Ejemplo n.º 1
0
void SymbolBucket::render(Painter& painter,
                          const StyleLayer& layer,
                          const TileID& id,
                          const mat4& matrix) {
    painter.renderSymbol(*this, *layer.as<SymbolLayer>(), id, matrix);
}
Ejemplo n.º 2
0
void SymbolBucket::render(Painter& painter,
                          const StyleLayer& layer_desc,
                          const TileID& id,
                          const mat4& matrix) {
    painter.renderSymbol(*this, layer_desc, id, matrix);
}
Ejemplo n.º 3
0
void SymbolBucket::render(Painter& painter,
                          const Layer& layer,
                          const UnwrappedTileID& tileID,
                          const mat4& matrix) {
    painter.renderSymbol(*this, *layer.as<SymbolLayer>(), tileID, matrix);
}