Ejemplo n.º 1
0
static QPainterPath getPathStroke(const QPainterPath &path, const RenderObject* object, const RenderStyle* style)
{ 
    QPainterPathStroker s;
    s.setWidth(KSVGPainterFactory::cssPrimitiveToLength(object, style->svgStyle()->strokeWidth(), 1.0));

    if (style->svgStyle()->capStyle() == ButtCap)
        s.setCapStyle(Qt::FlatCap);
    else if (style->svgStyle()->capStyle() == RoundCap)
        s.setCapStyle(Qt::RoundCap);

    if (style->svgStyle()->joinStyle() == MiterJoin) {
        s.setJoinStyle(Qt::MiterJoin);
        s.setMiterLimit((qreal) style->svgStyle()->strokeMiterLimit());
    } else if(style->svgStyle()->joinStyle() == RoundJoin)
        s.setJoinStyle(Qt::RoundJoin);

    const KCDashArray& dashes = KSVGPainterFactory::dashArrayFromRenderingStyle(style);
    double dashOffset = KSVGPainterFactory::cssPrimitiveToLength(object, style->svgStyle()->strokeDashOffset(), 0.0);

    unsigned int dashLength = !dashes.isEmpty() ? dashes.size() : 0;
    if(dashLength) {
        QVector<qreal> pattern;
        unsigned int count = (dashLength % 2) == 0 ? dashLength : dashLength * 2;

        for(unsigned int i = 0; i < count; i++)
            pattern.append(dashes[i % dashLength] / (float)s.width());

        s.setDashPattern(pattern);
    
        Q_UNUSED(dashOffset);
        // TODO: dash-offset, does/will qt4 API allow it? (Rob)
    }

    return s.createStroke(path);
}
Ejemplo n.º 2
0
QPainterPath GraphicsUtils::shapeFromPath(const QPainterPath &path, const QPen &pen, double shapeStrokeWidth, bool includeOriginalPath)
{
	// this function mostly copied from QGraphicsItem::qt_graphicsItem_shapeFromPath


    // We unfortunately need this hack as QPainterPathStroker will set a width of 1.0
    // if we pass a value of 0.0 to QPainterPathStroker::setWidth()
    static const double penWidthZero = double(0.00000001);

    if (path == QPainterPath())
        return path;
    QPainterPathStroker ps;
    ps.setCapStyle(pen.capStyle());
    //ps.setCapStyle(Qt::FlatCap);
    if (shapeStrokeWidth <= 0.0)
        ps.setWidth(penWidthZero);
    else
        ps.setWidth(shapeStrokeWidth);

    ps.setJoinStyle(pen.joinStyle());
    ps.setMiterLimit(pen.miterLimit());
    QPainterPath p = ps.createStroke(path);
	if (includeOriginalPath) {
		p.addPath(path);
	}
    return p;
}
Ejemplo n.º 3
0
static QRectF qwtStrokedPathRect( 
    const QPainter *painter, const QPainterPath &path )
{
    QPainterPathStroker stroker;
    stroker.setWidth( painter->pen().widthF() );
    stroker.setCapStyle( painter->pen().capStyle() );
    stroker.setJoinStyle( painter->pen().joinStyle() );
    stroker.setMiterLimit( painter->pen().miterLimit() );

    QRectF rect;
    if ( qwtHasScalablePen( painter ) )
    {
        QPainterPath stroke = stroker.createStroke(path);
        rect = painter->transform().map(stroke).boundingRect();
    }
    else
    {
        QPainterPath mappedPath = painter->transform().map(path);
        mappedPath = stroker.createStroke( mappedPath );

        rect = mappedPath.boundingRect();
    }

    return rect;
}
Ejemplo n.º 4
0
QPainterPath QGVEdge::shape() const
{
    QPainterPathStroker ps;
    ps.setCapStyle(_pen.capStyle());
    ps.setWidth(_pen.widthF() + 10);
    ps.setJoinStyle(_pen.joinStyle());
    ps.setMiterLimit(_pen.miterLimit());
    return ps.createStroke(_path);
}
Ejemplo n.º 5
0
FloatRect Path::strokeBoundingRect(StrokeStyleApplier* applier)
{
    GraphicsContext* gc = scratchContext();
    QPainterPathStroker stroke;
    if (applier) {
        applier->strokeStyle(gc);

        QPen pen = gc->pen();
        stroke.setWidth(pen.widthF());
        stroke.setCapStyle(pen.capStyle());
        stroke.setJoinStyle(pen.joinStyle());
        stroke.setMiterLimit(pen.miterLimit());
        stroke.setDashPattern(pen.dashPattern());
        stroke.setDashOffset(pen.dashOffset());
    }
    return stroke.createStroke(m_path).boundingRect();
}
Ejemplo n.º 6
0
bool Path::strokeContains(StrokeStyleApplier* applier, const FloatPoint& point) const
{
    ASSERT(applier);

