight == 2 ? ColorF(1,1,0,1) : ColorF(0,1,0,1), ignoreZ);
	if (type < 2)
		AuxRenderPyramid( vCenter + vYaxis * size, vYaxis, size * 0.1f, axisHighlight == 2 ? ColorF(1,1,0,1) : ColorF(0,1,0,1), ignoreZ);
	else
		AuxRender3DBoxSolid( vCenter+ vYaxis * size, size * 0.2f, axisHighlight == 1 ? ColorF(1,1,0,1) : ColorF(0,1,0,1), ignoreZ);

	AuxRender3DLine( vCenter, vCenter + vZaxis * size, axisHighlight == 3 ? ColorF(1,1,0,1) : ColorF(0,0,1,1), ignoreZ);
	if (type < 2)
		AuxRenderPyramid( vCenter + vZaxis * size, vZaxis, size * 0.1f, axisHighlight == 3 ? ColorF(1,1,0,1) : ColorF(0,0,1,1), ignoreZ);
	else
		AuxRender3DBoxSolid( vCenter + vZaxis * size, size * 0.2f, axisHighlight == 1 ? ColorF(1,1,0,1) :  ColorF(0,0,1,1), ignoreZ);
}
Ejemplo n.º 2
0
/// Initialize this frustum based on the given transformation matrix.
///
/// @param[in] rInverseViewProjectionTranspose  Transpose of the matrix transforming from world space to projected
///                                             screen space.
void Helium::Simd::Frustum::Set( const Matrix44& rInverseViewProjectionTranspose )
{
    // Check whether the input matrix yields an infinite far clip plane.
    Vector4 rowDifference;
    rowDifference.SubtractSet(
        rInverseViewProjectionTranspose.GetRow( 3 ),
        rInverseViewProjectionTranspose.GetRow( 2 ) );

    m_bInfiniteFarClip =
        ( Abs( rowDifference.GetElement( 0 ) ) < HELIUM_EPSILON &&
          Abs( rowDifference.GetElement( 1 ) ) < HELIUM_EPSILON &&
          Abs( rowDifference.GetElement( 2 ) ) < HELIUM_EPSILON );

    // Splat the transformation matrix into a struct-of-arrays matrix set.
    Matrix44Soa matrixSplat( rInverseViewProjectionTranspose );

    // Initialize our pre-transformed clip plane values.
#pragma TODO("Replace these with MemoryZero")
    memset( m_planeA, 0, sizeof( m_planeA ) );
    memset( m_planeB, 0, sizeof( m_planeB ) );
    memset( m_planeC, 0, sizeof( m_planeC ) );

    m_planeA[ PLANE_LEFT   ] =  1.0f;
    m_planeA[ PLANE_RIGHT  ] = -1.0f;

    m_planeB[ PLANE_BOTTOM ] =  1.0f;
    m_planeB[ PLANE_TOP    ] = -1.0f;

    m_planeC[ PLANE_NEAR   ] =  1.0f;
    m_planeC[ PLANE_FAR    ] = -1.0f;

    m_planeD[ PLANE_LEFT   ] = 1.0f;
    m_planeD[ PLANE_RIGHT  ] = 1.0f;
    m_planeD[ PLANE_BOTTOM ] = 1.0f;
    m_planeD[ PLANE_TOP    ] = 1.0f;
    m_planeD[ PLANE_NEAR   ] = 0.0f;
    m_planeD[ PLANE_FAR    ] = 1.0f;

    // Transform the clip planes into world space.
    PlaneSoa planes;
    Vector4Soa planeVectors;

    for( size_t basePlaneIndex = 0;
         basePlaneIndex < PLANE_ARRAY_SIZE;
         basePlaneIndex += HELIUM_SIMD_SIZE / sizeof( float32_t ) )
    {
        float32_t* pPlaneA = m_planeA + basePlaneIndex;
        float32_t* pPlaneB = m_planeB + basePlaneIndex;
        float32_t* pPlaneC = m_planeC + basePlaneIndex;
        float32_t* pPlaneD = m_planeD + basePlaneIndex;

        planeVectors.Load( pPlaneA, pPlaneB, pPlaneC, pPlaneD );

        matrixSplat.Transform( planeVectors, planeVectors );

        planes.m_a = planeVectors.m_x;
        planes.m_b = planeVectors.m_y;
        planes.m_c = planeVectors.m_z;
        planes.m_d = planeVectors.m_w;
        planes.Normalize();

        planes.Store( pPlaneA, pPlaneB, pPlaneC, pPlaneD );
    }

    // Set the unused plane entries to values that ensure that tests always pass with them (if an infinite far clip
    // plane is used, its plane is also invalid and should be set to always pass as well).
    size_t unusedPlaneStart = ( m_bInfiniteFarClip ? PLANE_FAR : PLANE_MAX );
    size_t unusedPlaneCount = PLANE_ARRAY_SIZE - unusedPlaneStart;

#pragma TODO("Replace these with MemoryZero")
    memset( m_planeA + unusedPlaneStart, 0, sizeof( m_planeA[ 0 ] ) * unusedPlaneCount );
    memset( m_planeB + unusedPlaneStart, 0, sizeof( m_planeB[ 0 ] ) * unusedPlaneCount );
    memset( m_planeC + unusedPlaneStart, 0, sizeof( m_planeC[ 0 ] ) * unusedPlaneCount );

#pragma TODO("Replace these with ArraySet")
    for ( uint32_t i=0; i<unusedPlaneCount; i++ )
    {
        (m_planeD + unusedPlaneStart)[i] = 1.0f;
    }
}