    QPainterPathStroker stroke;
    GraphicsContext* gc = scratchContext();
    applier->strokeStyle(gc);

    QPen pen = gc->pen();
    stroke.setWidth(pen.widthF());
    stroke.setCapStyle(pen.capStyle());
    stroke.setJoinStyle(pen.joinStyle());
    stroke.setMiterLimit(pen.miterLimit());
    stroke.setDashPattern(pen.dashPattern());
    stroke.setDashOffset(pen.dashOffset());

    return stroke.createStroke(m_path).contains(point);
}
Ejemplo n.º 7
0
void tst_QPainterPath::testStroker()
{
    QFETCH(QPainterPath, path);
    QFETCH(QPen, pen);
    QFETCH(QPainterPath, stroke);

    QPainterPathStroker stroker;
    stroker.setWidth(pen.widthF());
    stroker.setCapStyle(pen.capStyle());
    stroker.setJoinStyle(pen.joinStyle());
    stroker.setMiterLimit(pen.miterLimit());
    stroker.setDashPattern(pen.style());
    stroker.setDashOffset(pen.dashOffset());

    QPainterPath result = stroker.createStroke(path);

    // check if stroke == result
    QVERIFY(result.subtracted(stroke).isEmpty());
    QVERIFY(stroke.subtracted(result).isEmpty());
}
FloatRect Path::strokeBoundingRect(StrokeStyleApplier* applier)
{
    // FIXME: We should try to use a 'shared Context' instead of creating a new ImageBuffer
    // on each call.
    OwnPtr<ImageBuffer> scratchImage = ImageBuffer::create(IntSize(1, 1));
    GraphicsContext* gc = scratchImage->context();
    QPainterPathStroker stroke;
    if (applier) {
        applier->strokeStyle(gc);

        QPen pen = gc->pen();
        stroke.setWidth(pen.widthF());
        stroke.setCapStyle(pen.capStyle());
        stroke.setJoinStyle(pen.joinStyle());
        stroke.setMiterLimit(pen.miterLimit());
        stroke.setDashPattern(pen.dashPattern());
        stroke.setDashOffset(pen.dashOffset());
    }
    return stroke.createStroke(m_path).boundingRect();
}
bool Path::strokeContains(StrokeStyleApplier* applier, const FloatPoint& point) const
{
    ASSERT(applier);

    // FIXME: We should try to use a 'shared Context' instead of creating a new ImageBuffer
    // on each call.
    OwnPtr<ImageBuffer> scratchImage = ImageBuffer::create(IntSize(1, 1));
    GraphicsContext* gc = scratchImage->context();
    QPainterPathStroker stroke;
    applier->strokeStyle(gc);

    QPen pen = gc->pen();
    stroke.setWidth(pen.widthF());
    stroke.setCapStyle(pen.capStyle());
    stroke.setJoinStyle(pen.joinStyle());
    stroke.setMiterLimit(pen.miterLimit());
    stroke.setDashPattern(pen.dashPattern());
    stroke.setDashOffset(pen.dashOffset());

    return stroke.createStroke(m_path).contains(point);
}
Ejemplo n.º 10
0
QPainterPath Toolbox::shapeFromPath(const QPainterPath& path, const QPen& pen,
                                    const QBrush&         brush,
                                    const UnsignedLength& minWidth) noexcept {
  // http://code.qt.io/cgit/qt/qtbase.git/tree/src/widgets/graphicsview/qgraphicsitem.cpp
  // Function: qt_graphicsItem_shapeFromPath()

  if (path == QPainterPath() || pen == Qt::NoPen) {
    return path;
  } else {
    QPainterPathStroker ps;
    ps.setCapStyle(pen.capStyle());
    ps.setWidth(qMax(qMax(pen.widthF(), qreal(0.00000001)), minWidth->toPx()));
    ps.setJoinStyle(pen.joinStyle());
    ps.setMiterLimit(pen.miterLimit());
    QPainterPath p = ps.createStroke(path);
    if (brush != Qt::NoBrush) {
      p.addPath(path);
    }
    return p;
  }
}
Ejemplo n.º 11
0
QPainterPath ArrowItem::shape() const
{
    QPainterPath path;
    path.setFillRule(Qt::WindingFill);
    if (m_shaftItem &&m_shaftItem->path() != QPainterPath()) {
        QPainterPathStroker ps;
        QPen pen = m_shaftItem->pen();
        ps.setCapStyle(pen.capStyle());
        ps.setJoinStyle(pen.joinStyle());
        ps.setMiterLimit(pen.miterLimit());
        // overwrite pen width to make selection more lazy
        ps.setWidth(16.0);
        QPainterPath p = ps.createStroke(m_shaftItem->path());
        path.addPath(p);
    }
    if (m_startHeadItem)
        path.addRect(mapRectFromItem(m_startHeadItem, m_startHeadItem->boundingRect()));
    if (m_endHeadItem)
        path.addRect(mapRectFromItem(m_endHeadItem, m_endHeadItem->boundingRect()));
    return path;
}